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RPG Maker MZ MCP Server

update_map_tile

Modify specific tiles on RPG Maker MZ maps by setting tile IDs at precise coordinates and layers to customize game environments.

Instructions

Update a tile on a map

Input Schema

NameRequiredDescriptionDefault
layerYesLayer index (0-5)
map_idYesMap ID
project_pathYesPath to the RPG Maker MZ project directory
tile_idYesTile ID from tileset
xYesX coordinate
yYesY coordinate

Input Schema (JSON Schema)

{ "properties": { "layer": { "description": "Layer index (0-5)", "type": "number" }, "map_id": { "description": "Map ID", "type": "number" }, "project_path": { "description": "Path to the RPG Maker MZ project directory", "type": "string" }, "tile_id": { "description": "Tile ID from tileset", "type": "number" }, "x": { "description": "X coordinate", "type": "number" }, "y": { "description": "Y coordinate", "type": "number" } }, "required": [ "project_path", "map_id", "x", "y", "layer", "tile_id" ], "type": "object" }

MCP directory API

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curl -X GET 'https://glama.ai/api/mcp/v1/servers/ShunsukeHayashi/rpgmaker-mz-mcp'

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