Place a GDevelop object instance
add_object_instanceAdds an editable instance of a scene object to a GDevelop scene, with optional instance variables for initialization.
Instructions
Place an editable initial instance of a scene object with optional instance variables.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| layer | No | ||
| width | No | ||
| height | No | ||
| zOrder | No | ||
| projectId | Yes | ||
| sceneName | Yes | ||
| variables | No | ||
| objectName | Yes |