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BuildConfiguration.xml•874 B
<?xml version="1.0" encoding="utf-8" ?>
<!--
BuildConfiguration.xml - Place this file in:
%APPDATA%\Unreal Engine\UnrealBuildTool\
This configuration suppresses MSVC warnings C4668 and C4067 that occur
when building with UE 5.0-5.2 due to the Clang-specific __has_feature macro
used in engine headers (e.g., ConcurrentLinearAllocator.h).
These warnings are treated as errors when -WarningsAsErrors is enabled,
which is the default for UE projects.
-->
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<WindowsPlatform>
<CompilerWarningsAsErrors>false</CompilerWarningsAsErrors>
</WindowsPlatform>
<BuildConfiguration>
<!-- Disable specific MSVC warnings that fire on UE 5.0-5.2 engine headers -->
<AdditionalCompilerArguments>/wd4668 /wd4067</AdditionalCompilerArguments>
</BuildConfiguration>
</Configuration>