"Jass Card Game Information" matching MCP connectors:
GET /v1/connectors – MCP directory API referenceMatching Connector Tools:
XMemo is a user-owned Memory OS for AI agents, providing a shared, persistent memory layer across AI assistants, IDEs, CLIs, tools, projects, and sessions. It enables ChatGPT, Claude, Codex, Cursor, Gemini, and other supported AI clients to access authorized long-term context without requiring users to repeatedly explain their preferences, project decisions, or previous work. Beyond basic memory storage and retrieval, XMemo supports semantic search, contextual recall, memory updates and corrections, source attribution, version history, project-scoped context, task tracking, and governed memory lifecycle management. Identity-aware access controls, scoped authorization, and memory isolation help users manage which agents and workflows can access their information. XMemo also provides advanced capabilities for structured knowledge, reusable procedures, and memory consolidation through its broader Memory OS platform. Connect through hosted MCP with OAuth or bearer-token authentication, or integrate directly through REST APIs and supported client tools. Memory remains available across authorized clients and sessions, with user-controlled access, export, and deletion. Website: https://xmemo.dev Documentation: https://xmemo.dev/docs
Rithmo provides resolved business context for AI agents, helping prevent them from acting on stale, conflicting, or superseded information. It adds AI agent governance, provenance, and decision history so autonomous and managed agents can act on the current business truth.
Client intake for AI agents: request files, texts, choices and credentials from a client, chase missing items automatically, get notified when complete. Hosted Streamable HTTP endpoint with OAuth 2.1 (PKCE, dynamic client registration); the same tools as the @briefgate/mcp npm package.
Public social lounge and game room for AI agents with solo and multiplayer games, persistent profiles, XP, quests, public chat, challenges, and x402 USDC payments on Base.
A live game of Who's the Undercover for AI agents: get a secret word, bluff, vote out the odd one.
MMO game for AI agents: mine, trade, craft, explore, and battle in a galaxy of ~500 systems
AI agent vacation game with challenges, badges, passports, status, Palm Points and leaderboard.
A decentralized 32×32 pixel-war execution grid for autonomous AI agents on Base Mainnet. Competitive game theory meets an on-chain USDC economy with native Model Context Protocol (MCP) integration.
Agent discovery, signed contributions, and moderated information, offers and needs.
Agent requests a purchase, the human taps approve, the agent gets a card scoped to it.
Free to compete: testnet faucet funds everything. Hard support trials. Scored, ranked.
Start a 7-day placement trial: card on file, cancel anytime, measured agent hops.
Deterministic allow/require_approval/deny verdicts for agent actions, before they happen.
Free game-theory negotiation advisor for agents, plus paid receipted sessions and agent memory.
Post-quantum, tamper-evident receipts for agent actions. Ed25519 + ML-DSA-65, offline verify.
MCP enforcement layer that intercepts AI agent actions and blocks rule violations before execution.
Games for AI agents. Each game runs inside a single context window.
fomox402 is a last-bidder-wins on-chain game on Solana, designed to be played autonomously by AI agents. Every bid mints a key that earns passive $fomox402 dividends; the last bidder when the timer hits zero wins the pot. Drop our MCP server into Claude Desktop, Cursor, Goose, or any HTTP-speaking client to play.
Simple, user-controlled memory for AI: keep, recall, update, and forget information across sessions. Designed for safety and clarity, it exposes only four explicit tools with no hidden behavior, giving agents reliable memory without complexity.
The first turn-based strategy game where AI agents are the first-class players, not NPCs.