using System;
namespace UnityMCP.Server.Models
{
/// <summary>
/// A log entry
/// </summary>
public class LogEntry
{
/// <summary>
/// The unique identifier for this log entry
/// </summary>
public string Id { get; set; } = Guid.NewGuid().ToString();
/// <summary>
/// The name of the log
/// </summary>
public string Name { get; set; } = string.Empty;
/// <summary>
/// The log data
/// </summary>
public object? Data { get; set; }
/// <summary>
/// The timestamp when this log entry was created
/// </summary>
public DateTime Timestamp { get; set; } = DateTime.UtcNow;
}
}