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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
DEX_MCP_PORTNoWebSocket hub port8392
DEX_MCP_TOKENNoShared token required by the bridge (auto-generated if not set)
DEX_MCP_ENABLE_WRITENoEnable set_propertytrue
DEX_MCP_ENABLE_REMOTESNoEnable remote calling/spyingtrue
DEX_MCP_RPC_TIMEOUT_MSNoPer-request timeout in milliseconds15000
DEX_MCP_ENABLE_RUN_LUAUNoEnable run_luautrue

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
dex_statusA

Report whether the Roblox bridge is connected and basic game info (name, placeId, client version, capabilities).

get_rootA

Get the root instance (game, ref 0) and its top-level services.

get_childrenA

List the direct children of an instance by ref. Optionally filter by className.

get_propertiesA

Read the properties of an instance by ref. Property names come from the cached Roblox API dump when available.

searchA

Recursively search instances by name substring (and optional className), capped by limit. Defaults to 100 results.

get_sourceC

Read the Source of a Script/LocalScript/ModuleScript by ref, if readable.

get_by_pathA

Resolve a dotted instance path (e.g. game.Workspace.Part) to a node with a ref.

set_propertyA

Set a property on an instance by ref. The value is coerced to the property's declared Roblox type when known.

fire_remoteC

Fire a RemoteEvent (FireServer) with the given arguments.

invoke_remoteB

Invoke a RemoteFunction (InvokeServer) with the given arguments and return its result.

remote_spy_startB

Start logging outgoing remote traffic. Returns an error if the executor lacks the required hooks.

remote_spy_stopA

Stop logging remote traffic.

remote_spy_dumpB

Return the remote traffic captured since the spy started.

run_luauB

Execute arbitrary Luau in the Roblox client and return captured output plus a best-effort serialized return value. Power tool.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.5/5.0

Scored across 14 tools

Disambiguation5/5

Each tool targets a distinct operation: status overview, reading/writing properties, searching, executing code, and remote interaction. No overlapping purposes; fire_remote and invoke_remote clearly differentiate RemoteEvent vs RemoteFunction.

Naming Consistency5/5

All tool names use consistent snake_case with a verb_noun structure (get_*, set_*, fire_remote, invoke_remote, run_luau, search). The remote_spy_* prefix uniformly groups spy operations. Only 'dex_status' uses a noun_verb format but it's a single exception.

Tool Count5/5

14 tools is well-scoped for a Roblox debugging server, covering inspection, execution, remote manipulation, and monitoring without excessive overlap or missing critical capabilities.

Completeness5/5

The tool surface covers the full lifecycle of typical interactions: reading state (get_*, search), modifying state (set_property, run_luau), remote communication (fire, invoke, spy), and monitoring (status, spy). No obvious gaps for its intended domain.

Maintenance

ActivityMaintained
ResponsivenessSyncing