Skip to main content
Glama
MCPForUnityMenu.cs780 B
using MCPForUnity.Editor.Setup; using MCPForUnity.Editor.Windows; using UnityEditor; using UnityEngine; namespace MCPForUnity.Editor.MenuItems { public static class MCPForUnityMenu { [MenuItem("Window/MCP For Unity/Setup Window", priority = 1)] public static void ShowSetupWindow() { SetupWindowService.ShowSetupWindow(); } [MenuItem("Window/MCP For Unity/Toggle MCP Window %#m", priority = 2)] public static void ToggleMCPWindow() { if (MCPForUnityEditorWindow.HasAnyOpenWindow()) { MCPForUnityEditorWindow.CloseAllOpenWindows(); } else { MCPForUnityEditorWindow.ShowWindow(); } } } }

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/CoplayDev/unity-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server