SuperDuperBundle game prices
Server Details
Live PC game key prices: lowest listed price across official and key stores, with the compare link.
- Status
- Healthy
- Last Tested
- Transport
- Streamable HTTP · MCP 2025-06-18
- URL
- Repository
- superduperbundle/game-price-api
- GitHub Stars
- 0
- Server Listing
- SuperDuperBundle game prices
TDQS
Scored across 2 tools
The two tools are clearly separated by scope: lookup_game_price handles a single game, while compare_game_prices handles a batch of up to 50 games by Steam app ID. Although both return lowest listed prices, the single-versus-batch distinction is explicit and unlikely to cause misselection.
Both names use a consistent snake_case verb_noun pattern: compare_game_prices and lookup_game_price. The verbs are distinct and descriptive, and the resource naming is predictable.
Two tools is slightly thin for a general MCP server, but it fits this narrow price-lookup domain well: one single-game lookup and one batch comparison. Each tool has a clear purpose and there is no redundancy.
The core workflows are covered: finding a single game price and comparing up to 50 games. Minor gaps remain, such as batch lookup by names rather than Steam app IDs, currency options beyond USD, and no explicit store-listing tool.
Available Tools
2 toolscompare_game_pricesCompare prices for several PC gamesARead-onlyInspect
Lowest listed prices for up to 50 PC games at once, by Steam app ID (e.g. a wishlist), each with its comparison link. Docs: https://superduperbundle.com/tools/api/
| Name | Required | Description | Default |
|---|---|---|---|
| steam_app_ids | Yes | Steam app IDs |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint=true, destructiveHint=false and openWorldHint=true, so safety is covered. The description adds genuine context the annotations lack: that results are the 'lowest listed' price (aggregation semantics) and that each entry carries a comparison link, plus a docs URL.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
A single dense sentence front-loads the core behavior (lowest price, batch of 50, keyed by app ID) and ends with a docs pointer. Nothing is redundant and nothing needed is buried.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With no output schema, the description usefully notes that each game comes back with a comparison link, so the return shape is partly disclosed. It is a simple one-parameter read tool, so remaining gaps (e.g. behavior for unknown IDs, rate limits) are minor.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% and there is a single parameter, so the schema already documents the array of integer Steam app IDs and its 1-50 bounds. The description only reinforces that these are Steam app IDs and hints at the wishlist use case, adding little beyond the structured data.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
States a specific verb and resource ('lowest listed prices for ... PC games') with the batching scope ('up to 50 ... at once') and the lookup key ('by Steam app ID'). The batch limit implicitly separates it from the single-game sibling lookup_game_price, though the sibling is never named.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The parenthetical '(e.g. a wishlist)' plus the 50-item cap implies bulk/batch use, from which an agent can infer that single lookups belong to lookup_game_price. However, no explicit when-to-use, when-not, or named alternative is given.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
lookup_game_priceLook up a PC game key priceARead-onlyInspect
Lowest listed price for a PC game across the official stores and key stores SuperDuperBundle compares (US dollars), with the store, when it was checked and a link to the full comparison. Search by name, or pass a Steam app ID or Steam store URL. Docs: https://superduperbundle.com/tools/api/
| Name | Required | Description | Default |
|---|---|---|---|
| url | No | A Steam store URL (store.steampowered.com/app/...) | |
| game | No | Game name, e.g. "Elden Ring" (nicknames and typos are handled: "rdr2", "gta 5") | |
| steam_app_id | No | Steam app ID, e.g. 1245620 |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Beyond the readOnly/openWorld annotations, the description discloses currency (USD), the universe of stores covered, and freshness ('when it was checked'), which are useful behavioral traits. It doesn't say what happens when no price is found or whether the result is a single lowest price versus a ranked list.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Two sentences with the core output definition front-loaded and no filler; the alternatives and docs link follow in a compact second sentence. Slightly dense but every clause earns its place.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With no output schema, the description usefully enumerates the returned fields and cites a docs URL, and annotations carry the safety profile. The main gap is the lack of differentiation from compare_game_prices, which matters for tool selection.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100%, so the schema already documents each parameter with examples and typo handling. The description adds only that the three are alternative identification routes, which is marginal value over the structured fields; baseline 3 applies.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
States a specific verb and resource ('lowest listed price for a PC game') plus scope (stores SuperDuperBundle compares, USD) and return contents (store, checked time, comparison link). It doesn't explicitly distinguish itself from the sibling compare_game_prices, so the agent must infer that this is the single-game lookup.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
It documents the three ways to identify a game ('search by name, or pass a Steam app ID or Steam store URL'), which implies usage, but it never states when to pick this over compare_game_prices or any preconditions. Usage context is implied rather than stated.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
2 tool updates
- First observed
compare_game_prices - First observed
lookup_game_price
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