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Server Details

Final Fantasy Tactics game data across the PSX, War of the Lions and Ivalice Chronicles releases

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Status
Healthy
Last Tested
Transport
Streamable HTTP
URL

Available Tools

8 tools
compare_versionsDiff a record across releasesAInspect

Compares the same entity across psx, wotl and ic and reports exactly which fields changed. Answers questions like "was this weapon nerfed in War of the Lions?" or "did Ivalice Chronicles lift the female-only restriction?" that otherwise require holding three datasets side by side. Free while this deployment runs unmetered.

ParametersJSON Schema
NameRequiredDescriptionDefault
idYesEntity id, present in at least one version.
kindYes
versionsNoWhich releases to compare.

TDQS

A4.3/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description carries full burden. It clarifies the tool is read-only (compares, not modifies), reports exact field changes, and requires entity id and kind. Lacks details on edge cases like missing entities but overall transparent.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences, front-loaded with purpose and examples, no redundancy. Every sentence earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 3 params, no output schema, and complexity of cross-version diffing, the description covers purpose, usage, and output format (reports field changes). Examples and sibling differentiation make it complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 67% (2 of 3 params described). Description adds value through examples and context, but does not significantly expand beyond schema descriptions for id, kind, and versions. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description explicitly states it compares an entity across psx, wotl, and ic releases and reports field changes, with concrete examples like weapon nerfs or restrictions. Distinguishes from sibling tools by focusing on cross-version diffing.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Clearly states when to use (comparing across releases) with examples, and mentions it's free while unmetered. Does not explicitly list when not to use or alternatives, but context is sufficient.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

find_item_sourcesFind where an item comes fromAInspect

Reverse lookup: every way to obtain a piece of equipment or a consumable — which outfitter unlocks it and after which battle, which monsters poach into it, and which treasure tiles hold it. This is indexed backwards from the game data and is not readable from the item record alone. Free while this deployment runs unmetered.

ParametersJSON Schema
NameRequiredDescriptionDefault
itemIdYesEquipment or consumable id, e.g. 'excalibur'.
versionYesWhich release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them.

TDQS

A4.4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full weight. It discloses that the data is indexed backwards from game data and that the tool is free while unmetered. For a read-only lookup tool, this is adequate behavioral context.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences, front-loaded with the purpose. Every sentence adds essential information: action, scope, technical detail, and status. No unnecessary words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has 2 required params and no output schema, the description sufficiently explains the purpose and parameters. It lacks details on return format, but for a reverse lookup tool the description is mostly complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, but the description adds value by providing examples (e.g., 'excalibur') and expanding on the version enum with clear explanations of each option and noting data differences between versions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb "Reverse lookup" and clearly states the resource: every way to obtain an item. It lists specific sources (outfitter, monsters, treasure tiles), distinguishing it from sibling tools like get_monster or query_equipment.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explains this tool is for reverse lookup and is not readable from the item record alone, implying when to use it. However, it does not explicitly state when not to use it or mention alternatives, though the context is clear.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

get_jobGet a job with abilities and equipment accessBInspect

Full job record: raw stat multipliers and growth, static move/jump/evasion, the complete learnable ability set with JP costs, and which equipment types the job can equip. Also returns the version's stat ceilings for normalization. Free while this deployment runs unmetered.

ParametersJSON Schema
NameRequiredDescriptionDefault
langNoen
jobIdYesJob id, e.g. 'ninja', 'calculator', 'darkKnight'.
versionYesWhich release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them.

TDQS

B3.2/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the burden of behavior disclosure and does a reasonable job by enumerating the returned data and mentioning the stat ceilings for normalization. It does not mention failure modes, availability of invalid job IDs, or whether this is read-only, though the content strongly implies a read operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is compact and front-loaded with the record type before the details. The only slightly off-topic sentence is the free/unmetered note, but it is short and not disruptive.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a data-fetch tool with no output schema, the description covers the main return fields, but an agent still lacks usage context: when this is preferable to search or query_equipment, how failures are surfaced, and what the lang parameter affects. It is adequate but has clear gaps.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema already documents jobId and version with example and enum details, and schema coverage is 67%, so a baseline of 3 applies. The description adds no parameter-specific meaning and does not cover the undocumented lang parameter.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description identifies the resource as the job record and enumerates its contents (stat multipliers, stat ceilings, abilities with JP costs, equippable types), making it clear what the tool returns. It is distinguishable from related getters like get_monster, though it lacks an explicit verb such as 'retrieves' or 'returns' at the start.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives no guidance about when to prefer get_job over siblings like query_equipment, search, or compare_versions. The 'Free while this deployment runs unmetered' line is a cost note, not a selection criterion, so an agent has no exclusions or alternatives to reason with.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

get_monsterGet a monster with poach table and spawn locationsAInspect

Full monster record: stat multipliers and growth by rank, poach drops (common and rare), ability set, and the random-battle locations it appears in per chapter — including which map you must travel from. Free while this deployment runs unmetered.

ParametersJSON Schema
NameRequiredDescriptionDefault
langNoen
versionYesWhich release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them.
monsterIdYesMonster id, e.g. 'behemoth', 'redPanther'.

TDQS

A3.8/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the burden of behavioral disclosure. It does explain the return content in useful detail and notes that the tool is free/unmetered, but it does not describe the output format, error behavior, or whether the call is read-only. This is acceptable for a retrieval tool but not fully transparent.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two sentences with no filler. The first sentence front-loads the tool's purpose and enumerates the returned data, and the second provides cost context. Every clause earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

There is no output schema, so the description appropriately lists the major return segments: stats/growth, poach drops, abilities, and per-chapter spawn locations with travel-from maps. This is enough for a caller to confidently invoke the tool, though it could be slightly richer by mentioning how version affects the record.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 67%, and the schema already documents version and monsterId with helpful descriptions, while lang has an enum and default. The description adds no parameter-specific meaning beyond what the schema provides, but the schema is sufficient for correct invocation.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The title and description clearly identify the resource ('monster') and the action ('get'), and the description enumerates the exact contents of the record: stat multipliers, growth by rank, poach drops, ability set, and spawn locations. This is specific enough to distinguish it from siblings like get_job, query_equipment, and get_records.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies when to use the tool—when a caller needs a full monster record—but it never explicitly states when not to use it or names an alternative tool. There is no exclusionary guidance such as 'for records use get_records' or 'for equipment use query_equipment.'

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

get_recordsGet full records by idAInspect

Returns complete records for up to 25 ids of one entity kind, including stats, costs, effects and availability with all cross-references resolved to names. Free while this deployment runs unmetered.

ParametersJSON Schema
NameRequiredDescriptionDefault
idsYesEntity ids from search.
kindYes
langNoen
versionYesWhich release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them.

TDQS

A3.5/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the behavioral disclosure burden. It does this well by specifying output contents ('stats, costs, effects and availability'), a transformation ('cross-references resolved to names'), a hard limit ('up to 25 ids'), and operational cost context ('Free while this deployment runs unmetered'). It does not state failure behavior or explicitly confirm read-only semantics, but the information given is substantive.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two sentences with no filler. The core behavior is front-loaded, followed by the batch limit and resolved-reference detail, then a concise operational note about cost. Every sentence earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with no output schema, the description provides a decent sketch of returned content but not the actual record structure or error/partial-failure behavior. It also lacks routing guidance for sibling tools. The description is adequate for a straightforward batch read, but visible gaps remain around output format, language effects, and when to prefer specialized siblings.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema descriptions cover 2 of 4 parameters (ids and version), leaving kind and lang without schema-level descriptions. The description adds the important constraint that all ids must be 'of one entity kind,' clarifying the relationship between ids and kind. However, it does not compensate for the undocumented lang semantics or describe how kind values map to record types beyond the schema enum.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states a specific action ('Returns complete records') and resource ('up to 25 ids of one entity kind'), and adds meaningful scope details such as included fields and resolved cross-references. It is sufficiently clear to distinguish a batch fetch from the singular get_job/get_monster siblings, though it never explicitly names or contrasts those alternatives.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool instead of siblings like search, query_equipment, get_job, or get_monster. The schema's ids description says 'Entity ids from search,' which implies a search-then-fetch flow, but the description itself does not state this workflow or any exclusion conditions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

list_versionsList game versionsAInspect

Lists the three Final Fantasy Tactics releases covered by this server and how many records exist per entity kind in each. Call this first to pick a version.

ParametersJSON Schema
NameRequiredDescriptionDefault

No parameters

TDQS

A4.2/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It discloses the tool's output scope (three releases, record counts) but omits other behavioral traits like authentication or cost. Adequate for a simple read-only list.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences with no wasted words. The first sentence states the primary function, the second provides usage guidance. Highly concise and front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description is mostly complete for a simple tool with no parameters and no output schema. It could mention the output format briefly, but the essence is covered.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

No parameters exist, so baseline is 4 per guidelines. The description adds no param info, which is acceptable given zero parameters.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states that the tool lists the three Final Fantasy Tactics releases and record counts per entity kind, which is specific and distinguishes it from sibling tools like compare_versions.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly advises 'Call this first to pick a version,' providing clear guidance on when to use the tool. Does not elaborate on when not to use it, but the context implies it's a prerequisite.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

query_equipmentQuery equipment with filtersAInspect

Filters and sorts the equipment table — by category, weapon/armor type, cost, and stat thresholds. Use this instead of paging through get_records when shopping for "best X under Y gil". Free while this deployment runs unmetered.

ParametersJSON Schema
NameRequiredDescriptionDefault
langNoen
limitNo
sortByNoStat name to sort by, descending. Falls back to cost.
maxCostNoMaximum shop cost in gil.
minStatNoMinimum values per stat, e.g. { weaponPower: 10, magicAttack: 2 }.
versionYesWhich release to read. psx = original PlayStation, wotl = War of the Lions, ic = The Ivalice Chronicles. Data differs meaningfully between them.
categoryNo
subCategoryNoNarrower type, e.g. 'katana', 'robe', 'hat'.

TDQS

A4.2/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full behavioral burden. It does disclose the core non-mutating behavior (filter/sort) and adds an unusual cost trait ('Free while this deployment runs unmetered'). However, it does not disclose return shape, default limit, sort direction/fallback, or pagination behavior, which matter for a query tool with no output schema.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences with zero waste: function, usage guidance with a named alternative, and a cost disclosure. The core scoping statement is front-loaded, and each sentence earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a moderately complex tool (8 parameters, nested minStat object, no output schema, no annotations), the description covers purpose, usage routing, parameter mapping, and cost. The version requirement and cross-release data differences are already captured in the schema's version description, so the description need not repeat them. The only real gap is the return shape, which the agent must infer.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 63%, so most parameters are already documented in the schema. The description adds an intent-level mapping (category → category, weapon/armor type → subCategory, cost → maxCost, stat thresholds → minStat) that helps the agent pick the right filter combination, but it does not add meaning beyond what the schema's per-parameter descriptions already provide.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb and resource ('Filters and sorts the equipment table') and enumerates the filter dimensions ('category, weapon/armor type, cost, and stat thresholds'), so an agent knows exactly what the tool does. It also differentiates itself from siblings like get_records (paging) and search (general lookup) without requiring schema inspection.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The second sentence gives explicit routing guidance: 'Use this instead of paging through get_records when shopping for "best X under Y gil"'. This names the alternative tool and the exact condition that selects this one, leaving no inference to the agent.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Tool Schema Changelog

Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. 5 tool updates
    • Changedget_job1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko",
        -  "es",
        -  "fr",
        -  "de"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de",
        +  "zh-Hans",
        +  "zh-Hant"
        +]
    • Changedget_monster1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko",
        -  "es",
        -  "fr",
        -  "de"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de",
        +  "zh-Hans",
        +  "zh-Hant"
        +]
    • Changedget_records1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko",
        -  "es",
        -  "fr",
        -  "de"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de",
        +  "zh-Hans",
        +  "zh-Hant"
        +]
    • Changedquery_equipment1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko",
        -  "es",
        -  "fr",
        -  "de"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de",
        +  "zh-Hans",
        +  "zh-Hant"
        +]
    • Changedsearch1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko",
        -  "es",
        -  "fr",
        -  "de"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de",
        +  "zh-Hans",
        +  "zh-Hant"
        +]
  2. 5 tool updates
    • Changedget_job1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de"
        +]
    • Changedget_monster1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de"
        +]
    • Changedget_records1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de"
        +]
    • Changedquery_equipment1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de"
        +]
    • Changedsearch1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt",
        -  "ko"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko",
        +  "es",
        +  "fr",
        +  "de"
        +]
  3. 5 tool updates
    • Changedget_job1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko"
        +]
    • Changedget_monster1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko"
        +]
    • Changedget_records1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko"
        +]
    • Changedquery_equipment1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko"
        +]
    • Changedsearch1 field changed
      • changedInput schema / properties / lang / enum
        Previous value: -[
        -  "en",
        -  "ja",
        -  "pt"
        -]New value: +[
        +  "en",
        +  "ja",
        +  "pt",
        +  "ko"
        +]
  4. 8 tool updates
    • First observedcompare_versions
    • First observedfind_item_sources
    • First observedget_job
    • First observedget_monster
    • First observedget_records
    • First observedlist_versions
    • First observedquery_equipment
    • First observedsearch

Frequently Asked Questions

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    MIT
  • F
    license
    C
    quality
    B
    maintenance
    Enables accurate Castle Clash queries by computing hero stats, skill damage, combat math, builds, and fight simulations from real game data and engine formulas instead of model guesses.
    47
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TDQS

A3.9/5.0
Disambiguation5/5

Each tool targets a distinct resource/action: compare_versions diffs releases, find_item_sources is a reverse-lookup, get_job/get_monster provide deep entity records, get_records is generic batch retrieval, query_equipment filters the equipment table, search resolves names to IDs, and list_versions describes the dataset. The descriptions explicitly call out when one tool should be used instead of another, so an agent should be able to pick correctly.

Naming Consistency4/5

Most tools follow a clear lower_snake_case verb_noun pattern (get_job, get_monster, get_records, list_versions, compare_versions, find_item_sources, query_equipment). The only deviation is the bare verb search, and the retrieval verbs vary (get/find/query/list) rather than being uniform, but the pattern is still predictable.

Tool Count5/5

Eight tools is a well-scoped size for a read-only game-data companion: a global search entry point, version metadata, generic batch retrieval, two deep-dive entity tools, an equipment filter, an item-source reverse lookup, and a cross-version comparator. No tool feels redundant, and every tool has a clear use case.

Completeness3/5

The server covers the main reference workflows well: discovery via search, batch retrieval via get_records, deep job/monster records, equipment shopping, item sourcing, and version comparison. However, there is no way to enumerate or filter non-equipment entity kinds (abilities, jobs, monsters, bosses, locations, consumables) without already knowing names/IDs, and compare_versions cannot identify which entities changed across versions. Those are notable gaps for a comprehensive companion server.

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