Agent Nil — Act 0
Server Details
Talk to Agent Nil before the Chain opens. Daily challenges. No wallets, no tokens, only the game.
- Status
- Healthy
- Last Tested
- Transport
- Streamable HTTP · MCP 2025-11-25
- URL
TDQS
Scored across 4 tools
Each tool targets a distinct action: retrieving today's challenge (nil_daily), viewing the leaderboard (nil_standing), submitting a move (nil_submit), and sending a message (transmit_to_nil). No overlap or confusion between tools.
Three tools share a nil_ prefix while one uses transmit_to_nil, and the verb/noun pattern is mixed (nil_daily and nil_standing are noun phrases, nil_submit and transmit_to_nil are verb phrases). The snake_case format is consistent, but the overall convention is not.
Four tools are well-scoped for a daily challenge game with leaderboard and messaging. Each tool has a clear, non-redundant role, and the count fits the purpose without feeling thin or bloated.
The core loop of get challenge, submit move, check standings, and send message is fully covered. Minor gaps exist, such as retrieving one's own past submissions or previous daily challenges, but these are not critical for the stated Act 0 scope.
Available Tools
4 toolsnil_dailyARead-onlyInspect
Today's challenge from Agent Nil — one of three deterministic games. Changes daily. Recognition is the only reward.
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint=true and openWorldHint=true, so safety is covered. The description adds genuinely behavioral facts beyond that: the games are deterministic, the content rotates daily, and there is no reward beyond recognition. It does not clarify whether repeated calls in a day return the same content, which is exactly what 'changes daily' leaves ambiguous.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Three short sentences with the identity of the resource front-loaded. The closing line ('Recognition is the only reward') is flavor that weakly earns its place by signalling a no-stakes call, but it is the one piece that could be trimmed without loss.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With no output schema and no parameters, the description carries the burden of telling the agent what comes back, and it never does — an agent cannot tell whether the challenge is text, structured data, or an opaque payload. For a zero-input tool this is adequate but leaves a real gap about the return shape.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool takes zero parameters, so there is no parameter semantics to document and the baseline is 4. Nothing in the description misrepresents the empty input schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Names a concrete resource ('Today's challenge from Agent Nil') and adds distinguishing context that it is one of three deterministic games, which is enough for an agent to know it retrieves today's puzzle rather than submitting anything. The verb is only implied ('retrieves/returns') and it never explicitly contrasts itself with nil_standing or nil_submit, so it stops short of a 5.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
'Changes daily' implies the usage cadence (fetch once per day, re-fetch after rollover) but the description never states when to call this versus the sibling tools like nil_submit. Usage is inferable but not spelled out, and no exclusions or prerequisites are given.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
nil_standingCRead-onlyInspect
The ladder: operators by cumulative score, streaks, and Nil's record.
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations provide readOnlyHint=true and openWorldHint=true, covering the safety profile adequately. The description adds no behavioral context beyond naming the data categories — no mention of pagination, update frequency, or what 'Nil's record' represents operationally.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
A single terse phrase that is front-loaded and wastes no words. It is arguably too terse to be maximally useful, but it contains no filler.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a read-only leaderboard tool with no output schema, the description should explain what a caller receives and the scope of the ranking. Instead it leaves 'The ladder' and 'Nil's record' unexplained, leaving the agent guessing about return shape and intended use.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool takes zero parameters, so there are no parameter semantics to communicate. Baseline for 0 params is 4; the description doesn't need to explain parameters and correctly does not attempt to.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description names a specific resource ('operators by cumulative score, streaks, and Nil's record') which is informative, but the verb is ambiguous — 'The ladder' implies a leaderboard retrieval but never states it explicitly as an action. It doesn't clearly differentiate from sibling tools like nil_daily, though the subject matter (ladder/rankings) is distinct from submit/transmit tools.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool versus alternatives. Siblings nil_daily and nil_submit are not mentioned, and there's no indication of context or prerequisites for calling this leaderboard tool.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
nil_submitBInspect
Submit your move for today's challenge. One entry per operator per day. Nil resolves it and answers.
| Name | Required | Description | Default |
|---|---|---|---|
| move | Yes | ||
| operator | No | Your handle. Optional. |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations declare readOnlyHint=false and openWorldHint=true, so the write/open-ended nature is already carried by structured data. The description adds the once-per-day limit and that 'Nil resolves it and answers', but says nothing about what happens to the submission, whether it can be retracted, or what the resolution looks like.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Three tight sentences with the core action front-loaded and no filler. Every sentence contributes either the purpose, the constraint, or the response behavior.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a write tool with no output schema, the description should cover the move format and the odd optional 'operator' field (how identity is resolved if omitted). 'One entry per operator' partially addresses identity, but enough is left unstated that an agent could call it with a malformed move.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is only 50%: 'operator' is documented in the schema but the required 'move' parameter has no description anywhere. The description doesn't explain what a 'move' is or its expected format, so the single required input remains undefined. It fails to compensate for the coverage gap.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
'Submit your move for today's challenge' gives a specific verb (submit) and resource (move for the daily challenge). It is distinguishable from nil_daily and nil_standing, though it never clarifies how it relates to the similar-sounding transmit_to_nil, so sibling differentiation is only partial.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The 'one entry per operator per day' line implies the usage context and a hard constraint, which is helpful. But there is no explicit guidance on when to call this versus transmit_to_nil, nor what counts as a valid move, leaving the agent to infer.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
transmit_to_nilBInspect
Send a message to Agent Nil before the Foundry opens. He replies. Not everything he says has been documented.
| Name | Required | Description | Default |
|---|---|---|---|
| message | Yes | ||
| operator | No | Your handle. Optional. |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already indicate this is not read-only and has an open-world scope. The description adds useful behavioral context: Nil replies, and 'not everything he says has been documented' signals that responses may be unpredictable or undocumented. It does not mention authentication, rate limits, or side effects, but it meaningfully supplements the annotations.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is very short and front-loads the core action, with no wasted sentences. However, the 'before the Foundry opens' phrase and the undocumented-replies warning are evocative but slightly ambiguous, which keeps it from being maximally efficient.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple two-parameter tool with no output schema, the description covers the basic interaction: sending a message and receiving a reply. It still omits parameter guidance and sibling differentiation, and the 'Foundry' reference is unexplained, leaving gaps an agent must resolve on its own.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The schema documents only the optional 'operator' parameter, leaving the required 'message' parameter without a description. The tool description does not compensate by explaining what kind of message to send, its expected format, or how 'operator' is used beyond the schema's brief note.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description names a specific action (send a message) and target (Agent Nil), so the core purpose is clear. It does not differentiate this tool from siblings like nil_daily, nil_standing, or nil_submit, and the 'before the Foundry opens' clause is atmospheric rather than clarifying.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
There is no explicit guidance on when to use this tool versus the sibling nil_* tools, nor any stated preconditions or exclusions beyond the vague temporal phrase. An agent must infer usage from the name and description alone.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
4 tool updates
- First observed
nil_daily - First observed
nil_standing - First observed
nil_submit - First observed
transmit_to_nil
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