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Unity-MCP

by TSavo
docker-compose.dev.yml1.41 kB
version: '3.8' services: mcp-server: build: context: . dockerfile: Dockerfile.server.dev container_name: mcp-server-dev ports: - "8080:8080" environment: - NODE_ENV=development - UNITY_HOST=unity-client-dev volumes: - ./src:/app/src:cached - ./dist:/app/dist:cached - ./package.json:/app/package.json:cached - ./package-lock.json:/app/package-lock.json:cached - ./tsconfig.json:/app/tsconfig.json:cached - mcp-data:/app/data networks: - mcp-network restart: unless-stopped # Use tsc --watch in a separate terminal to compile TypeScript code incrementally # This container will automatically reload when the compiled JS files change unity-client: build: context: . dockerfile: Dockerfile.unity-client.dev container_name: unity-client-dev ports: - "8081:8081" environment: - ASPNETCORE_ENVIRONMENT=Development volumes: - ./unity-client:/app:cached networks: - mcp-network depends_on: - mcp-server restart: unless-stopped # dotnet watch will automatically detect changes and rebuild/restart the application # Note: The MCP STDIO client is not included in Docker Compose # because Claude needs to run it directly, not through Docker networks: mcp-network: driver: bridge volumes: mcp-data: driver: local

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