stream.pxd•1.53 kB
cdef class UVStream(UVBaseTransport):
    cdef:
        uv.uv_shutdown_t _shutdown_req
        bint __shutting_down
        bint __reading
        bint __read_error_close
        bint __buffered
        object _protocol_get_buffer
        object _protocol_buffer_updated
        bint _eof
        list _buffer
        size_t _buffer_size
        Py_buffer _read_pybuf
        bint _read_pybuf_acquired
    # All "inline" methods are final
    cdef inline _init(self, Loop loop, object protocol, Server server,
                      object waiter, object context)
    cdef inline _shutdown(self)
    cdef inline _accept(self, UVStream server)
    cdef inline _close_on_read_error(self)
    cdef inline __reading_started(self)
    cdef inline __reading_stopped(self)
    # The user API write() and writelines() firstly call _buffer_write() to
    # buffer up user data chunks, potentially multiple times in writelines(),
    # and then call _initiate_write() to start writing either immediately or in
    # the next iteration (loop._queue_write()).
    cdef inline _buffer_write(self, object data)
    cdef inline _initiate_write(self)
    # _exec_write() is the method that does the actual send, and _try_write()
    # is a fast-path used in _exec_write() to send a single chunk.
    cdef inline _exec_write(self)
    cdef inline _try_write(self, object data)
    cdef _close(self)
    cdef inline _on_accept(self)
    cdef inline _on_eof(self)
    cdef inline _on_write(self)
    cdef inline _on_connect(self, object exc)