Eject OCTAVE content into multiple formats and projection modes, generate templates from schema, or extract specific sections for validation and grammar compilation.
Validates OCTAVE content against a schema, providing canonical output and repair suggestions. Supports configurable strictness profiles and optional auto-repairs.
Generate a melody by walking up or down a scale stepwise, producing coherent yet unpredictable sequences. Adjust step size, direction bias, rests, and note durations.
MCP server for deterministic document infrastructure, enabling canonical normalization, schema validation, and grammar compilation for structured AI artifacts.
Fix out-of-range MIDI notes by clamping or octave-wrapping them to a specified pitch range, preserving musical relationships for instrument playability.
Create a sustained drone chord (bordun) as a textural layer for ambient and folk music. Customize root, intervals, octave, duration, and retrigger pattern to build harmonic foundations.
Divide every note in a region into N equal sub-notes to create rhythmic fragmentation and faster passages. Customize pitch and velocity patterns for musical variation.
Clone a track with full duplication of notes, regions, and structure. Optionally transpose, scale velocity, or shift timing to create doubling, octave layers, or harmonies.
Double a melody at a chosen interval to thicken or harmonize it, with diatonic transposition and optional separate-track output for layered instruments.
Repeat existing MIDI notes in a region multiple times, applying per-repeat transposition, velocity decay, and time gaps to build sequences, ostinatos, and motivic patterns.
Generate a melody using a Markov chain over scale-degree intervals, capturing interval-to-interval stylistic tendencies. Supports custom transition weights for genre-specific melodic patterns.
Create chord pads with smooth voice leading, minimizing jumps between chords by re-voicing each chord to keep individual voices moving as little as possible.
Generate melodic lines from any scale using contour-guided random selection. Specify contour shape, rhythm, key, and octave to create melodies directly in openDAW tracks.
Create musical variations from a source note region using transformations such as transpose, invert, reverse, augment, and diminish, with each variation placed in a new region on the target track.