search_polyhaven_assets
Search and filter HDRI, textures, and models on Polyhaven directly within Blender via the BlenderMCP server. Simplify asset discovery for 3D projects with precise categorization options.
Instructions
Search for assets on Polyhaven with optional filtering.
Parameters:
asset_type: Type of assets to search for (hdris, textures, models, all)
categories: Optional comma-separated list of categories to filter by
Returns a list of matching assets with basic information.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_type | No | all | |
| categories | No |
Implementation Reference
- src/blender_mcp/server.py:362-409 (handler)The core handler function for the 'search_polyhaven_assets' MCP tool. Decorated with @mcp.tool(), it accepts asset_type and categories parameters, sends a command to the Blender connection to perform the search, formats the results (sorting by download count/popularity), and returns a human-readable string listing the assets with details like name, type, categories, and download count.@mcp.tool() def search_polyhaven_assets( ctx: Context, asset_type: str = "all", categories: str = None ) -> str: """ Search for assets on Polyhaven with optional filtering. Parameters: - asset_type: Type of assets to search for (hdris, textures, models, all) - categories: Optional comma-separated list of categories to filter by Returns a list of matching assets with basic information. """ try: blender = get_blender_connection() result = blender.send_command("search_polyhaven_assets", { "asset_type": asset_type, "categories": categories }) if "error" in result: return f"Error: {result['error']}" # Format the assets in a more readable way assets = result["assets"] total_count = result["total_count"] returned_count = result["returned_count"] formatted_output = f"Found {total_count} assets" if categories: formatted_output += f" in categories: {categories}" formatted_output += f"\nShowing {returned_count} assets:\n\n" # Sort assets by download count (popularity) sorted_assets = sorted(assets.items(), key=lambda x: x[1].get("download_count", 0), reverse=True) for asset_id, asset_data in sorted_assets: formatted_output += f"- {asset_data.get('name', asset_id)} (ID: {asset_id})\n" formatted_output += f" Type: {['HDRI', 'Texture', 'Model'][asset_data.get('type', 0)]}\n" formatted_output += f" Categories: {', '.join(asset_data.get('categories', []))}\n" formatted_output += f" Downloads: {asset_data.get('download_count', 'Unknown')}\n\n" return formatted_output except Exception as e: logger.error(f"Error searching Polyhaven assets: {str(e)}") return f"Error searching Polyhaven assets: {str(e)}"
- src/blender_mcp/server.py:363-376 (schema)The function signature with type hints and docstring define the input schema (asset_type: str='all', categories: str=None) and output (str). The docstring provides detailed parameter descriptions and return value explanation, serving as the tool schema for MCP.def search_polyhaven_assets( ctx: Context, asset_type: str = "all", categories: str = None ) -> str: """ Search for assets on Polyhaven with optional filtering. Parameters: - asset_type: Type of assets to search for (hdris, textures, models, all) - categories: Optional comma-separated list of categories to filter by Returns a list of matching assets with basic information. """
- src/blender_mcp/server.py:362-362 (registration)The @mcp.tool() decorator registers the search_polyhaven_assets function as an MCP tool.@mcp.tool()