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650,501 tools. Updated 2026-10-13 23:36

"Blender Scene Generation and Importing into Unreal Engine" matching MCP tools:

  • Configure TouchDesigner to send OSC to Synesthesia or Unreal Engine using preset address maps, ports, and control channels. Choose the target app and customize controls as needed.
    MIT
  • Run long Blender Python scripts asynchronously, returning a job ID for status polling or cancellation. Use for fluid baking, rigid body simulations, or heavy scene generation without blocking.
    MIT
  • Import a Blender scene or exported model into TouchDesigner with a complete render scaffold: geometry, PBR material, lights, camera, and Render TOP output.
    MIT
  • Retrieve complete Blender scene details: object hierarchy, type counts, frame range, fps, and active render engine.
    MIT

Matching MCP Servers

  • A
    license
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    quality
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    maintenance
    An MCP server that gives AI agents broad control over Unreal Engine 5.7, enabling actor/asset/level management, Blueprint and material creation, screenshots, automation, and arbitrary editor Python execution.
    35
    MIT

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  • Creates an Unreal Engine Live Link, OSC, and NDI handoff scaffold with subject maps, event queue, and setup warnings to connect TouchDesigner to Unreal Engine.
    MIT
  • Retrieve detailed information about the current Blender scene including objects, materials, and settings to analyze or document your 3D project.
    MIT
  • Retrieve detailed information about a specific object in a Blender scene to analyze its properties and structure.
    MIT
  • Retrieve high-level project overview including scene statistics, render engine config, world environment, timeline/FPS, Blender version, and memory usage.
    MIT
  • Export named Blender objects to a new, verified STL for slicing. Applies modifiers, writes world-space geometry without changing the scene, and reports triangle count and bounding-box dimensions.
    GPL 2.0
  • Inspect a Blender scene without rendering to check cameras, frame range, resolution, engine, objects, lights, materials, animation, and missing linked files before rendering. Returns scene_id for reuse.
    MIT
  • List Blender scene objects with filters for type, collection, selection, visibility, or name pattern. Returns name and type to understand scene contents.
    MIT
  • Get a full summary of objects in a Blender scene, including names, types, dimensions, and vertex counts, to assess geometry for 3D printing.
    MIT
  • Check Blender and add-on versions, open file, scene object count, and server toolset compatibility before other calls. Reports stale server/add-on handlers and Blender install path when unreachable.
    MIT
  • Lists all Unreal Engine installations on the machine, searching common directories and the Epic Games Launcher. Use this tool to identify available engine versions before opening a project.
    MIT