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BlenderMCP

MIT License
  • Apple

import_generated_asset

Import assets generated by Hyper3D Rodin into Blender using task_uuid or request_id. Ensure successful integration by specifying the object name and relevant identifier based on Hyper3D Rodin mode.

Instructions

Import the asset generated by Hyper3D Rodin after the generation task is completed.

Parameters:

  • name: The name of the object in scene
  • task_uuid: For Hyper3D Rodin mode MAIN_SITE: The task_uuid given in the generate model step.
  • request_id: For Hyper3D Rodin mode FAL_AI: The request_id given in the generate model step.

Only give one of {task_uuid, request_id} based on the Hyper3D Rodin Mode! Return if the asset has been imported successfully.

Input Schema

NameRequiredDescriptionDefault
nameYes
request_idNo
task_uuidNo

Input Schema (JSON Schema)

{ "properties": { "name": { "title": "Name", "type": "string" }, "request_id": { "default": null, "title": "Request Id", "type": "string" }, "task_uuid": { "default": null, "title": "Task Uuid", "type": "string" } }, "required": [ "name" ], "title": "import_generated_assetArguments", "type": "object" }

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