Retrieve and read C# script files from Unity projects using a direct path input, facilitating script access and management for efficient development workflows.
Analyze and debug errors in code by providing error messages and code snippets. Supports multiple programming languages for accurate problem resolution.
Installs or updates Unity MCP bridge scripts in a Unity project, enabling direct interaction with Unity assets and scripts, even without an active Unity server.
A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.
A server that connects Unity with local large language models through Ollama, enabling developers to automate workflows, manipulate assets, and control the Unity Editor programmatically without relying on cloud-based LLMs.