CourtSplit
Server Details
Split court costs, settle up and plan fair rotations for pickup games. Free.
- Status
- Healthy
- Uptime
- 100.0% over the last 24 hours
- Last Tested
- Transport
- Streamable HTTP · MCP 2025-11-25
- URL
- Server Listing
- Sahadeva
- ChatGPT
- –
- Claude
- –
TDQS
Scored across 4 tools
rotation_plan is clearly distinct (court scheduling), and the three cost tools have documented boundaries (settle_up for 'who owes whom' with prepaid amounts, split_costs for a single booking, split_series for recurring sessions). There is mild overlap since split_costs also produces settle-up payments, but the descriptions steer selection well.
All names use snake_case and are readable, with three following a verb_noun pattern (settle_up, split_costs, split_series). rotation_plan is a minor deviation in ordering (noun_verb) but still fits the overall convention.
Four tools is a tight, well-scoped set for pickup-game logistics covering both rotation planning and cost splitting. It is on the lean side but each tool earns its place with no redundancy.
Covers the core lifecycle: rotation planning, single-event splitting, recurring-series splitting, and settlement. Roster/player management and payment recording are implicit inputs rather than tools, which is a minor gap but not a dead end.
Available Tools
4 toolsrotation_planRotation planARead-onlyIdempotentInspect
Plan fair player rotations for pickup games: who plays on each court every round and who sits out, balancing games played across the roster. Use when more players show up than court spots. Does not split money; for costs use split_costs or split_series.
Inputs: rounds (required), players (required), capacity (required), courts. Returns: note, format, rounds, fairness, +1 more
settle_upSettle upARead-onlyIdempotentInspect
Given a shared total and who already paid what, compute each player's balance and the minimal set of payments (who pays whom, how much) to settle everyone. Use when the question is 'who owes whom'. For recurring sessions with different attendees use split_series.
Inputs: total_cost (required), participants (required), shares, currency. Returns: note, balances, currency, transfers, +2 more
split_costsSplit costsARead-onlyIdempotentInspect
Split one total court or venue cost across players, equally or by relative weights, and show each player's share plus the fewest payments to settle up. Use for a single booking or event. For recurring sessions with changing attendance use split_series.
Inputs: total_cost (required), participants (required), shares, currency. Returns: note, split, currency, per_head, +3 more
split_seriesSplit seriesARead-onlyIdempotentInspect
Split a series of recurring sessions where attendance varies: each session's cost is shared only by that session's attendees, then payments already made are netted into balances and minimal settle-up transfers. Use for weekly games or leagues. For a single event use split_costs.
Inputs: sessions (required), players, currency, payments. Returns: note, players, currency, sessions, +3 more
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
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