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205,112 tools. Last updated 2026-06-15 04:06

"Three.js" matching MCP tools:

  • Capture the current 3D viewport as a base-64 PNG data URL for browser-connected 3D scenes in frameworks like Three.js, A-Frame, and Babylon.js.
    MIT
  • Move the camera to focus on a specific 3D object in live scenes. Control distance and animation duration for precise viewing in Three.js, A-Frame, or Babylon.js environments.
    MIT
  • Remove a 3D object from the scene by specifying its unique identifier. This tool helps manage 3D environments by clearing unwanted objects from frameworks like Three.js, A-Frame, and Babylon.js.
    MIT
  • Add ambient, directional, point, spot, or hemisphere lighting to 3D scenes in Three.js, A-Frame, or Babylon.js with customizable color, intensity, position, and shadow options.
    MIT
  • Retrieve properties of a specific 3D scene object by its ID to enable AI agents to inspect and manipulate live 3D environments across frameworks like Three.js, A-Frame, and Babylon.js.
    MIT
  • Load a saved 3D scene from file to restore previous configurations and continue working in frameworks like Three.js, A-Frame, or Babylon.js.
    MIT

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  • Duplicate 3D objects in live scenes with optional position offsets. Use this tool to create copies of existing objects while controlling their placement in Three.js, A-Frame, or Babylon.js environments.
    MIT
  • Stop running animations on 3D objects in live scenes using the maige-3d-mcp server. Control animations across Three.js, A-Frame, and Babylon.js frameworks.
    MIT
  • Modify camera position, rotation, FOV, near/far planes, zoom, aspect ratio, and orthographic bounds in a Three.js scene. Changes are runtime-only previews, lost on page reload.
    MIT
  • Steps a physics simulation and records the position, orientation, and velocity of a specific body at each timestep. Use the output frames to animate objects in React Three Fiber.
    Apache 2.0
  • Modify renderer properties (tone mapping, exposure, color space, shadows) for runtime preview or persistent source code changes.
    MIT
  • Adjust texture properties (wrap, filter, repeat, offset) for runtime preview, with option to apply changes to source code after user confirmation.
    MIT
  • Get comprehensive properties of the object selected in the overlay: materials, geometry, transforms, textures, uniforms, and shadow settings for code modification.
    MIT
  • Connects to a remote Three.js app via URL for runtime inspection and visual debugging. Allows viewing and modifying scene properties without changing source code.
    MIT