update_map_tile
Modify specific tiles on RPG Maker MZ maps by setting tile IDs at precise coordinates and layers to customize game environments.
Instructions
Update a tile on a map
Input Schema
Name | Required | Description | Default |
---|---|---|---|
layer | Yes | Layer index (0-5) | |
map_id | Yes | Map ID | |
project_path | Yes | Path to the RPG Maker MZ project directory | |
tile_id | Yes | Tile ID from tileset | |
x | Yes | X coordinate | |
y | Yes | Y coordinate |
Input Schema (JSON Schema)
{
"properties": {
"layer": {
"description": "Layer index (0-5)",
"type": "number"
},
"map_id": {
"description": "Map ID",
"type": "number"
},
"project_path": {
"description": "Path to the RPG Maker MZ project directory",
"type": "string"
},
"tile_id": {
"description": "Tile ID from tileset",
"type": "number"
},
"x": {
"description": "X coordinate",
"type": "number"
},
"y": {
"description": "Y coordinate",
"type": "number"
}
},
"required": [
"project_path",
"map_id",
"x",
"y",
"layer",
"tile_id"
],
"type": "object"
}