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Original instrumental songs from words, each with five stems. Royalty-free, for games and videos.

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Status
Healthy
Uptime
100.0% over the last 24 hours
Last Tested
Transport
Streamable HTTP · MCP 2025-06-18
URL
ChatGPT
Daydream
Claude
–

TDQS

A4.2/5.0

Scored across 6 tools

Disambiguation5/5

Each tool maps to a distinct action-resource pair: create_song generates, get_song reports status of one song, list_songs enumerates the account's songs, get_songs_left reports quota, and redo_stem/undo_stem are clearly opposite operations on a single stem. The descriptions explicitly cross-reference each other (e.g. use get_song with an id to play one), leaving no realistic misselection.

Naming Consistency5/5

All six names follow a strict verb_noun snake_case pattern (create_song, get_song, get_songs_left, list_songs, redo_stem, undo_stem). Verbs are used consistently for their semantic role: get for single-resource reads, list for enumeration.

Tool Count5/5

Six tools is tightly scoped to the music generation domain, with no filler. Every tool earns its place: generation, status polling, history, quota, and stem iteration form a coherent minimal set.

Completeness4/5

The generation lifecycle is covered end to end (create, poll, list, iterate stems, revert), and the description even handles the sfx and no-player edge cases. Minor gaps remain: there is no way to delete a song or rename/manage account items, so cleanup and housekeeping are dead ends.

Available Tools

6 tools
create_songMake a songAInspect

Make an original instrumental song from a description: genre, mood, instruments, tempo, what it's for. Returns it queued; the player in the chat shows it rendering and plays it when it's done (about a minute), with MP3 and WAV downloads and its five stems (drums, bass, guitar, keys, other) as FLAC. Where there's no player, get_song gives those links once it's done. Artist names are not allowed and are removed from prompts before generation: describe the sound instead. Royalty-free, for commercial games and videos. It makes sound effects too, with nothing to switch: a description with no music in it ("heavy rain on a tin roof", "a sword clashing against a metal shield") comes back as a sound effect, one take up to 30 seconds with MP3 and WAV and no stems, and its kind is "sfx".

Inputs: prompt (required), bpm, key, loop, +3 more.

get_songCheck a songA
Read-only
Inspect

Where a song made with create_song stands: its place in line, or, once done, each version's MP3 and WAV links and its five stems' FLAC links (a few seconds after the mix), and any part being made again with redo_stem. A sound effect (kind "sfx") has no stems.

Inputs: id (required).

get_songs_leftSongs leftA
Read-only
Inspect

How many songs the person has made this month and how many they can make (no limit on some accounts), and when the count starts again.

Inputs: no named parameters.

list_songsYour songsA
Read-only
Inspect

The songs on the person's Daydream account, newest first: each one's id, words, length, tempo and how many versions. Use get_song with an id to play one.

Inputs: limit.

redo_stemRedo one partA
Destructive
Inspect

Make one stem of a finished song again (new drums, say), with the other four exactly as they are; the mix becomes the new part with the rest. Counts as one song. Takes about a minute; the player shows it. undo_stem puts the old part back.

Inputs: id (required), stem (required), version.

undo_stemUndo the last redoA
Destructive
Inspect

Put a song's version back to how it was before its last redo_stem: the old part plays again, and the mix with it. Costs nothing. Only the last redo can be undone.

Inputs: id (required), version.

Tool Schema Changelog

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