const int Database::MAX_BUFFER_SIZE = (
node::Buffer::kMaxLength > INT_MAX
? INT_MAX
: static_cast<int>(node::Buffer::kMaxLength)
);
const int Database::MAX_STRING_SIZE = (
v8::String::kMaxLength > INT_MAX
? INT_MAX
: static_cast<int>(v8::String::kMaxLength)
);
Database::Database(
v8::Isolate* isolate,
Addon* addon,
sqlite3* db_handle,
v8::Local<v8::Value> logger
) :
node::ObjectWrap(),
db_handle(db_handle),
open(true),
busy(false),
safe_ints(false),
unsafe_mode(false),
was_js_error(false),
has_logger(logger->IsFunction()),
iterators(0),
addon(addon),
logger(isolate, logger),
stmts(),
backups() {
assert(db_handle != NULL);
addon->dbs.insert(this);
}
Database::~Database() {
if (open) addon->dbs.erase(this);
CloseHandles();
}
// Whenever this is used, addon->dbs.erase() must be invoked beforehand.
void Database::CloseHandles() {
if (open) {
open = false;
for (Statement* stmt : stmts) stmt->CloseHandles();
for (Backup* backup : backups) backup->CloseHandles();
stmts.clear();
backups.clear();
int status = sqlite3_close(db_handle);
assert(status == SQLITE_OK); ((void)status);
}
}
void Database::ThrowDatabaseError() {
if (was_js_error) was_js_error = false;
else ThrowSqliteError(addon, db_handle);
}
void Database::ThrowSqliteError(Addon* addon, sqlite3* db_handle) {
assert(db_handle != NULL);
ThrowSqliteError(addon, sqlite3_errmsg(db_handle), sqlite3_extended_errcode(db_handle));
}
void Database::ThrowSqliteError(Addon* addon, const char* message, int code) {
assert(message != NULL);
assert((code & 0xff) != SQLITE_OK);
assert((code & 0xff) != SQLITE_ROW);
assert((code & 0xff) != SQLITE_DONE);
EasyIsolate;
v8::Local<v8::Value> args[2] = {
StringFromUtf8(isolate, message, -1),
addon->cs.Code(isolate, code)
};
isolate->ThrowException(addon->SqliteError.Get(isolate)
->NewInstance(OnlyContext, 2, args)
.ToLocalChecked());
}
// Allows Statements to log their executed SQL.
bool Database::Log(v8::Isolate* isolate, sqlite3_stmt* handle) {
assert(was_js_error == false);
if (!has_logger) return false;
char* expanded = sqlite3_expanded_sql(handle);
v8::Local<v8::Value> arg = StringFromUtf8(isolate, expanded ? expanded : sqlite3_sql(handle), -1);
was_js_error = logger.Get(isolate).As<v8::Function>()
->Call(OnlyContext, v8::Undefined(isolate), 1, &arg)
.IsEmpty();
if (expanded) sqlite3_free(expanded);
return was_js_error;
}
bool Database::Deserialize(
v8::Local<v8::Object> buffer,
Addon* addon,
sqlite3* db_handle,
bool readonly
) {
size_t length = node::Buffer::Length(buffer);
unsigned char* data = (unsigned char*)sqlite3_malloc64(length);
unsigned int flags = SQLITE_DESERIALIZE_FREEONCLOSE | SQLITE_DESERIALIZE_RESIZEABLE;
if (readonly) {
flags |= SQLITE_DESERIALIZE_READONLY;
}
if (length) {
if (!data) {
ThrowError("Out of memory");
return false;
}
memcpy(data, node::Buffer::Data(buffer), length);
}
int status = sqlite3_deserialize(db_handle, "main", data, length, length, flags);
if (status != SQLITE_OK) {
ThrowSqliteError(addon, status == SQLITE_ERROR ? "unable to deserialize database" : sqlite3_errstr(status), status);
return false;
}
return true;
}
void Database::FreeSerialization(char* data, void* _) {
sqlite3_free(data);
}
INIT(Database::Init) {
v8::Local<v8::FunctionTemplate> t = NewConstructorTemplate(isolate, data, JS_new, "Database");
SetPrototypeMethod(isolate, data, t, "prepare", JS_prepare);
SetPrototypeMethod(isolate, data, t, "exec", JS_exec);
SetPrototypeMethod(isolate, data, t, "backup", JS_backup);
SetPrototypeMethod(isolate, data, t, "serialize", JS_serialize);
SetPrototypeMethod(isolate, data, t, "function", JS_function);
SetPrototypeMethod(isolate, data, t, "aggregate", JS_aggregate);
SetPrototypeMethod(isolate, data, t, "table", JS_table);
SetPrototypeMethod(isolate, data, t, "loadExtension", JS_loadExtension);
SetPrototypeMethod(isolate, data, t, "close", JS_close);
SetPrototypeMethod(isolate, data, t, "defaultSafeIntegers", JS_defaultSafeIntegers);
SetPrototypeMethod(isolate, data, t, "unsafeMode", JS_unsafeMode);
SetPrototypeGetter(isolate, data, t, "open", JS_open);
SetPrototypeGetter(isolate, data, t, "inTransaction", JS_inTransaction);
return t->GetFunction(OnlyContext).ToLocalChecked();
}
NODE_METHOD(Database::JS_new) {
assert(info.IsConstructCall());
REQUIRE_ARGUMENT_STRING(first, v8::Local<v8::String> filename);
REQUIRE_ARGUMENT_STRING(second, v8::Local<v8::String> filenameGiven);
REQUIRE_ARGUMENT_BOOLEAN(third, bool in_memory);
REQUIRE_ARGUMENT_BOOLEAN(fourth, bool readonly);
REQUIRE_ARGUMENT_BOOLEAN(fifth, bool must_exist);
REQUIRE_ARGUMENT_INT32(sixth, int timeout);
REQUIRE_ARGUMENT_ANY(seventh, v8::Local<v8::Value> logger);
REQUIRE_ARGUMENT_ANY(eighth, v8::Local<v8::Value> buffer);
UseAddon;
UseIsolate;
sqlite3* db_handle;
v8::String::Utf8Value utf8(isolate, filename);
int mask = readonly ? SQLITE_OPEN_READONLY
: must_exist ? SQLITE_OPEN_READWRITE
: (SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE);
if (sqlite3_open_v2(*utf8, &db_handle, mask, NULL) != SQLITE_OK) {
ThrowSqliteError(addon, db_handle);
int status = sqlite3_close(db_handle);
assert(status == SQLITE_OK); ((void)status);
return;
}
assert(sqlite3_db_mutex(db_handle) == NULL);
sqlite3_extended_result_codes(db_handle, 1);
sqlite3_busy_timeout(db_handle, timeout);
sqlite3_limit(db_handle, SQLITE_LIMIT_LENGTH, MAX_BUFFER_SIZE < MAX_STRING_SIZE ? MAX_BUFFER_SIZE : MAX_STRING_SIZE);
sqlite3_limit(db_handle, SQLITE_LIMIT_SQL_LENGTH, MAX_STRING_SIZE);
int status = sqlite3_db_config(db_handle, SQLITE_DBCONFIG_ENABLE_LOAD_EXTENSION, 1, NULL);
assert(status == SQLITE_OK); ((void)status);
status = sqlite3_db_config(db_handle, SQLITE_DBCONFIG_DEFENSIVE, 1, NULL);
assert(status == SQLITE_OK); ((void)status);
if (node::Buffer::HasInstance(buffer) && !Deserialize(buffer.As<v8::Object>(), addon, db_handle, readonly)) {
int status = sqlite3_close(db_handle);
assert(status == SQLITE_OK); ((void)status);
return;
}
UseContext;
Database* db = new Database(isolate, addon, db_handle, logger);
db->Wrap(info.This());
SetFrozen(isolate, ctx, info.This(), addon->cs.memory, v8::Boolean::New(isolate, in_memory));
SetFrozen(isolate, ctx, info.This(), addon->cs.readonly, v8::Boolean::New(isolate, readonly));
SetFrozen(isolate, ctx, info.This(), addon->cs.name, filenameGiven);
info.GetReturnValue().Set(info.This());
}
NODE_METHOD(Database::JS_prepare) {
REQUIRE_ARGUMENT_STRING(first, v8::Local<v8::String> source);
REQUIRE_ARGUMENT_OBJECT(second, v8::Local<v8::Object> database);
REQUIRE_ARGUMENT_BOOLEAN(third, bool pragmaMode);
(void)source;
(void)database;
(void)pragmaMode;
UseAddon;
UseIsolate;
v8::Local<v8::Function> c = addon->Statement.Get(isolate);
addon->privileged_info = &info;
v8::MaybeLocal<v8::Object> maybeStatement = c->NewInstance(OnlyContext, 0, NULL);
addon->privileged_info = NULL;
if (!maybeStatement.IsEmpty()) info.GetReturnValue().Set(maybeStatement.ToLocalChecked());
}
NODE_METHOD(Database::JS_exec) {
Database* db = Unwrap<Database>(info.This());
REQUIRE_ARGUMENT_STRING(first, v8::Local<v8::String> source);
REQUIRE_DATABASE_OPEN(db);
REQUIRE_DATABASE_NOT_BUSY(db);
REQUIRE_DATABASE_NO_ITERATORS_UNLESS_UNSAFE(db);
db->busy = true;
UseIsolate;
v8::String::Utf8Value utf8(isolate, source);
const char* sql = *utf8;
const char* tail;
int status;
const bool has_logger = db->has_logger;
sqlite3* const db_handle = db->db_handle;
sqlite3_stmt* handle;
for (;;) {
while (IS_SKIPPED(*sql)) ++sql;
status = sqlite3_prepare_v2(db_handle, sql, -1, &handle, &tail);
sql = tail;
if (!handle) break;
if (has_logger && db->Log(isolate, handle)) {
sqlite3_finalize(handle);
status = -1;
break;
}
do status = sqlite3_step(handle);
while (status == SQLITE_ROW);
status = sqlite3_finalize(handle);
if (status != SQLITE_OK) break;
}
db->busy = false;
if (status != SQLITE_OK) {
db->ThrowDatabaseError();
}
}
NODE_METHOD(Database::JS_backup) {
REQUIRE_ARGUMENT_OBJECT(first, v8::Local<v8::Object> database);
REQUIRE_ARGUMENT_STRING(second, v8::Local<v8::String> attachedName);
REQUIRE_ARGUMENT_STRING(third, v8::Local<v8::String> destFile);
REQUIRE_ARGUMENT_BOOLEAN(fourth, bool unlink);
(void)database;
(void)attachedName;
(void)destFile;
(void)unlink;
UseAddon;
UseIsolate;
v8::Local<v8::Function> c = addon->Backup.Get(isolate);
addon->privileged_info = &info;
v8::MaybeLocal<v8::Object> maybeBackup = c->NewInstance(OnlyContext, 0, NULL);
addon->privileged_info = NULL;
if (!maybeBackup.IsEmpty()) info.GetReturnValue().Set(maybeBackup.ToLocalChecked());
}
NODE_METHOD(Database::JS_serialize) {
Database* db = Unwrap<Database>(info.This());
REQUIRE_ARGUMENT_STRING(first, v8::Local<v8::String> attachedName);
REQUIRE_DATABASE_OPEN(db);
REQUIRE_DATABASE_NOT_BUSY(db);
REQUIRE_DATABASE_NO_ITERATORS(db);
UseIsolate;
v8::String::Utf8Value attached_name(isolate, attachedName);
sqlite3_int64 length = -1;
unsigned char* data = sqlite3_serialize(db->db_handle, *attached_name, &length, 0);
if (!data && length) {
ThrowError("Out of memory");
return;
}
info.GetReturnValue().Set(
SAFE_NEW_BUFFER(isolate, reinterpret_cast<char*>(data), length, FreeSerialization, NULL).ToLocalChecked()
);
}
NODE_METHOD(Database::JS_function) {
Database* db = Unwrap<Database>(info.This());
REQUIRE_ARGUMENT_FUNCTION(first, v8::Local<v8::Function> fn);
REQUIRE_ARGUMENT_STRING(second, v8::Local<v8::String> nameString);
REQUIRE_ARGUMENT_INT32(third, int argc);
REQUIRE_ARGUMENT_INT32(fourth, int safe_ints);
REQUIRE_ARGUMENT_BOOLEAN(fifth, bool deterministic);
REQUIRE_ARGUMENT_BOOLEAN(sixth, bool direct_only);
REQUIRE_DATABASE_OPEN(db);
REQUIRE_DATABASE_NOT_BUSY(db);
REQUIRE_DATABASE_NO_ITERATORS(db);
UseIsolate;
v8::String::Utf8Value name(isolate, nameString);
int mask = SQLITE_UTF8;
if (deterministic) mask |= SQLITE_DETERMINISTIC;
if (direct_only) mask |= SQLITE_DIRECTONLY;
safe_ints = safe_ints < 2 ? safe_ints : static_cast<int>(db->safe_ints);
if (sqlite3_create_function_v2(db->db_handle, *name, argc, mask, new CustomFunction(isolate, db, *name, fn, safe_ints), CustomFunction::xFunc, NULL, NULL, CustomFunction::xDestroy) != SQLITE_OK) {
db->ThrowDatabaseError();
}
}
NODE_METHOD(Database::JS_aggregate) {
Database* db = Unwrap<Database>(info.This());
REQUIRE_ARGUMENT_ANY(first, v8::Local<v8::Value> start);
REQUIRE_ARGUMENT_FUNCTION(second, v8::Local<v8::Function> step);
REQUIRE_ARGUMENT_ANY(third, v8::Local<v8::Value> inverse);
REQUIRE_ARGUMENT_ANY(fourth, v8::Local<v8::Value> result);
REQUIRE_ARGUMENT_STRING(fifth, v8::Local<v8::String> nameString);
REQUIRE_ARGUMENT_INT32(sixth, int argc);
REQUIRE_ARGUMENT_INT32(seventh, int safe_ints);
REQUIRE_ARGUMENT_BOOLEAN(eighth, bool deterministic);
REQUIRE_ARGUMENT_BOOLEAN(ninth, bool direct_only);
REQUIRE_DATABASE_OPEN(db);
REQUIRE_DATABASE_NOT_BUSY(db);
REQUIRE_DATABASE_NO_ITERATORS(db);
UseIsolate;
v8::String::Utf8Value name(isolate, nameString);
auto xInverse = inverse->IsFunction() ? CustomAggregate::xInverse : NULL;
auto xValue = xInverse ? CustomAggregate::xValue : NULL;
int mask = SQLITE_UTF8;
if (deterministic) mask |= SQLITE_DETERMINISTIC;
if (direct_only) mask |= SQLITE_DIRECTONLY;
safe_ints = safe_ints < 2 ? safe_ints : static_cast<int>(db->safe_ints);
if (sqlite3_create_window_function(db->db_handle, *name, argc, mask, new CustomAggregate(isolate, db, *name, start, step, inverse, result, safe_ints), CustomAggregate::xStep, CustomAggregate::xFinal, xValue, xInverse, CustomAggregate::xDestroy) != SQLITE_OK) {
db->ThrowDatabaseError();
}
}
NODE_METHOD(Database::JS_table) {
Database* db = Unwrap<Database>(info.This());
REQUIRE_ARGUMENT_FUNCTION(first, v8::Local<v8::Function> factory);
REQUIRE_ARGUMENT_STRING(second, v8::Local<v8::String> nameString);
REQUIRE_ARGUMENT_BOOLEAN(third, bool eponymous);
REQUIRE_DATABASE_OPEN(db);
REQUIRE_DATABASE_NOT_BUSY(db);
REQUIRE_DATABASE_NO_ITERATORS(db);
UseIsolate;
v8::String::Utf8Value name(isolate, nameString);
sqlite3_module* module = eponymous ? &CustomTable::EPONYMOUS_MODULE : &CustomTable::MODULE;
db->busy = true;
if (sqlite3_create_module_v2(db->db_handle, *name, module, new CustomTable(isolate, db, *name, factory), CustomTable::Destructor) != SQLITE_OK) {
db->ThrowDatabaseError();
}
db->busy = false;
}
NODE_METHOD(Database::JS_loadExtension) {
Database* db = Unwrap<Database>(info.This());
v8::Local<v8::String> entryPoint;
REQUIRE_ARGUMENT_STRING(first, v8::Local<v8::String> filename);
if (info.Length() > 1) { REQUIRE_ARGUMENT_STRING(second, entryPoint); }
REQUIRE_DATABASE_OPEN(db);
REQUIRE_DATABASE_NOT_BUSY(db);
REQUIRE_DATABASE_NO_ITERATORS(db);
UseIsolate;
char* error;
int status = sqlite3_load_extension(
db->db_handle,
*v8::String::Utf8Value(isolate, filename),
entryPoint.IsEmpty() ? NULL : *v8::String::Utf8Value(isolate, entryPoint),
&error
);
if (status != SQLITE_OK) {
ThrowSqliteError(db->addon, error, status);
}
sqlite3_free(error);
}
NODE_METHOD(Database::JS_close) {
Database* db = Unwrap<Database>(info.This());
if (db->open) {
REQUIRE_DATABASE_NOT_BUSY(db);
REQUIRE_DATABASE_NO_ITERATORS(db);
db->addon->dbs.erase(db);
db->CloseHandles();
}
}
NODE_METHOD(Database::JS_defaultSafeIntegers) {
Database* db = Unwrap<Database>(info.This());
if (info.Length() == 0) db->safe_ints = true;
else { REQUIRE_ARGUMENT_BOOLEAN(first, db->safe_ints); }
}
NODE_METHOD(Database::JS_unsafeMode) {
Database* db = Unwrap<Database>(info.This());
if (info.Length() == 0) db->unsafe_mode = true;
else { REQUIRE_ARGUMENT_BOOLEAN(first, db->unsafe_mode); }
sqlite3_db_config(db->db_handle, SQLITE_DBCONFIG_DEFENSIVE, static_cast<int>(!db->unsafe_mode), NULL);
}
NODE_GETTER(Database::JS_open) {
info.GetReturnValue().Set(Unwrap<Database>(info.This())->open);
}
NODE_GETTER(Database::JS_inTransaction) {
Database* db = Unwrap<Database>(info.This());
info.GetReturnValue().Set(db->open && !static_cast<bool>(sqlite3_get_autocommit(db->db_handle)));
}