using System.Diagnostics;
namespace MCPForUnity.Editor.Services.Server
{
/// <summary>
/// Interface for launching commands in platform-specific terminal windows.
/// Supports macOS Terminal, Windows cmd, and Linux terminal emulators.
/// </summary>
public interface ITerminalLauncher
{
/// <summary>
/// Creates a ProcessStartInfo for opening a terminal window with the given command.
/// Works cross-platform: macOS, Windows, and Linux.
/// </summary>
/// <param name="command">The command to execute in the terminal</param>
/// <returns>A configured ProcessStartInfo for launching the terminal</returns>
ProcessStartInfo CreateTerminalProcessStartInfo(string command);
/// <summary>
/// Gets the project root path for storing terminal scripts.
/// </summary>
/// <returns>Path to the project root directory</returns>
string GetProjectRootPath();
}
}