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EVE Online Companion MCP Server

by 32n1

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      TDQS

      A3.5/5.0

      Scored across 37 tools

      Disambiguation4/5

      Most tools have distinct purposes with clear domain separation (e.g., auth, character, intel, market, PI, wiki), but some overlap exists: 'eve_auth_login' and 'eve_auth_start' are aliases, and 'eve_character_info' partially overlaps with 'eve_intel_character' for public lookups. Descriptions help clarify, but minor confusion could occur.

      Naming Consistency5/5

      Tool names follow a highly consistent snake_case pattern with a clear 'eve_' prefix and descriptive verb_noun combinations (e.g., 'eve_assets_search', 'eve_character_skills', 'eve_market_price'). This predictability makes it easy for agents to understand and navigate the toolset.

      Tool Count3/5

      With 37 tools, the count feels heavy for a companion server, bordering on excessive. While EVE Online is a complex game, many tools cover niche areas (e.g., PI, wiki) that might be overkill for typical agent workflows, suggesting some consolidation could improve focus.

      Completeness5/5

      The toolset provides comprehensive coverage for EVE Online's companion domain, including authentication, character management, intel, market, fittings, navigation, and wiki access. No obvious gaps exist; agents can perform full CRUD/lifecycle operations (e.g., auth, fittings, PI) and access all major game systems without dead ends.