server.json•2.22 kB
{
"name": "io.github.ChiR24/unreal-engine-mcp",
"description": "MCP server for Unreal Engine 5 with 13 tools for game development automation.",
"version": "0.4.7",
"packages": [
{
"registryType": "npm",
"registryBaseUrl": "https://registry.npmjs.org",
"identifier": "unreal-engine-mcp-server",
"version": "0.4.7",
"transport": {
"type": "stdio"
},
"environmentVariables": [
{
"name": "UE_HOST",
"description": "Unreal Engine host address (default: 127.0.0.1)",
"isRequired": false,
"value": "127.0.0.1"
},
{
"name": "UE_RC_HTTP_PORT",
"description": "Remote Control HTTP port (default: 30010)",
"isRequired": false,
"value": "30010"
},
{
"name": "UE_RC_WS_PORT",
"description": "Remote Control WebSocket port (default: 30020)",
"isRequired": false,
"value": "30020"
},
{
"name": "LOG_LEVEL",
"description": "Logging level: debug, info, warn, error (default: info)",
"isRequired": false,
"value": "info"
},
{
"name": "UE_PROJECT_PATH",
"description": "Absolute path to your Unreal .uproject file",
"isRequired": false,
"value": "C:/Users/YourName/Documents/Unreal Projects/YourProject"
}
]
}
],
"license": "MIT",
"keywords": [
"mcp",
"modelcontextprotocol",
"unreal-engine",
"ue5",
"ue6",
"game-development",
"remote-control",
"automation",
"3d",
"gamedev",
"cinematics",
"level-design",
"animation",
"physics",
"niagara",
"vfx",
"blueprint",
"lighting",
"rendering",
"play-in-editor",
"asset-management",
"actor-control",
"sequencer",
"production"
],
"author": "ChiR24",
"homepage": "https://github.com/ChiR24/Unreal_mcp",
"repository": {
"type": "git",
"url": "https://github.com/ChiR24/Unreal_mcp.git",
"source": "github"
},
"bugs": {
"url": "https://github.com/ChiR24/Unreal_mcp/issues"
},
"engines": {
"node": ">=18"
}
}