using System;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using UnityEditor;
using UnityEngine;
using MCPForUnity.Editor.Dependencies;
using MCPForUnity.Editor.Helpers;
using MCPForUnity.Editor.Models;
namespace MCPForUnity.Editor.Helpers
{
/// <summary>
/// Shared helper for MCP client configuration management with sophisticated
/// logic for preserving existing configs and handling different client types
/// </summary>
public static class McpConfigurationHelper
{
private const string LOCK_CONFIG_KEY = "MCPForUnity.LockCursorConfig";
/// <summary>
/// Writes MCP configuration to the specified path using sophisticated logic
/// that preserves existing configuration and only writes when necessary
/// </summary>
public static string WriteMcpConfiguration(string pythonDir, string configPath, McpClient mcpClient = null)
{
// 0) Respect explicit lock (hidden pref or UI toggle)
try
{
if (EditorPrefs.GetBool(LOCK_CONFIG_KEY, false))
return "Skipped (locked)";
}
catch { }
JsonSerializerSettings jsonSettings = new() { Formatting = Formatting.Indented };
// Read existing config if it exists
string existingJson = "{}";
if (File.Exists(configPath))
{
try
{
existingJson = File.ReadAllText(configPath);
}
catch (Exception e)
{
Debug.LogWarning($"Error reading existing config: {e.Message}.");
}
}
// Parse the existing JSON while preserving all properties
dynamic existingConfig;
try
{
if (string.IsNullOrWhiteSpace(existingJson))
{
existingConfig = new JObject();
}
else
{
existingConfig = JsonConvert.DeserializeObject(existingJson) ?? new JObject();
}
}
catch
{
// If user has partial/invalid JSON (e.g., mid-edit), start from a fresh object
if (!string.IsNullOrWhiteSpace(existingJson))
{
Debug.LogWarning("UnityMCP: Configuration file could not be parsed; rewriting server block.");
}
existingConfig = new JObject();
}
// Determine existing entry references (command/args)
string existingCommand = null;
string[] existingArgs = null;
bool isVSCode = (mcpClient?.mcpType == McpTypes.VSCode);
try
{
if (isVSCode)
{
existingCommand = existingConfig?.servers?.unityMCP?.command?.ToString();
existingArgs = existingConfig?.servers?.unityMCP?.args?.ToObject<string[]>();
}
else
{
existingCommand = existingConfig?.mcpServers?.unityMCP?.command?.ToString();
existingArgs = existingConfig?.mcpServers?.unityMCP?.args?.ToObject<string[]>();
}
}
catch { }
// 1) Start from existing, only fill gaps (prefer trusted resolver)
string uvPath = ServerInstaller.FindUvPath();
// Optionally trust existingCommand if it looks like uv/uv.exe
try
{
var name = Path.GetFileName((existingCommand ?? string.Empty).Trim()).ToLowerInvariant();
if ((name == "uv" || name == "uv.exe") && IsValidUvBinary(existingCommand))
{
uvPath = existingCommand;
}
}
catch { }
if (uvPath == null) return "UV package manager not found. Please install UV first.";
string serverSrc = ResolveServerDirectory(pythonDir, existingArgs);
// Ensure containers exist and write back configuration
JObject existingRoot;
if (existingConfig is JObject eo)
existingRoot = eo;
else
existingRoot = JObject.FromObject(existingConfig);
existingRoot = ConfigJsonBuilder.ApplyUnityServerToExistingConfig(existingRoot, uvPath, serverSrc, mcpClient);
string mergedJson = JsonConvert.SerializeObject(existingRoot, jsonSettings);
EnsureConfigDirectoryExists(configPath);
WriteAtomicFile(configPath, mergedJson);
try
{
if (File.Exists(uvPath)) EditorPrefs.SetString("MCPForUnity.UvPath", uvPath);
EditorPrefs.SetString("MCPForUnity.ServerSrc", serverSrc);
}
catch { }
return "Configured successfully";
}
/// <summary>
/// Configures a Codex client with sophisticated TOML handling
/// </summary>
public static string ConfigureCodexClient(string pythonDir, string configPath, McpClient mcpClient)
{
try
{
if (EditorPrefs.GetBool(LOCK_CONFIG_KEY, false))
return "Skipped (locked)";
}
catch { }
string existingToml = string.Empty;
if (File.Exists(configPath))
{
try
{
existingToml = File.ReadAllText(configPath);
}
catch (Exception e)
{
Debug.LogWarning($"UnityMCP: Failed to read Codex config '{configPath}': {e.Message}");
existingToml = string.Empty;
}
}
string existingCommand = null;
string[] existingArgs = null;
if (!string.IsNullOrWhiteSpace(existingToml))
{
CodexConfigHelper.TryParseCodexServer(existingToml, out existingCommand, out existingArgs);
}
string uvPath = ServerInstaller.FindUvPath();
try
{
var name = Path.GetFileName((existingCommand ?? string.Empty).Trim()).ToLowerInvariant();
if ((name == "uv" || name == "uv.exe") && IsValidUvBinary(existingCommand))
{
uvPath = existingCommand;
}
}
catch { }
if (uvPath == null)
{
return "UV package manager not found. Please install UV first.";
}
string serverSrc = ResolveServerDirectory(pythonDir, existingArgs);
string updatedToml = CodexConfigHelper.UpsertCodexServerBlock(existingToml, uvPath, serverSrc);
EnsureConfigDirectoryExists(configPath);
WriteAtomicFile(configPath, updatedToml);
try
{
if (File.Exists(uvPath)) EditorPrefs.SetString("MCPForUnity.UvPath", uvPath);
EditorPrefs.SetString("MCPForUnity.ServerSrc", serverSrc);
}
catch { }
return "Configured successfully";
}
/// <summary>
/// Validates UV binary by running --version command
/// </summary>
private static bool IsValidUvBinary(string path)
{
try
{
if (!File.Exists(path)) return false;
var psi = new System.Diagnostics.ProcessStartInfo
{
FileName = path,
Arguments = "--version",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true
};
using var p = System.Diagnostics.Process.Start(psi);
if (p == null) return false;
if (!p.WaitForExit(3000)) { try { p.Kill(); } catch { } return false; }
if (p.ExitCode != 0) return false;
string output = p.StandardOutput.ReadToEnd().Trim();
return output.StartsWith("uv ");
}
catch { return false; }
}
/// <summary>
/// Gets the appropriate config file path for the given MCP client based on OS
/// </summary>
public static string GetClientConfigPath(McpClient mcpClient)
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
return mcpClient.windowsConfigPath;
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
return string.IsNullOrEmpty(mcpClient.macConfigPath)
? mcpClient.linuxConfigPath
: mcpClient.macConfigPath;
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
return mcpClient.linuxConfigPath;
}
else
{
return mcpClient.linuxConfigPath; // fallback
}
}
/// <summary>
/// Creates the directory for the config file if it doesn't exist
/// </summary>
public static void EnsureConfigDirectoryExists(string configPath)
{
Directory.CreateDirectory(Path.GetDirectoryName(configPath));
}
public static string ExtractDirectoryArg(string[] args)
{
if (args == null) return null;
for (int i = 0; i < args.Length - 1; i++)
{
if (string.Equals(args[i], "--directory", StringComparison.OrdinalIgnoreCase))
{
return args[i + 1];
}
}
return null;
}
public static bool PathsEqual(string a, string b)
{
if (string.IsNullOrEmpty(a) || string.IsNullOrEmpty(b)) return false;
try
{
string na = Path.GetFullPath(a.Trim());
string nb = Path.GetFullPath(b.Trim());
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
return string.Equals(na, nb, StringComparison.OrdinalIgnoreCase);
}
return string.Equals(na, nb, StringComparison.Ordinal);
}
catch
{
return false;
}
}
/// <summary>
/// Resolves the server directory to use for MCP tools, preferring
/// existing config values and falling back to installed/embedded copies.
/// </summary>
public static string ResolveServerDirectory(string pythonDir, string[] existingArgs)
{
string serverSrc = ExtractDirectoryArg(existingArgs);
bool serverValid = !string.IsNullOrEmpty(serverSrc)
&& File.Exists(Path.Combine(serverSrc, "server.py"));
if (!serverValid)
{
if (!string.IsNullOrEmpty(pythonDir)
&& File.Exists(Path.Combine(pythonDir, "server.py")))
{
serverSrc = pythonDir;
}
else
{
serverSrc = ResolveServerSource();
}
}
try
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX) && !string.IsNullOrEmpty(serverSrc))
{
string norm = serverSrc.Replace('\\', '/');
int idx = norm.IndexOf("/.local/share/UnityMCP/", StringComparison.Ordinal);
if (idx >= 0)
{
string home = Environment.GetFolderPath(Environment.SpecialFolder.Personal) ?? string.Empty;
string suffix = norm.Substring(idx + "/.local/share/".Length);
serverSrc = Path.Combine(home, "Library", "Application Support", suffix);
}
}
}
catch
{
// Ignore failures and fall back to the original path.
}
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)
&& !string.IsNullOrEmpty(serverSrc)
&& serverSrc.IndexOf(@"\Library\PackageCache\", StringComparison.OrdinalIgnoreCase) >= 0
&& !EditorPrefs.GetBool("MCPForUnity.UseEmbeddedServer", false))
{
serverSrc = ServerInstaller.GetServerPath();
}
return serverSrc;
}
public static void WriteAtomicFile(string path, string contents)
{
string tmp = path + ".tmp";
string backup = path + ".backup";
bool writeDone = false;
try
{
File.WriteAllText(tmp, contents, new UTF8Encoding(false));
try
{
File.Replace(tmp, path, backup);
writeDone = true;
}
catch (FileNotFoundException)
{
File.Move(tmp, path);
writeDone = true;
}
catch (PlatformNotSupportedException)
{
if (File.Exists(path))
{
try
{
if (File.Exists(backup)) File.Delete(backup);
}
catch { }
File.Move(path, backup);
}
File.Move(tmp, path);
writeDone = true;
}
}
catch (Exception ex)
{
try
{
if (!writeDone && File.Exists(backup))
{
try { File.Copy(backup, path, true); } catch { }
}
}
catch { }
throw new Exception($"Failed to write config file '{path}': {ex.Message}", ex);
}
finally
{
try { if (File.Exists(tmp)) File.Delete(tmp); } catch { }
try { if (writeDone && File.Exists(backup)) File.Delete(backup); } catch { }
}
}
public static string ResolveServerSource()
{
try
{
string remembered = EditorPrefs.GetString("MCPForUnity.ServerSrc", string.Empty);
if (!string.IsNullOrEmpty(remembered)
&& File.Exists(Path.Combine(remembered, "server.py")))
{
return remembered;
}
ServerInstaller.EnsureServerInstalled();
string installed = ServerInstaller.GetServerPath();
if (File.Exists(Path.Combine(installed, "server.py")))
{
return installed;
}
bool useEmbedded = EditorPrefs.GetBool("MCPForUnity.UseEmbeddedServer", false);
if (useEmbedded
&& ServerPathResolver.TryFindEmbeddedServerSource(out string embedded)
&& File.Exists(Path.Combine(embedded, "server.py")))
{
return embedded;
}
return installed;
}
catch
{
return ServerInstaller.GetServerPath();
}
}
}
}