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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
HF_TOKENNoHugging Face token. Only needed for paid sprite generation. Can be used instead of HUGGINGFACE_API_KEY.
TILED_MAPS_DIRNoDirectory where save_to_disk writes relative paths.maps/
TILED_ASSETS_DIRNoSprite folder using the layout <theme>/<role>.png.assets/
RAVENLOFT_API_KEYNoAPI key for upload_to_dungeon.
RAVENLOFT_BASE_URLNoBase URL for upload_to_dungeon.http://localhost:3000
HUGGINGFACE_API_KEYNoHugging Face API key. Only needed for paid sprite generation. Can be used instead of HF_TOKEN.
TILED_OBJECT_COORDSNoSet to 'screen' to restore the legacy object encoding for older importers.tiled

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Server capabilities have not been inspected yet.

Tools

Functions exposed to the LLM to take actions

NameDescription

No tools

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources