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650,404 tools. Updated 2026-10-13 04:46

"Understanding RPG (Role-Playing Games) or Related Topics" matching MCP tools:

  • A player's recent games with every raw box-score stat per game — one call instead of one request per event. Use this to answer 'how has X actually performed lately?' and to build L5/L10/L20, season splits and head-to-head yourself. Pass `opponent` for H2H (accepts a full name, nickname or abbreviation — 'Boston Red Sox', 'Red Sox', 'BOS'); the limit applies AFTER that filter, so opponent + limit=10 means the last 10 MEETINGS, not the Boston games among the last 10 games. H2H is not capped to the current season. IMPORTANT: this is the raw box-score archive, NOT graded-prop history — it covers every game with a box score on file, including games no sportsbook priced, so a 'last 10 games' window here really is the last 10 games (one built from propline_get_player_trends silently skips unpriced games). It carries no line, price or grade; use propline_get_player_trends for hit rates against a posted line. `player_team`/`opponent`/`is_home` are null when the player's side can't be identified, and always for individual sports (tennis, golf, UFC) — report them as unknown rather than guessing. Accepts a player_id in place of the name; the response carries player_id (null when the player has none yet).
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  • Google Trends related topics for a keyword. Returns the topics and named entities associated with a keyword in a given country, as top topics scored 0-100 relative to each other and rising topics with percentage growth, each carrying its entity type. Google Trends topic discovery for market research and content planning. [$0.03/call]. Params — keyword: the search term; geo: ISO-3166 alpha-2 country code, e.g. US, GB, DE, JP (213 countries supported); timeframe: time window. Each response reports its own bucket size in `granularity`: past_30_days and past_90_days return a daily series, past_12_months and past_5_years weekly, windows under a day hourly (2004_present|past_12_months|past_30_days|past_4_hours|past_5_years|past_7_days|past_90_days|past_day|past_hour) Example params: {'keyword': 'bitcoin', 'geo': 'US'}
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  • Permanently delete an access role, addressed by its key (or id) from list_roles. THIS IS IRREVERSIBLE. People who hold the role are NOT moved to another one — reassign them first with update_user, or they are left holding a role that no longer exists. Flag rules and app code that check the role key stop matching anyone. The default role and the OWNER role cannot be deleted: to delete the current default, make another role the default with set_default_role first. Requires confirmation: pass `confirm` set to the exact role key, and only after the user has explicitly asked for the deletion — do not supply it on your own initiative. dryRun: true previews it first — the role and the privileges it grants — without deleting anything or needing confirm. Fails with ROLE_NOT_FOUND when nothing matches. Same as `bridge role delete`. What a role can do is only the app's default setup until you have read it here. Control access with a flag rule on a privilege (preferred) or on the role key, never with a hard-coded role check in app code. A privilege rule matches the whole key: privileges contains "REPORTS_VIEW" does not match REPORTS_VIEW_ALL. Before writing app code that consumes this, call get_integration_guide with topic=team and the framework the app uses.
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  • Steam games for someone who likes 1-3 given games, ranked by imho.run's recommender: the list imho.run's own tool shows for those games and filters. Use it instead of games_like when the user names several games, wants filters beyond free / co-op / Steam Deck (no PvP, no microtransactions, no grind, not too hard, no Early Access, release years, more niche or more popular), or says what they want in words: pass that as `preferences` ('cozy base building, no combat'); the result says which Steam tags it was read as. When the user reacts to the picks, call it again with `liked` / `disliked`: liked games join the seeds, disliked ones never come back. Each pick has a one-line reason naming the seed it is closest to (`similar_to`), price, Steam Deck status, year, reviews, the imho.run URL and the Steam URL, plus `tool_url` (these games in imho.run's tool). Not for naming a game from a description (find_game_by_description) or facts about one game (game_facts). Games rated for adults only (explicit sexual content) are not covered; filtering is best effort.
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  • Games released on Steam in the last 30 days that players rate well (70%+ positive, 50+ positive reviews), or with `upcoming` the upcoming games that have a release date; optionally co-op only. The site's New releases list, with price, Steam Deck status, release date and links. Released games carry `release_kind`: `new`, or `ea_exit` for a game that just left Early Access (its 1.0; it was playable before), so call those 'out of Early Access', not new. `ea_exits`: include (default), exclude (brand-new games only) or only. Use it for 'what's new / coming out'; for what is gaining players now use trending. Games rated for adults only (explicit sexual content) are not covered; filtering is best effort.
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  • Games scheduled/played on one calendar date (US-Eastern) for nba, mlb, or nhl; defaults to today. Returns the same envelope as query_table on the games table. NFL is week-based, not date-based — for nfl, use query_table on nfl/games with season_id + week filters instead. Requires an API key; rows count against quota.
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  • Riot Games API MCP.

  • Build, publish and update browser games with saves, leaderboards and realtime multiplayer built in.

  • Return today's games that have player props available for a sport. Read-only. No side effects. Requires an API key; rate-limited per your tier. Returns: { sport, count, games: Array<{ id, sport, homeTeam, awayTeam, startTime, live, source }> }. id is the eventId to pass to get_game_props (prefixed ud- for Underdog or sc- for the soccer odds board); live is true when the game is in progress; source is "underdog" or "theoddsapi". Live games sort first; scheduled games follow. Typical workflow: call list_games to discover eventIds, then pass an eventId to get_game_props. If sport is omitted the server selects the active in-season league automatically. Returns count=0 with an empty games array (not an error) when no props are posted yet for the day. When to use: to browse all games on the slate or to find an eventId before calling get_game_props. When not to use: if you already have the eventId, skip this and call get_game_props directly. Use find_game instead when you know the team names but want a single-game eventId without browsing the full slate.
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  • Translate a matchup (home team + away team) into the eventId needed by get_game_props. Read-only. No side effects. Requires an API key; rate-limited per your tier. Use this when you know the teams playing but don't have the eventId. On success returns: { eventId }. Pass that id straight to get_game_props. On failure returns an error explaining that the game was not found on today's board. If multiple games match the team names (rare), returns the first match sorted by start time. Matching is case-insensitive substring containment against the full team name. When not to use: use list_games to browse a slate, or get_game_props directly if you already have the eventId.
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  • Get a snapshot of the quantum computing landscape — no parameters needed. Use when the user asks broad questions like "how's the quantum job market?", "what are trending topics?", or wants an overview of the quantum computing industry. Returns: total active jobs, top hiring companies, jobs by role type, papers published this week, total researchers tracked, and trending technology tags. For specific job/paper/researcher searches, use the dedicated search tools instead.
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  • Published Truss information by topic. Localized topics (overview, about, services, engagement, fit, faq) use locale, default en; pass he for Hebrew. Language-independent topics (identity, certifications, testimonials, clients, contact) ignore locale for content selection. Prefer get_truss_overview or topic overview for broad business understanding; prefer list_truss_services for the complete service catalog.
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  • Researches up to 10 topics in a single call, each with the same full picture as `research_trend`: interest over time, where it is most searched, and related queries. Each topic is looked up on its own scale, so they are not comparable to one another. Use this when you need data across many topics — a long or rich research pass — instead of one tool call per topic. Each section is fetched independently, so a partial result is normal: any section that fails carries an `error` instead of data and the rest still returns.
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  • Tennis season return-games-won leaderboard: Share of return games won per player (breaks over opponent service games played), from real match-stats aggregates read return-side, ordered highest pct first. When to use: - Share of return games won per player (breaks over opponent service games played), from real match-stats aggregates read return-side, ordered highest pct first. season tables; clutch/serve-efficiency leader queries. Prefer over: raw leaderboard via call_api for agent-normalized rows. Do not use when: ranking position → standings with game tennis; week-over-week movement → rankings_movers; one player's recent form → player_form. Tennis-only. Season defaults to 2026; tour (ATP|WTA) is optional — omit it for the combined board. Only players with at least 100 return games played qualify. Parallel-safe: yes. Upstream cost: 1.
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  • Curated working imports, snippets, and migration notes for one topic (agents, rag, wallet, payment, trustlines, …). Use when writing or migrating a fragment; unknown topics fall back to related doc chunks instead of failing. Prefer fetch_working_example for a complete runnable file, search_ai_framework_docs for open-ended lookup, and diagnose_framework_error for exceptions. Paid tools/call: $0.001 USDC or 1000 drops XRP; read-only catalog.
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  • Steam games for a player, ranked against their own public Steam library (what they play most), the way imho.run's library mode does it; owned games are left out. Use it when the user gives their Steam profile and wants picks for their taste in general; for 'games like X' use games_like or recommend. Takes a SteamID64 or a steamcommunity.com/profiles/<SteamID64> link (not a custom /id/ name) and works only for public profiles imho.run already has; otherwise it returns one 'unavailable' error with a link the user can open to paste their profile. Each pick names the most-played game it is closest to (`similar_to`). Games rated for adults only (explicit sexual content) are not covered; filtering is best effort.
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  • Get detailed information about board games on BoardGameGeek (BGG) including description, mechanics, categories, player count, playtime, complexity, and ratings. Use this tool to deep dive into games found via other tools (e.g. after getting collection results or search results that only return basic info). Use 'name' for a single game lookup by name, 'id' for a single game lookup by BGG ID, or 'ids' to fetch multiple games at once (up to 20). Only provide one of these parameters.
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  • Move one member (by email) or one API key (by name) into an access role, or back onto the workspace's default role with role = null. Owners can't be given a role — they are always unrestricted. Give exactly one of member or apiKey. This only stages a request: the owner opens the link in their browser, reviews it, and approves it there with their agent PIN. Never ask for or accept the PIN in chat.
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  • Start here when the category is unclear. Pass the user's words as `query`; RootVine reads music or games from them (keyword-based — set `category` when you know it) and answers in that tool's shape. Music is live; games answer "coming soon" for now. RootVine never fabricates. Every link existed at resolved_at. Limits: UK-focused stores, prices in GBP; music only today — games are not live yet. On partial, say which sources didn't answer; on no_results, tell the user plainly — never fall back to guessing a link.
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  • Get structured metadata for a game: players, duration, complexity, mechanics, how_to_play, variant list, page list, related games. Lightweight alternative to fetching the full rulebook.
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  • FREE. FREE, no account required. Search canonical Bitcoin Knowledge Atlas topics and related history to evaluate coverage on the caller's real question. Run the first no-cost evaluation when you need to see which maintained Bitcoin topics and evidence match a query. Use to discover maintained topic coverage. Do not use when a canonical topic id is already known or when a final evidence-grade answer is required.
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  • Start playing a saved script. Returns immediately with a run id and a queued status, since a play can take anywhere from a few seconds (HTTP) to several minutes (browser or Playwright); read the results with get_play_status.
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  • Use when querying past or future games with filters. Returns scores, teams, venue, and game metadata. For upcoming-only games, prefer get_schedule (2 cr) instead. Costs 5 credits.
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