ER:LC MCP
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TDQS
Scored across 17 tools
Many tools duplicate the same resource across API v1 and v2 (e.g., erlc_queue vs erlc_v1_queue, erlc_players vs erlc_v1_players), and the aggregate erlc_server overlaps with several specific v2 tools. Descriptions give no guidance on when to prefer one over the other, making misselection likely.
All tools use the erlc_ prefix in snake_case, with v1 tools marked by v1_ and v2 tools unmarked. This is a predictable pattern, though the absence of an explicit v2 marker is a minor deviation.
17 tools is on the heavy side for this domain, and the count is inflated by legacy v1 duplicates alongside v2 equivalents. Consolidation could reduce redundancy while preserving coverage.
The surface covers server info, players, vehicles, staff, queue, logs, bans, and command execution across two API versions. Minor gaps exist (e.g., no dedicated v2 ban endpoint, no direct moderation actions beyond command), but core workflows are represented.