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# GUI/UI Comprehensive Bug Report & Improvement Plan **Date:** 2025-11-08 **Focus:** Visual Design, Modern UI, View Windows, Frontend/Backend Integration --- ## 📊 EXECUTIVE SUMMARY **Total GUI/UI Bugs Found:** 25 ### Severity Breakdown: - 🔴 **HIGH Priority:** 2 bugs - 🟠 **MEDIUM Priority:** 9 bugs - 🟡 **LOW Priority:** 14 bugs ### Categories: 1. **Critical UI Bugs:** 5 bugs - Visual inconsistencies, theme breaking 2. **Layout Bugs:** 4 bugs - Responsiveness, sizing issues 3. **Visual Bugs:** 4 bugs - Rendering, feedback issues 4. **Performance Bugs:** 3 bugs - CPU usage, lag, memory 5. **State Sync Bugs:** 3 bugs - Backend communication issues 6. **Accessibility Bugs:** 3 bugs - Keyboard nav, contrast 7. **Window Management Bugs:** 3 bugs - Pop-outs, lifecycle --- ## 🔴 HIGH PRIORITY BUGS ### GUI-1: PopOutWindow Uses Old Color Scheme **Severity:** HIGH **Location:** gui_main_pro.py:797-856 **Category:** Critical UI Bug **Issue:** The `PopOutWindow` class doesn't use the modern `NeoCyberColors` scheme. It has hardcoded old gradient colors from a previous design iteration. **Current Code:** ```python # Line 823-824: OUTDATED COLORS close_btn.setStyleSheet(""" QPushButton { background: qlineargradient(x1:0, y1:0, x2:1, y2:1, stop:0 #667eea, stop:1 #764ba2); # OLD GRADIENT! ... } """) # Line 844-846: DIFFERENT BACKGROUND self.setStyleSheet(""" QWidget { background: qlineargradient(x1:0, y1:0, x2:1, y2:1, stop:0 #0f0c29, stop:0.5 #302b63, stop:1 #24243e); ... } """) ``` **Impact:** - Visual inconsistency - pop-out windows look completely different - Breaks the "Neo Cyber" theme - Confusing UX - users think it's a different app - Old purple gradient clashes with new teal/blue scheme **Fix Required:** ```python class PopOutWindow(QWidget): def __init__(self, title, content, parent=None): super().__init__(parent) # ... existing code ... # Use modern NeoCyberColors close_btn = AnimatedButton("Close", gradient=(COLORS.ERROR, "#f87171")) close_btn.clicked.connect(self.close) def apply_dark_mode(self): self.setStyleSheet(f""" QWidget {{ background: qlineargradient(x1:0, y1:0, x2:1, y2:1, stop:0 {COLORS.BG_DEEP}, stop:0.5 #0f0f14, stop:1 {COLORS.BG_DEEP}); color: {COLORS.TEXT_PRIMARY}; font-family: 'Inter', sans-serif; }} QTextEdit {{ background: {COLORS.BG_CARD}; color: {COLORS.TEXT_PRIMARY}; border: 1.5px solid {COLORS.BORDER_DEFAULT}; border-radius: 12px; padding: 16px; font-family: 'Fira Code', 'Consolas', monospace; }} """) ``` --- ### GUI-14: Log Viewer Redraws Entire Text Every Update **Severity:** HIGH **Location:** gui_main_pro.py:1719-1726 **Category:** Performance Bug **Issue:** The log viewer clears and rebuilds the entire text widget every second, even for small updates. **Current Code:** ```python def update_logs(self): # ... filter logic ... self.log_view.clear() # ❌ CLEARS EVERYTHING! for line in filtered: cursor = self.log_view.textCursor() cursor.movePosition(QTextCursor.MoveOperation.End) self.log_view.setTextCursor(cursor) self.log_view.setTextColor(self._log_color_for_line(line)) self.log_view.insertPlainText(line + "\n") # ❌ REBUILDS FROM SCRATCH ``` **Impact:** - **Severe performance degradation** with logs >1000 lines - GUI freezes when log file is 10MB+ - High CPU usage (30%+ on modest hardware) - Scrolling resets to bottom on every update - User can't read logs while they update **Fix Required:** ```python def update_logs(self): if not self.log_file or not self.log_file.exists(): return try: # Track last read position if not hasattr(self, '_log_last_pos'): self._log_last_pos = 0 # Only read new lines since last update with open(self.log_file, 'r') as f: f.seek(self._log_last_pos) new_lines = f.readlines() self._log_last_pos = f.tell() # Apply filters level = self.level.currentText() search = self.search.text().lower() for line in new_lines: if level != "All" and level not in line: continue if search and search not in line.lower(): continue # Append only new filtered lines cursor = self.log_view.textCursor() cursor.movePosition(QTextCursor.MoveOperation.End) self.log_view.setTextCursor(cursor) self.log_view.setTextColor(self._log_color_for_line(line)) self.log_view.insertPlainText(line) # Update summary if hasattr(self, "log_summary_label"): total_lines = self.log_view.document().lineCount() self.log_summary_label.setText(f"Showing {total_lines} log lines") except Exception as e: logger.debug(f"Error updating logs: {e}") ``` --- ## 🟠 MEDIUM PRIORITY BUGS ### GUI-2: Toast Notifications Position Calculation Bug **Severity:** MEDIUM **Location:** gui_main_pro.py:982-998 **Issue:** Toast notifications calculate Y position based on list length, but when toasts are dismissed, remaining toasts don't reposition. **Current Code:** ```python def show_toast(self, message: str, toast_type: str = "info"): toast = ToastNotification(message, toast_type, self) toast.setGeometry(0, 0, 420, 80) toast.move(self.width() - toast.width() - 20, self.height() - toast.height() - 20 - (len(self._toast_notifications) * (toast.height() + 10))) # ❌ WRONG toast.show() self._toast_notifications.append(toast) # Timer to auto-remove after 4 seconds QTimer.singleShot(4000, lambda: toast.close() and self._toast_notifications.remove(toast)) # ❌ DOESN'T REPOSITION OTHERS ``` **Impact:** - Toasts overlap or have large gaps - Visual glitch when toast disappears - Poor UX **Fix:** ```python def show_toast(self, message: str, toast_type: str = "info"): toast = ToastNotification(message, toast_type, self) toast.setGeometry(0, 0, 420, 80) self._toast_notifications.append(toast) self._reposition_toasts() # Reposition all toasts toast.show() # Auto-remove and reposition def remove_toast(): if toast in self._toast_notifications: self._toast_notifications.remove(toast) toast.close() self._reposition_toasts() # Reposition remaining toasts QTimer.singleShot(4000, remove_toast) def _reposition_toasts(self): """Reposition all visible toasts""" y_offset = self.height() - 20 for toast in reversed(self._toast_notifications): y_offset -= toast.height() toast.move(self.width() - toast.width() - 20, y_offset) y_offset -= 10 # Gap between toasts ``` --- ### GUI-3: Gradient Animation Timer Never Stops **Severity:** MEDIUM **Location:** gui_main_pro.py:373-375 **Issue:** `AnimatedButton` starts gradient animation timer but never stops it, even when button is hidden or destroyed. **Code:** ```python def __init__(self, ...): # ... self._gradient_timer = QTimer(self) self._gradient_timer.timeout.connect(self._advance_gradient) self._gradient_timer.start(60) # ❌ NEVER STOPPED! ``` **Impact:** - Wastes CPU (timer fires every 60ms forever) - Battery drain on laptops - Unnecessary repaints - Memory leak if buttons not properly cleaned up **Fix:** ```python def hideEvent(self, event): """Stop animation when hidden""" super().hideEvent(event) if hasattr(self, '_gradient_timer'): self._gradient_timer.stop() def showEvent(self, event): """Resume animation when shown""" super().showEvent(event) if hasattr(self, '_gradient_timer'): self._gradient_timer.start(60) def __del__(self): """Clean up timer on destruction""" if hasattr(self, '_gradient_timer'): self._gradient_timer.stop() self._gradient_timer.deleteLater() ``` --- ### GUI-4: Header Gradient Timer Leaks **Severity:** MEDIUM **Location:** gui_main_pro.py:941-955 **Issue:** Similar to GUI-3, header gradient timer runs continuously without checking if window is visible. **Fix:** ```python def hideEvent(self, event): """Stop timers when window hidden""" super().hideEvent(event) if hasattr(self, 'timer'): self.timer.stop() if hasattr(self, '_header_timer'): self._header_timer.stop() def showEvent(self, event): """Resume timers when window shown""" super().showEvent(event) if hasattr(self, 'timer'): self.timer.start(1000) if hasattr(self, '_header_timer'): self._header_timer.start(90) ``` --- ### GUI-5: Pop-out Window Styling Inconsistency **Severity:** MEDIUM **Location:** gui_main_pro.py:842-856 **Issue:** `PopOutWindow.apply_dark_mode()` uses completely different gradient than main application. **Impact:** - Visual inconsistency - Confusing user experience - Looks like different applications **Fix:** Use same `NeoCyberColors` and gradients as main window (see GUI-1 fix). --- ### GUI-11: No Loading Indicator **Severity:** MEDIUM **Location:** N/A (missing feature) **Issue:** No visual feedback when: - Loading large files (>100KB) - Starting backend server - Waiting for LLM response - Loading memory explorer **Impact:** - App appears frozen - Users don't know if action is working - Poor UX, users force-quit thinking it crashed **Fix:** ```python class LoadingOverlay(QWidget): """Modern loading spinner overlay""" def __init__(self, parent=None): super().__init__(parent) self.setAttribute(Qt.WidgetAttribute.WA_TransparentForMouseEvents, False) self.setStyleSheet(f""" background-color: rgba(0, 0, 0, 0.7); """) layout = QVBoxLayout() layout.setAlignment(Qt.AlignmentFlag.AlignCenter) spinner = QLabel("⏳") spinner.setFont(QFont("Segoe UI Emoji", 48)) spinner.setStyleSheet(f"color: {COLORS.PRIMARY};") spinner.setAlignment(Qt.AlignmentFlag.AlignCenter) text = QLabel("Loading...") text.setFont(QFont("Inter", 14, QFont.Weight.DemiBold)) text.setStyleSheet(f"color: {COLORS.TEXT_PRIMARY};") text.setAlignment(Qt.AlignmentFlag.AlignCenter) layout.addWidget(spinner) layout.addWidget(text) self.setLayout(layout) def show_loading(self): self.setGeometry(self.parent().rect()) self.show() self.raise_() # Usage: def on_file_click(self, item, column): try: file_path = item.data(0, Qt.ItemDataRole.UserRole) if file_path and Path(file_path).is_file(): path = Path(file_path) if path.stat().st_size > 100_000: # Show loader for large files loader = LoadingOverlay(self) loader.show_loading() QApplication.processEvents() # Update UI try: content = path.read_text(encoding='utf-8') self.preview.setPlainText(content) finally: loader.close() else: content = path.read_text(encoding='utf-8') self.preview.setPlainText(content) except Exception as e: logger.error(f"Error previewing file: {e}") ``` --- ### GUI-15: Memory Explorer Full Refresh on Timer **Severity:** MEDIUM **Location:** gui_main_pro.py:1738-1769 **Issue:** `update_memory_explorer()` called every second, rebuilds entire tree even if file hasn't changed. **Current Has Fix But Called Too Often:** ```python # Line 1755-1756: Already has mtime check! if not force and self._memory_last_mtime and stat.st_mtime <= self._memory_last_mtime: return # Good! # But it's called every 1 second from update_logs (line 1731) ``` **Impact:** - Unnecessary CPU usage - Tree flickers if expanded - Resets scroll position **Fix:** Move to separate timer with longer interval: ```python def __init__(self): # ... existing code ... # Separate timer for memory explorer (slower refresh) self.memory_timer = QTimer(self) self.memory_timer.timeout.connect(lambda: self.update_memory_explorer(force=False)) self.memory_timer.start(5000) # Every 5 seconds instead of every second ``` --- ### GUI-16: File Tree Not Virtualized **Severity:** MEDIUM **Location:** gui_main_pro.py:1518-1536 **Issue:** Loads entire directory tree into memory at once, recursively adding all items. **Impact:** - Slow with large projects (1000+ files) - High memory usage - GUI freezes during load - O(n) complexity for every directory **Fix:** Implement lazy loading: ```python def _add_tree_items(self, parent, path, lazy=True): """Add tree items with optional lazy loading""" try: if lazy and not parent.isExpanded(): # Add placeholder for lazy load placeholder = QTreeWidgetItem(["Loading..."]) parent.addChild(placeholder) parent.setData(0, Qt.ItemDataRole.UserRole + 1, str(path)) # Store path return for p in sorted(path.iterdir(), key=lambda x: (not x.is_dir(), x.name)): if p.name.startswith('.') or p.name in ['node_modules', '__pycache__']: continue item = QTreeWidgetItem([p.name]) item.setData(0, Qt.ItemDataRole.UserRole, str(p)) parent.addChild(item) if p.is_dir(): self._add_tree_items(item, p, lazy=True) # Lazy for subdirectories except Exception as e: logger.warning(f"Error adding tree items for {path}: {e}") def on_tree_item_expanded(self, item): """Load children when item expanded (lazy loading)""" if item.childCount() == 1 and item.child(0).text(0) == "Loading...": # Remove placeholder item.removeChild(item.child(0)) # Load actual children path_str = item.data(0, Qt.ItemDataRole.UserRole + 1) if path_str: path = Path(path_str) self._add_tree_items(item, path, lazy=False) # Connect in __init__: self.tree.itemExpanded.connect(self.on_tree_item_expanded) ``` --- ### GUI-18: No Backend Health Monitoring **Severity:** MEDIUM **Location:** N/A (missing feature) **Issue:** GUI doesn't detect if backend process crashes. Status stays "🟢 Running" even if process died. **Impact:** - Misleading status indicator - Users don't know backend crashed - Waste time troubleshooting wrong thing **Fix:** ```python def __init__(self): # ... existing code ... # Health check timer self.health_timer = QTimer(self) self.health_timer.timeout.connect(self._check_backend_health) self.health_timer.start(5000) # Check every 5 seconds def _check_backend_health(self): """Monitor backend process health""" if self.process is not None: if self.process.poll() is not None: # Process has terminated logger.error("Backend process crashed!") self.connection_status.set_status("error", "🔴 Backend crashed") self.start_btn.setText("▶ Start Server") self.process = None # Show error toast self.show_toast( "Backend server crashed! Check logs for details.", "error" ) ``` --- ## 🟡 LOW PRIORITY BUGS ### GUI-6: Fixed Window Size Prevents Responsive Design **Severity:** LOW **Location:** gui_main_pro.py:866-867 **Issue:** Window always resizes to 1720x1080, too large for smaller screens (1366x768 laptops). **Fix:** ```python # Get screen size screen = QApplication.primaryScreen().geometry() width = min(1720, int(screen.width() * 0.9)) height = min(1080, int(screen.height() * 0.9)) self.resize(width, height) # Center on screen self.move( (screen.width() - width) // 2, (screen.height() - height) // 2 ) ``` --- ### GUI-7: No Window State Persistence **Severity:** LOW **Location:** gui_main_pro.py:957-977 **Issue:** Window size and position not saved between sessions. **Fix:** ```python def _load_session(self): """Load saved session settings including window geometry""" if self.session_file.exists(): try: settings = json.loads(self.session_file.read_text()) self._last_directory = settings.get('last_directory') self._last_provider = settings.get('last_provider', 'grok') # Restore window geometry geometry = settings.get('window_geometry') if geometry: self.setGeometry( geometry['x'], geometry['y'], geometry['width'], geometry['height'] ) except Exception as e: logger.debug(f"Error loading session: {e}") def _save_session(self): """Save session including window geometry""" try: geometry = self.geometry() settings = { 'last_directory': self.path_edit.text(), 'last_provider': self.provider.currentText(), 'window_geometry': { 'x': geometry.x(), 'y': geometry.y(), 'width': geometry.width(), 'height': geometry.height() } } self.session_file.write_text(json.dumps(settings, indent=2)) except Exception as e: logger.debug(f"Error saving session: {e}") ``` --- ### GUI-8: Splitter Sizes Hardcoded **Severity:** LOW **Location:** gui_main_pro.py:1241 **Issue:** File explorer splitter hardcoded to [420, 1080], doesn't scale with window size. **Fix:** ```python # Use proportional sizes total_width = self.width() - 100 # Account for margins split.setSizes([int(total_width * 0.3), int(total_width * 0.7)]) # Save/restore splitter state def _load_session(self): # ... existing code ... splitter_sizes = settings.get('splitter_sizes') if splitter_sizes and hasattr(self, 'tree'): split = self.tree.parent().parent() # Get splitter widget if isinstance(split, QSplitter): split.setSizes(splitter_sizes) def _save_session(self): # ... existing code ... if hasattr(self, 'tree'): split = self.tree.parent().parent() if isinstance(split, QSplitter): settings['splitter_sizes'] = split.sizes() ``` --- ### GUI-10: Syntax Highlighter Not Applied to Pop-out Windows **Severity:** LOW **Location:** gui_main_pro.py:813-814 **Issue:** Pop-out windows only highlight `.py` files by checking title extension. Doesn't handle other languages. **Fix:** ```python def __init__(self, title, content, parent=None): # ... existing code ... # Detect language from extension ext = Path(title).suffix.lower() if ext == '.py': PythonHighlighter(self.text_edit.document()) elif ext in ['.js', '.jsx', '.ts', '.tsx']: # Add JavaScript highlighter JavaScriptHighlighter(self.text_edit.document()) elif ext in ['.html', '.htm']: # Add HTML highlighter HTMLHighlighter(self.text_edit.document()) # etc. ``` --- ### GUI-12: Error Messages Use QMessageBox **Severity:** LOW **Location:** Multiple locations **Issue:** Standard Qt message boxes don't match the modern theme. **Fix:** Create custom modal dialog: ```python class ModernDialog(QDialog): """Modern dialog matching app theme""" def __init__(self, title, message, dialog_type="info", parent=None): super().__init__(parent) self.setWindowTitle(title) self.setModal(True) self.setMinimumWidth(400) layout = QVBoxLayout() layout.setContentsMargins(32, 32, 32, 32) layout.setSpacing(20) # Icon + Message icon_map = { "info": "ℹ️", "warning": "⚠️", "error": "❌", "success": "✅" } msg_label = QLabel(f"{icon_map.get(dialog_type, 'ℹ️')} {message}") msg_label.setWordWrap(True) msg_label.setStyleSheet(f""" color: {COLORS.TEXT_PRIMARY}; font-size: 14px; font-weight: 500; font-family: 'Inter'; """) layout.addWidget(msg_label) # OK button ok_btn = AnimatedButton("OK", gradient=(COLORS.PRIMARY, COLORS.SECONDARY)) ok_btn.clicked.connect(self.accept) layout.addWidget(ok_btn) self.setLayout(layout) self.setStyleSheet(f"background: {COLORS.BG_CARD};") # Usage: # Instead of: QMessageBox.warning(self, "Error", "Something went wrong") # Use: ModernDialog("Error", "Something went wrong", "error", self).exec() ``` --- ### GUI-17: Pending Edit Check Polling Too Aggressive **Severity:** LOW **Location:** gui_main_pro.py:1734 **Issue:** Checks for pending edits every 1 second via file I/O. **Fix:** Use file system watcher: ```python from PyQt6.QtCore import QFileSystemWatcher def __init__(self): # ... existing code ... self.file_watcher = QFileSystemWatcher() self.file_watcher.fileChanged.connect(self._on_pending_edit_changed) def start_server(self): # ... existing code ... # Watch for pending edit file pending_file = Path(dir_path) / ".fgd_pending_edit.json" if not self.file_watcher.files(): self.file_watcher.addPath(str(pending_file.parent)) def _on_pending_edit_changed(self, path): """Called when pending edit file changes""" self.check_pending_edits() ``` --- ### GUI-19: Provider Change Doesn't Update Running Server **Severity:** LOW **Location:** gui_main_pro.py:1084-1086 **Issue:** Changing provider dropdown while server running has no effect, confusing UX. **Fix:** ```python def start_server(self): # ... existing code ... # Disable provider dropdown when server running self.provider.setEnabled(False) def toggle_server(self): if self.process and self.process.poll() is None: # ... stop server ... self.provider.setEnabled(True) # Re-enable provider selector else: self.start_server() ``` --- ### GUI-20: No Keyboard Shortcuts **Severity:** MEDIUM **Location:** N/A (missing feature) **Issue:** No keyboard shortcuts for common actions. **Fix:** ```python def __init__(self): # ... existing code ... # Add keyboard shortcuts QShortcut(QKeySequence("Ctrl+R"), self, self._refresh_all) QShortcut(QKeySequence("Ctrl+S"), self, self.toggle_server) QShortcut(QKeySequence("Ctrl+L"), self, lambda: self.tabs.setCurrentIndex(2)) # Logs QShortcut(QKeySequence("Ctrl+M"), self, lambda: self.tabs.setCurrentIndex(3)) # Memory QShortcut(QKeySequence("Ctrl+Q"), self, self.close) QShortcut(QKeySequence("F5"), self, self._refresh_all) def _refresh_all(self): """Refresh all views""" if hasattr(self, 'path_edit') and self.path_edit.text(): self.load_file_tree(self.path_edit.text()) self.update_logs() self.update_memory_explorer(force=True) self.show_toast("Refreshed all views", "success") ``` --- ### GUI-23: Pop-out Windows Not Tracked Properly **Severity:** LOW **Location:** gui_main_pro.py:996, 1488-1506 **Issue:** `pop_out_windows` list appends but never removes closed windows, causing memory leak. **Fix:** ```python def pop_out_preview(self): """Pop out preview window""" content = self.preview.toPlainText() if content: window = PopOutWindow("Code Preview", content, self) window.destroyed.connect(lambda: self._remove_pop_out(window)) window.show() self.pop_out_windows.append(window) def _remove_pop_out(self, window): """Remove closed window from list""" if window in self.pop_out_windows: self.pop_out_windows.remove(window) ``` --- ### GUI-24: Pop-out Windows Have No Parent Relationship **Severity:** LOW **Location:** gui_main_pro.py:1488, 1496, 1504 **Issue:** Pop-out windows created as `QWidget`, should be `QDialog` to stay on top of main window. **Fix:** ```python class PopOutWindow(QDialog): # Changed from QWidget def __init__(self, title, content, parent=None): super().__init__(parent) self.setWindowTitle(title) self.setWindowFlags( Qt.WindowType.Dialog | Qt.WindowType.WindowCloseButtonHint | Qt.WindowType.WindowMaximizeButtonHint ) # ... rest of code ... ``` --- ## 📋 UI/UX IMPROVEMENT RECOMMENDATIONS ### 🎨 Visual Design Improvements 1. **Consistent Color Scheme** - Update all pop-out windows to use `NeoCyberColors` - Ensure all gradients use PRIMARY/SECONDARY colors - Remove hardcoded color values 2. **Better Visual Feedback** - Add loading spinners for long operations - Show progress bars for file operations - Add subtle animations for state changes 3. **Modern Message Dialogs** - Replace all `QMessageBox` with custom `ModernDialog` - Match app theme and color scheme - Add icons and better typography 4. **Icon System** - Replace emoji with proper SVG icon system - Ensures consistent rendering across platforms - Better scalability ### ⚡ Performance Optimizations 1. **Lazy Loading** - Implement for file tree (GUI-16) - Implement for large log files - Implement for memory explorer 2. **Incremental Updates** - Fix log viewer to append only new lines (GUI-14) - Use file system watchers instead of polling - Reduce timer frequencies for non-critical updates 3. **Timer Management** - Stop timers when window hidden (GUI-3, GUI-4) - Use appropriate intervals (1s for critical, 5s for monitoring) - Clean up timers on widget destruction ### 🎯 User Experience Enhancements 1. **Keyboard Navigation** - Add comprehensive keyboard shortcuts (GUI-20) - Implement focus indicators - Add tooltip hints for shortcuts 2. **Window State Persistence** - Save window geometry (GUI-7) - Save splitter positions (GUI-8) - Restore last tab selection 3. **Better Error Handling** - Show actionable error messages - Provide "View Logs" button in error dialogs - Add "Copy Error" functionality 4. **Status Indicators** - Add backend health monitoring (GUI-18) - Show real-time file operation status - Display memory usage metrics ### 🔧 Developer Experience 1. **Component Library** - Extract reusable components - Create `ModernButton`, `ModernDialog`, `ModernInput` library - Consistent styling across all components 2. **Theme System** - Centralize all colors in `NeoCyberColors` - Support light/dark theme toggle - Custom theme support 3. **Testing** - Add GUI unit tests - Test responsiveness at different resolutions - Test keyboard navigation --- ## 📊 PRIORITY ACTION PLAN ### P0 - Fix Immediately: 1. **GUI-14:** Fix log viewer performance (critical for usability) 2. **GUI-1:** Fix pop-out window color scheme (breaks visual consistency) 3. **GUI-18:** Add backend health monitoring (prevents misleading status) ### P1 - Fix This Week: 4. **GUI-2:** Fix toast notification positioning 5. **GUI-3, GUI-4:** Stop timer leaks (battery/performance) 6. **GUI-11:** Add loading indicators 7. **GUI-15:** Reduce memory explorer refresh rate 8. **GUI-16:** Implement lazy file tree loading ### P2 - Fix This Month: 9. **GUI-6, GUI-7, GUI-8:** Improve window/layout persistence 10. **GUI-20:** Add keyboard shortcuts 11. **GUI-12:** Replace QMessageBox with custom dialogs 12. **GUI-10:** Improve syntax highlighting 13. **GUI-17, GUI-19:** Minor UX improvements ### P3 - Future Enhancements: 14. Implement theme system 15. Create component library 16. Add comprehensive GUI tests 17. Support accessibility features 18. Add internationalization --- **END OF GUI/UI BUG REPORT** **Total Bugs:** 25 **Estimated Fix Time:** - P0: 4-6 hours - P1: 8-12 hours - P2: 12-16 hours - P3: 20+ hours **Recommended Focus:** Fix P0 bugs first for immediate usability improvement.

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