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index.ts1.13 kB
import { startStdioServer } from './server/stdio'; import { startSseServer } from './server/sse'; import dotenv from 'dotenv'; import { log } from './utils/logger'; // Load environment variables from .env file dotenv.config(); /** * Main entry point */ async function main(): Promise<void> { // Parse command-line arguments const args = process.argv.slice(2); const isStdio = args.includes('--stdio'); const isSse = args.includes('--sse'); // Get the SSE port from environment variable or use default const ssePort = process.env.SERVER_PORT ? parseInt(process.env.SERVER_PORT, 10) : 3001; // Start the appropriate server if (isStdio) { log.info('Starting GameBoy MCP server in stdio mode'); await startStdioServer(); } else if (isSse) { log.info(`Starting GameBoy MCP server in SSE mode on port ${ssePort}`); await startSseServer(ssePort); } else { // Default to stdio mode log.info('No mode specified, defaulting to stdio mode'); await startStdioServer(); } } // Run the main function main().catch(error => { log.error(`Error: ${error}`); process.exit(1); });

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