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get_sim_app_path_name_proj

Retrieve the app bundle path for a simulator by specifying project path, scheme, platform, and simulator name. Works with iOS, watchOS, tvOS, and visionOS simulators.

Instructions

Gets the app bundle path for a simulator by name using a project file. IMPORTANT: Requires projectPath, scheme, platform, and simulatorName. Example: get_sim_app_path_name_proj({ projectPath: '/path/to/project.xcodeproj', scheme: 'MyScheme', platform: 'iOS Simulator', simulatorName: 'iPhone 16' })

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
configurationNoBuild configuration (Debug, Release, etc.)
platformYesThe target simulator platform (Required)
projectPathYesPath to the .xcodeproj file (Required)
schemeYesThe scheme to use (Required)
simulatorNameYesName of the simulator to use (e.g., 'iPhone 16') (Required)
useLatestOSNoWhether to use the latest OS version for the named simulator

Implementation Reference

  • Core handler logic shared among app path tools: executes xcodebuild -showBuildSettings, parses BUILT_PRODUCTS_DIR and FULL_PRODUCT_NAME to return the app bundle path.
    async function _handleGetAppPathLogic(params: { workspacePath?: string; projectPath?: string; scheme: string; configuration: string; platform: XcodePlatform; simulatorName?: string; simulatorId?: string; useLatestOS: boolean; arch?: string; }): Promise<ToolResponse> { log('info', `Getting app path for scheme ${params.scheme} on platform ${params.platform}`); try { // Create the command array for xcodebuild with -showBuildSettings option const command = ['xcodebuild', '-showBuildSettings']; // Add the workspace or project if (params.workspacePath) { command.push('-workspace', params.workspacePath); } else if (params.projectPath) { command.push('-project', params.projectPath); } // Add the scheme and configuration command.push('-scheme', params.scheme); command.push('-configuration', params.configuration); // Handle destination based on platform const isSimulatorPlatform = [ XcodePlatform.iOSSimulator, XcodePlatform.watchOSSimulator, XcodePlatform.tvOSSimulator, XcodePlatform.visionOSSimulator, ].includes(params.platform); let destinationString = ''; if (isSimulatorPlatform) { if (params.simulatorId) { destinationString = `platform=${params.platform},id=${params.simulatorId}`; } else if (params.simulatorName) { destinationString = `platform=${params.platform},name=${params.simulatorName}${params.useLatestOS ? ',OS=latest' : ''}`; } else { return createTextResponse( `For ${params.platform} platform, either simulatorId or simulatorName must be provided`, true, ); } } else if (params.platform === XcodePlatform.macOS) { destinationString = constructDestinationString( params.platform, undefined, undefined, false, params.arch, ); } else if (params.platform === XcodePlatform.iOS) { destinationString = 'generic/platform=iOS'; } else if (params.platform === XcodePlatform.watchOS) { destinationString = 'generic/platform=watchOS'; } else if (params.platform === XcodePlatform.tvOS) { destinationString = 'generic/platform=tvOS'; } else if (params.platform === XcodePlatform.visionOS) { destinationString = 'generic/platform=visionOS'; } else { return createTextResponse(`Unsupported platform: ${params.platform}`, true); } command.push('-destination', destinationString); // Execute the command directly const result = await executeCommand(command, 'Get App Path'); if (!result.success) { return createTextResponse(`Failed to get app path: ${result.error}`, true); } if (!result.output) { return createTextResponse('Failed to extract build settings output from the result.', true); } const buildSettingsOutput = result.output; const builtProductsDirMatch = buildSettingsOutput.match(/BUILT_PRODUCTS_DIR = (.+)$/m); const fullProductNameMatch = buildSettingsOutput.match(/FULL_PRODUCT_NAME = (.+)$/m); if (!builtProductsDirMatch || !fullProductNameMatch) { return createTextResponse( 'Failed to extract app path from build settings. Make sure the app has been built first.', true, ); } const builtProductsDir = builtProductsDirMatch[1].trim(); const fullProductName = fullProductNameMatch[1].trim(); const appPath = `${builtProductsDir}/${fullProductName}`; let nextStepsText = ''; if (params.platform === XcodePlatform.macOS) { nextStepsText = `Next Steps: 1. Get bundle ID: get_macos_bundle_id({ appPath: "${appPath}" }) 2. Launch the app: launch_macos_app({ appPath: "${appPath}" })`; } else if (params.platform === XcodePlatform.iOSSimulator) { nextStepsText = `Next Steps: 1. Get bundle ID: get_ios_bundle_id({ appPath: "${appPath}" }) 2. Boot simulator: boot_simulator({ simulatorUuid: "SIMULATOR_UUID" }) 3. Install app: install_app_in_simulator({ simulatorUuid: "SIMULATOR_UUID", appPath: "${appPath}" }) 4. Launch app: launch_app_in_simulator({ simulatorUuid: "SIMULATOR_UUID", bundleId: "BUNDLE_ID" })`; } else if (params.platform === XcodePlatform.iOS) { nextStepsText = `Next Steps: 1. Get bundle ID: get_ios_bundle_id({ appPath: "${appPath}" }) 2. Use Xcode to install the app on your connected iOS device`; } return { content: [ { type: 'text', text: `✅ App path retrieved successfully: ${appPath}`, }, { type: 'text', text: nextStepsText, }, ], }; } catch (error) { const errorMessage = error instanceof Error ? error.message : String(error); log('error', `Error retrieving app path: ${errorMessage}`); return createTextResponse(`Error retrieving app path: ${errorMessage}`, true); } }
  • Registers the 'get_sim_app_path_name_proj' tool on the MCP server, including schema definition and handler wrapper with parameter validation.
    export function registerGetSimulatorAppPathByNameProjectTool(server: McpServer): void { type Params = BaseProjectParams & BaseAppPathSimulatorNameParams; registerTool<Params>( server, 'get_sim_app_path_name_proj', "Gets the app bundle path for a simulator by name using a project file. IMPORTANT: Requires projectPath, scheme, platform, and simulatorName. Example: get_sim_app_path_name_proj({ projectPath: '/path/to/project.xcodeproj', scheme: 'MyScheme', platform: 'iOS Simulator', simulatorName: 'iPhone 16' })", { projectPath: projectPathSchema, scheme: schemeSchema, platform: platformSimulatorSchema, simulatorName: simulatorNameSchema, configuration: configurationSchema, useLatestOS: useLatestOSSchema, }, async (params: Params) => { const projectValidation = validateRequiredParam('projectPath', params.projectPath); if (!projectValidation.isValid) return projectValidation.errorResponse!; const schemeValidation = validateRequiredParam('scheme', params.scheme); if (!schemeValidation.isValid) return schemeValidation.errorResponse!; const platformValidation = validateRequiredParam('platform', params.platform); if (!platformValidation.isValid) return platformValidation.errorResponse!; const simulatorNameValidation = validateRequiredParam('simulatorName', params.simulatorName); if (!simulatorNameValidation.isValid) return simulatorNameValidation.errorResponse!; return _handleGetAppPathLogic({ ...params, configuration: params.configuration ?? 'Debug', useLatestOS: params.useLatestOS ?? true, }); }, ); }
  • Top-level registration entry that conditionally enables the tool registration based on environment variable.
    { register: registerGetSimulatorAppPathByNameProjectTool, groups: [ ToolGroup.IOS_SIMULATOR_WORKFLOW, ToolGroup.APP_DEPLOYMENT, ToolGroup.PROJECT_DISCOVERY, ], envVar: 'XCODEBUILDMCP_TOOL_GET_SIMULATOR_APP_PATH_BY_NAME_PROJECT', },
  • Zod schema definitions for common parameters used in the tool's input schema: projectPathSchema, schemeSchema, platformSimulatorSchema, simulatorNameSchema, etc.
    export const workspacePathSchema = z.string().describe('Path to the .xcworkspace file (Required)'); export const projectPathSchema = z.string().describe('Path to the .xcodeproj file (Required)'); export const schemeSchema = z.string().describe('The scheme to use (Required)'); export const configurationSchema = z .string() .optional() .describe('Build configuration (Debug, Release, etc.)'); export const derivedDataPathSchema = z .string() .optional() .describe('Path where build products and other derived data will go'); export const extraArgsSchema = z .array(z.string()) .optional() .describe('Additional xcodebuild arguments'); export const simulatorNameSchema = z .string() .describe("Name of the simulator to use (e.g., 'iPhone 16') (Required)"); export const simulatorIdSchema = z .string() .describe('UUID of the simulator to use (obtained from listSimulators) (Required)'); export const useLatestOSSchema = z .boolean() .optional() .describe('Whether to use the latest OS version for the named simulator'); export const appPathSchema = z .string() .describe('Path to the .app bundle (full path to the .app directory)'); export const bundleIdSchema = z .string() .describe("Bundle identifier of the app (e.g., 'com.example.MyApp')"); export const launchArgsSchema = z
  • Utility function used to register all MCP tools, wrapping the custom handler to match the MCP server.tool API.
    export function registerTool<T extends object>( server: McpServer, name: string, description: string, schema: Record<string, z.ZodType>, handler: (params: T) => Promise<ToolResponse>, ): void { // Create a wrapper handler that matches the signature expected by server.tool const wrappedHandler = ( args: Record<string, unknown>, _extra: unknown, ): Promise<ToolResponse> => { // Assert the type *before* calling the original handler // This confines the type assertion to one place const typedParams = args as T; return handler(typedParams); }; server.tool(name, description, schema, wrappedHandler); }

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