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types.ts3.44 kB
export interface ChipOverride { rules: Record<string, unknown>; scoring: Record<string, unknown>; element_types: any[]; pick_multiplier: number | null; } export interface Chip { id: number; name: string; number: number; start_event: number; stop_event: number; chip_type: string; overrides: ChipOverride; } export interface ChipPlay { chip_name: string; num_played: number; } export interface TopElementInfo { id: number; points: number; } export interface EventOverride { rules: Record<string, unknown>; scoring: Record<string, unknown>; element_types: any[]; pick_multiplier: number | null; } export interface Event { id: number; name: string; deadline_time: string; release_time: string | null; average_entry_score: number; finished: boolean; data_checked: boolean; highest_scoring_entry: number | null; deadline_time_epoch: number; deadline_time_game_offset: number; highest_score: number | null; is_previous: boolean; is_current: boolean; is_next: boolean; cup_leagues_created: boolean; h2h_ko_matches_created: boolean; can_enter: boolean; can_manage: boolean; released: boolean; ranked_count: number; overrides: EventOverride; chip_plays: ChipPlay[]; most_selected: number | null; most_transferred_in: number | null; top_element: number | null; top_element_info: TopElementInfo | null; transfers_made: number; most_captained: number | null; most_vice_captained: number | null; } export interface ElementType { id: number; plural_name: string; plural_name_short: string; singular_name: string; singular_name_short: string; squad_min_play: number; squad_max_play: number; squad_select: number; element_count: number; } export interface Team { code: number; draw: number; form: string | null; id: number; loss: number; name: string; played: number; points: number; position: number; short_name: string; strength: number; team_division: number | null; unavailable: boolean; win: number; strength_overall_home: number; strength_overall_away: number; strength_attack_home: number; strength_attack_away: number; strength_defence_home: number; strength_defence_away: number; pulse_id: number; } export interface Element { can_transact: boolean; can_select: boolean; chance_of_playing_next_round: number | null; chance_of_playing_this_round: number | null; code: number; cost_change_event: number; cost_change_event_fall: number; cost_change_start: number; cost_change_start_fall: number; dreamteam_count: number; element_type: number; ep_next: string; ep_this: string; event_points: number; first_name: string; form: string; id: number; in_dreamteam: boolean; news: string; news_added: string | null; now_cost: number; photo: string; points_per_game: string; removed: boolean; second_name: string; selected_by_percent: string; special: boolean; squad_number: number | null; status: string; team: number; team_code: number; total_points: number; transfers_in: number; transfers_in_event: number; transfers_out: number; transfers_out_event: number; value_form: string; value_season: string; web_name: string; } export interface FplApiObject { chips: Partial<Chip>[]; events: Partial<Event>[]; element_types: Partial<ElementType>[]; teams: Partial<Team>[]; elements: Partial<Element>[]; }

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