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metoro-mcp-server

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by metoro-io
model_static_condition.go4.91 kB
/* Metoro API API for managing Metoro environments, alerts, and dashboards. API version: 1.0.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package model import ( "bytes" "encoding/json" "fmt" ) // checks if the StaticCondition type satisfies the MappedNullable interface at compile time var _ MappedNullable = &StaticCondition{} // StaticCondition struct for StaticCondition type StaticCondition struct { // List of operator conditions that must be met Operators []OperatorConfig `json:"operators"` PersistenceSettings PersistenceSettings `json:"persistenceSettings"` } type _StaticCondition StaticCondition // NewStaticCondition instantiates a new StaticCondition object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewStaticCondition(operators []OperatorConfig, persistenceSettings PersistenceSettings) *StaticCondition { this := StaticCondition{} this.Operators = operators this.PersistenceSettings = persistenceSettings return &this } // NewStaticConditionWithDefaults instantiates a new StaticCondition object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewStaticConditionWithDefaults() *StaticCondition { this := StaticCondition{} return &this } // GetOperators returns the Operators field value func (o *StaticCondition) GetOperators() []OperatorConfig { if o == nil { var ret []OperatorConfig return ret } return o.Operators } // GetOperatorsOk returns a tuple with the Operators field value // and a boolean to check if the value has been set. func (o *StaticCondition) GetOperatorsOk() ([]OperatorConfig, bool) { if o == nil { return nil, false } return o.Operators, true } // SetOperators sets field value func (o *StaticCondition) SetOperators(v []OperatorConfig) { o.Operators = v } // GetPersistenceSettings returns the PersistenceSettings field value func (o *StaticCondition) GetPersistenceSettings() PersistenceSettings { if o == nil { var ret PersistenceSettings return ret } return o.PersistenceSettings } // GetPersistenceSettingsOk returns a tuple with the PersistenceSettings field value // and a boolean to check if the value has been set. func (o *StaticCondition) GetPersistenceSettingsOk() (*PersistenceSettings, bool) { if o == nil { return nil, false } return &o.PersistenceSettings, true } // SetPersistenceSettings sets field value func (o *StaticCondition) SetPersistenceSettings(v PersistenceSettings) { o.PersistenceSettings = v } func (o StaticCondition) MarshalJSON() ([]byte, error) { toSerialize, err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o StaticCondition) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["operators"] = o.Operators toSerialize["persistenceSettings"] = o.PersistenceSettings return toSerialize, nil } func (o *StaticCondition) UnmarshalJSON(data []byte) (err error) { // This validates that all required properties are included in the JSON object // by unmarshalling the object into a generic map with string keys and checking // that every required field exists as a key in the generic map. requiredProperties := []string{ "operators", "persistenceSettings", } allProperties := make(map[string]interface{}) err = json.Unmarshal(data, &allProperties) if err != nil { return err } for _, requiredProperty := range requiredProperties { if _, exists := allProperties[requiredProperty]; !exists { return fmt.Errorf("no value given for required property %v", requiredProperty) } } varStaticCondition := _StaticCondition{} decoder := json.NewDecoder(bytes.NewReader(data)) decoder.DisallowUnknownFields() err = decoder.Decode(&varStaticCondition) if err != nil { return err } *o = StaticCondition(varStaticCondition) return err } type NullableStaticCondition struct { value *StaticCondition isSet bool } func (v NullableStaticCondition) Get() *StaticCondition { return v.value } func (v *NullableStaticCondition) Set(val *StaticCondition) { v.value = val v.isSet = true } func (v NullableStaticCondition) IsSet() bool { return v.isSet } func (v *NullableStaticCondition) Unset() { v.value = nil v.isSet = false } func NewNullableStaticCondition(val *StaticCondition) *NullableStaticCondition { return &NullableStaticCondition{value: val, isSet: true} } func (v NullableStaticCondition) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableStaticCondition) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }

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