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510,248 tools. Updated 2026-09-03 23:30

"Search for Unreal Engine or unreal-related content" matching MCP tools:

  • The current storefront/platform revenue cuts RoyalTea models — Steam, Epic Games Store (+ First Run), Apple, Google Play, console, itch.io — with exact tiers, thresholds, and the Unreal Engine royalty. Use to explain or cite what a given platform takes.
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  • Enumerate the model_ids the sealed engine exposes, with the engine sha stamped in-response. Purpose: Discover the model catalog and record the sealed engine sha alongside your inference results. Use when: You are wiring a client for the first time and need model_id values for kirk_score_book / kirk_score_book_batch calls, or you want a machine-readable catalog with attestation. Do not use when: You need per-model hyperparameter detail — those are intentionally not exposed on the customer surface. Capability class(es): C5 (engine sha attested on every response). Path fit: Validation via MCP (this tool). Production integrations run in-process under sealed-engine attestation — same binary sha as this endpoint. Contact Kavara for deployment options. Cost: 0 IU. Free tool.
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  • Browse and retrieve U.S. legislative bill data from Congress.gov. Discover bills by filtering on congress, bill type, and date range — there is no keyword search. Use 'list' to browse (requires congress, defaults to most-recently-updated first), 'get' for full bill detail (sponsor, policy area, CBO estimates, law info), or drill into a specific bill with 'actions', 'amendments', 'cosponsors', 'committees', 'subjects', 'summaries', 'text', 'titles', or 'related' (each requires congress + billType + billNumber). 'text' lists the published versions and their format URLs; 'content' then reads one version's actual text, a bounded character window at a time.
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  • Import a Revit/BIM model into the Twinmotion visualization pipeline: downloads the source file from a public URL, uploads it to an APS OSS transient bucket, and kicks off an SVF2 + thumbnail translation job. Returns the base64 URN (project_id) used by every other tm_* tool. When to use: when a user wants to prepare a Revit (.rvt), IFC (.ifc), or other BIM/CAD model for real-time visualization in Unreal Engine / Twinmotion — typically the first step before rendering stills, defining scenes, or exporting FBX/glTF/OBJ geometry for a UE import. Also use when you need thumbnails or view metadata from a source file that has not yet been translated by APS. When NOT to use: not for MEP clash review (use navisworks-mcp), not for quantity takeoff or cost estimation (use qto-mcp), not for Twinmotion presets editing — Twinmotion itself has no public REST API, so scene/material authoring must happen manually in the UE editor after FBX/USD export. APS scopes required: data:read data:write data:create bucket:read bucket:create viewables:read. Uses Model Derivative API (translation) + OSS (upload). Twinmotion has no public REST API; all automation is APS Model Derivative + manual Unreal Engine export. Rate limits: APS default ~50 req/min per app per endpoint; Model Derivative translation jobs ~60 req/min; large .rvt/.nwd/.ifc files are often multi-GB and translation can take 5–60 min — poll the manifest with exponential backoff (start 5s, cap 60s) rather than retrying this tool. Worker request ceiling is ~100MB body; extremely large files may need signed-URL upload instead. Errors: 401 = APS token failed (check APS_CLIENT_ID/APS_CLIENT_SECRET, re-auth); 403 = scope missing (bucket:create/data:write not granted — have user re-consent); 404 = file_url unreachable; 409 = bucket key collision (rare — retry, tool uses timestamp); 413/507 = file too large for worker memory (advise signed-URL upload); 422 = unsupported source format (only Autodesk-accepted types: rvt, ifc, nwd, dwg, dgn, 3dm, stp, etc.); 429 = back off 60s before retrying; 5xx = APS upstream outage, retry with backoff. Side effects: CREATES a new transient OSS bucket (scanbim-viz-<timestamp>, auto-expires in 24h), CREATES an object in OSS, STARTS a translation job consuming APS cloud credits. NOT idempotent — each call creates a new bucket + URN. Writes a row to usage_log D1 table.
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  • Render a still preview image of the model at a specified resolution by pulling the APS Model Derivative thumbnail (capped at 800x800 by the APS endpoint). Also resolves the camera_preset against model metadata to identify which 3D view it maps to, and applies any stored environment config from tm_set_environment for reference. When to use: when you need a quick visual sanity-check of an imported model (e.g. 'show me what Tower A looks like'), to preview a specific named view before committing to a full UE/Twinmotion render, or to embed a low-res preview in a chat/report. Pair with tm_list_scenes first to discover valid view names/GUIDs. When NOT to use: not for production-quality renders (APS thumbnails are low-res and raster-only; for cinematic output use Unreal Engine Movie Render Queue after FBX/USD export), not for arbitrary custom camera angles (only named views from the source file are resolvable — there is no runtime camera placement API here), not for 2D sheet exports (use tm_list_scenes to find 2D roles and fetch directly). APS scopes required: viewables:read data:read. Hits Model Derivative thumbnail + metadata endpoints only. Rate limits: APS default ~50 req/min per app per endpoint. Thumbnail endpoint is usually fast (<2s) once the model has translated; if called while status='inprogress' it returns no thumbnail. Do not loop-poll this tool — poll the manifest via tm_set_environment or tm_list_scenes instead. Errors: 401/403 = token/scope; 404 = URN not found or thumbnail not yet generated (model still translating — retry after manifest reports success); 409 = n/a; 422 = n/a; 429 = back off 30s; 5xx = APS upstream. Side effects: NONE (read-only on APS). Reads KV env_config_<urn>. Writes a row to usage_log. Idempotent.
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  • Multi-language, multi-source web search that goes beyond Anglo-centric results. Supports 15 languages (fr/de/es/it/pt/nl/ja/zh/ko/ar/ru/sv/pl/tr/en) with automatic detection. Aggregates results from Mojeek (independent search engine, multilang) and Wikipedia (native multilang API), with DDG and HN as English-language complements. Returns deduplicated results ranked by cross-engine consensus. Use when you need non-English search results, when DDG fails, or for geographically-biased queries. Phase 2 #7 of the geo/lang expansion plan. Note: Brave/Bing/Searx are blocked from DO IPs — configure AICI_RESEARCH_PROXY_URL for residential proxy.
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  • Web search for AI agents. Ranked results with page passages already extracted, plus URL to markdown.

  • Search 30,000+ decided U.S. security-clearance (DOHA) decisions: cases, outcomes, statistics, and timelines, with a citable link for every answer. CASE is the searchable public record of DOHA industrial security-clearance decisions from 1996 to the present, refreshed nightly.

  • Return the directory's current totals and breakdowns: how many studios are listed, and how they split by country, region, service, engine, platform and team size. Use for any "how many studios..." or "which country has the most..." question, and quote these figures rather than counting search results yourself — they are recomputed from the live database and the counts move.
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  • List every ranked list the directory publishes — "Overall", "3D Art in Poland", "Unreal Engine" and so on — with each list's size, URL and slug, plus the "method" string describing exactly what the order measures. Use to find the right list before calling get_ranking. Always pass the method on: these lists are ordered by size, years in business and how completely a listing is filled in, not by studio quality, and are not an endorsement.
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  • List the ProductClank content spaces you can draft into — spaces the user owns, delegates for, or manages that have their content engine turned on. Returns { space_id, name }. Call this first to resolve the space_id for write_content_candidates, and confirm the target space with the user.
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  • Rig a 3D model: generate a skeleton and skin weights for an existing GLB so it can be animated. Accepts a URL or base64-encoded GLB in `model`. The job result is a downloadable `model_url` for the rigged GLB. rig_type selects the skeleton prior - general (default, any asset), humanoid (anime-style characters), game (classic game-character rigs), or the pinned humanoid templates for two-armed, two-legged characters: humanoid_template (standard 22-joint skeleton with named joints, required for animating from the preset library) and humanoid_template_hands (52 joints, five fingers per hand). joint_naming relabels the identified joints to a convention - smpl (default), mixamo, humanik, unreal, godot, rigify, or vroid - without changing the skeleton. Credits are charged only on success. Rigging is non-destructive to geometry but replaces any prior skeleton, so animations made against an old rig no longer apply. Requires an API key (user scope). Returns 202 with a job id immediately; poll `getApiJob` (pass `wait: 30`) until status is succeeded, then read its `result` field, which is exactly the response documented for this operation. Each account may have up to 50 generations queued or running at once; beyond that submissions return 429 (PENDING_JOBS_LIMIT) - wait for jobs to finish. Credits: This endpoint consumes 1 credits per call.
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  • Ranked related listings with per-item reasons. Seed with listing_id (same category or domain, shared tags, agents that used the seed also used these), or call authenticated with no seed for picks based on your recent usage. Not a keyword search: use search_catalog for that.
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  • Enumerate doc paths in a category/namespace. Use to discover what exists before calling `get_document` or a targeted `grep_docs`. NOT a content search — use `semantic_search` for behavior/concept lookups or `grep_docs` for token lookups. Returns `{path, title, chunks}[]`.
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  • Search the web for any topic and get clean, ready-to-use content. Best for: Finding current information, news, facts, people, companies, or answering questions about any topic. Returns: Clean text content from top search results. Query tips: describe the ideal page, not keywords. "blog post comparing React and Vue performance" not "React vs Vue". Use category:people / category:company to search through Linkedin profiles / companies respectively. If highlights are insufficient, follow up with web_fetch_exa on the best URLs.
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  • Search the datasheet corpus; returns hit records (metadata + snippet, each with an opaque `ref`). Pass a ref list to `get_segments` for full content. If you already know the part number(s), prefer `lookup` — it fuses this search with `get_segments` in one call and groups full content per part. Use `search` when the part is unknown, or to triage snippets before pulling full content. For part-specific queries, pass scope='device:<MPN>' (e.g. scope='device:NE5532') to restrict hits to that part and avoid cross-part contamination.
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  • Configure the visualization environment (weather, time-of-day, surround context) for a previously imported model. Validates the model exists via APS Model Derivative manifest, then stores the environment config in KV (24h TTL) so tm_render_image and tm_export_video can apply it. When to use: after tm_import_rvt completes and the manifest status is 'success' (or in-progress if you just want to pre-stage config), when the user wants to set scene context — e.g. 'render the tower at 17:00 in an urban setting with clear weather' — before generating images or video walkthroughs. Typical step 2 in the Twinmotion flow. When NOT to use: not for editing geometry, materials, or UE post-process volumes (those live in the Unreal Engine editor after FBX/USD import — Twinmotion has no public REST API). Do not call before tm_import_rvt — there is no URN to attach config to. APS scopes required: viewables:read data:read (manifest + metadata fetch only — read-only for this tool). No bucket or write scopes needed. Rate limits: APS default ~50 req/min per app per endpoint; manifest/metadata are cheap but polling-heavy if the model is still translating — prefer a single call per user intent, not a status-poll loop. KV writes are effectively unlimited at this scale. Errors: 401 = APS token expired/invalid; 403 = viewables:read not granted; 404 = URN unknown to APS (wrong project_id, or translation never started); 409 = n/a; 422 = n/a; 429 = back off 30s; 5xx = APS Model Derivative outage. Side effects: WRITES the env config to KV under key env_config_<urn> (TTL 86400s). Idempotent — calling again overwrites the prior config. Writes a row to usage_log.
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  • Prepare a model for an animated walkthrough / video export by verifying the manifest is complete, then starting a secondary Model Derivative job that produces OBJ geometry (suitable for ingestion into offline rendering pipelines, Blender, or Unreal Engine). Also returns the list of available named views so the operator can stitch them into a camera path. Does NOT itself produce an mp4 — video encoding happens in the downstream UE/Twinmotion pipeline. When to use: when a user wants a walkthrough/flythrough video of a BIM model (e.g. 'make a 30-second tour of Tower A') — this tool gets the geometry into a UE-ingestible form (.obj, plus suggests FBX/glTF/USD naming like TowerA_walkthrough.fbx for the exported asset) and enumerates named views to guide camera path authoring. When NOT to use: not to actually encode video (no runtime renderer in this worker — output must be finished in Unreal/Twinmotion/Blender), not before tm_import_rvt, not if the manifest is still 'inprogress' (the tool will short-circuit and return status='pending'). Not for still images (use tm_render_image) or clash animations (use navisworks-mcp). APS scopes required: data:read data:write viewables:read. Write scopes are needed because this kicks off a new Model Derivative translation job (OBJ + thumbnail). Rate limits: APS default ~50 req/min; Model Derivative translation jobs ~60 req/min. OBJ derivatives of large BIM models can be multi-GB and take 10–45 min — rely on manifest polling with exponential backoff, not re-calling this tool. Errors: 401/403 = token/scope (data:write commonly missing); 404 = URN not found; 409 = OBJ derivative already queued (treat as success); 422 = input format does not support OBJ output (some IFC variants / proprietary formats — fall back to FBX/glTF via a different derivative format); 429 = back off 60s; 5xx = APS upstream. Side effects: STARTS a new translation job on an existing URN (consumes APS cloud credits). Writes usage_log. NOT idempotent per-call (each call creates a new job record), but APS will dedupe identical output requests internally if manifest already contains the derivative.
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  • SEO keyword research from a seed keyword or topic. Uses Google Suggest (public, keyless) to discover related queries at 2 expansion levels, then clusters them by intent: informational / commercial / transactional / navigational — via heuristic pattern matching. Search volume is bucketed (very_high / high / medium / low / very_low) and clearly labelled as ESTIMATED — no fabricated precise numbers. Returns all keywords, intent clusters, quality scores (0-100), and top 10 opportunities. Supports country (gl) and language (hl) targeting. 100% keyless. Cache TTL 6h. ICP: SEO managers, content strategists, SaaS founders, agency teams.
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  • SEO keyword research from a seed keyword or topic. Uses Google Suggest (public, keyless) to discover related queries at 2 expansion levels, then clusters them by intent: informational / commercial / transactional / navigational — via heuristic pattern matching. Search volume is bucketed (very_high / high / medium / low / very_low) and clearly labelled as ESTIMATED — no fabricated precise numbers. Returns all keywords, intent clusters, quality scores (0-100), and top 10 opportunities. Supports country (gl) and language (hl) targeting. 100% keyless. Cache TTL 6h. ICP: SEO managers, content strategists, SaaS founders, agency teams.
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  • The FULL ReefAPI catalog — EVERY engine with its one-line title, grouped by category. This is the whole menu (≈ a few thousand tokens); SCAN IT AND PICK THE BEST ENGINE YOURSELF. You are an LLM, so you match the user's intent semantically — across ANY language, typo, or phrasing — far better than a keyword search can. Use this whenever search_engines didn't surface the right engine (or to be sure you didn't miss a better one). After you pick: get_engine_schema(engine) -> get_action_schema -> call_engine.
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  • Fetch the full markdown content of a specific documentation page from BlockRazor. Use this when you have a page URL and want to read its content. Accepts full URLs (e.g. https://docs.blockrazor.io//getting-started). Since `searchDocumentation` returns partial content, use `getPage` to retrieve the complete page when you need more details. The content includes links you can follow to navigate to related pages.
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