OpenDota MCP Server

by asusevski

Integrations

  • Allows accessing OpenDota API data to retrieve real-time Dota 2 statistics, match data, player information, hero statistics, professional players and teams information.

OpenDota MCP Server

A Model Context Protocol (MCP) server implementation for accessing OpenDota API data. This server enables LLMs and AI assistants to retrieve real-time Dota 2 statistics, match data, player information, and more through a standard interface.

Features

  • Access player profiles, statistics, and match history
  • Retrieve detailed match information
  • Look up professional players and teams
  • Get hero statistics and rankings
  • Search for players by name
  • And more!

Installation

# Clone the repository git clone https://github.com/asusevski/opendota-mcp-server.git cd opendota-mcp-server # Option 1: Automated setup (works with bash, zsh, and other shells) ./scripts/setup_env.sh # Option 2: Manual installation with uv uv add pyproject.toml # For development dependencies uv pip install -e ".[dev]"

Usage

Setting up your environment

  1. (Optional but recommended) Create an OpenDota API key at https://www.opendota.com/api-keys
  2. Set your API key as an environment variable:
export OPENDOTA_API_KEY=your_api_key_here

Running the server directly

python -m src.opendota_server.server

Running the server with Claude Desktop

Follow this: https://modelcontextprotocol.io/quickstart/user

If you use WSL, assuming you have cloned the repo and set up the python environment, this is how I wrote the claude_desktop_config.json:

{ "mcpServers": { "opendota": { "command": "wsl.exe", "args": [ "--", "bash", "-c", "cd ~/opendota-mcp-server && source .venv/bin/activate && python src/opendota_server/server.py" ] } } }

Using the example client

python -m src.client

Specific tools included:

  • get_player_by_id - Retrieve player information by account ID
  • get_player_recent_matches - Get recent matches for a player
  • get_match_data - Get detailed data for a specific match
  • get_player_win_loss - Get win/loss statistics for a player
  • get_player_heroes - Get a player's most played heroes
  • get_hero_stats - Get statistics for heroes
  • search_player - Search for players by name
  • get_pro_players - Get list of professional players
  • get_pro_matches - Get recent professional matches
  • get_player_peers - Get players who have played with a specified player
  • get_heroes - Get list of all Dota 2 heroes
  • get_player_totals - Get player's overall stats totals
  • get_player_rankings - Get player hero rankings
  • get_player_wordcloud - Get most common words used by player in chat
  • get_team_info - Get information about a team
  • get_public_matches - Get recent public matches
  • get_match_heroes - Get heroes played in a specific match

License

MIT

-
security - not tested
F
license - not found
-
quality - not tested

remote-capable server

The server can be hosted and run remotely because it primarily relies on remote services or has no dependency on the local environment.

Model Context Protocol server that enables LLMs and AI assistants to retrieve real-time Dota 2 statistics, match data, player information, and game metrics through a standardized interface.

  1. Features
    1. Installation
      1. Usage
        1. Setting up your environment
        2. Running the server directly
        3. Running the server with Claude Desktop
        4. Using the example client
        5. Specific tools included:
      2. License

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