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ManageScriptableObjectTestDefinitionBase.cs•377 B
using UnityEngine;
namespace MCPForUnityTests.Editor.Tools.Fixtures
{
// NOTE: File name matches class name so Unity can resolve a MonoScript asset for this ScriptableObject type.
public class ManageScriptableObjectTestDefinitionBase : ScriptableObject
{
[SerializeField] private int baseNumber = 1;
public int BaseNumber => baseNumber;
}
}