Skip to main content
Glama
604,989 tools. Updated 2026-09-23 21:57

"Assistance with Developing Unity Games in C# and Debugging Code" matching MCP tools:

Matching MCP Servers

Matching MCP Connectors

  • Riot Games API MCP.

  • Build, publish and update browser games with saves, leaderboards and realtime multiplayer built in.

  • Execute Python or C++ code snippets in isolated Docker containers with no network access, memory cap, and read-only filesystem. Returns output, status, and duration for safe code testing and verification.
    MIT
  • Initializes a Cheat Engine Mono data collector to prepare for analyzing Unity or Mono game objects. Call after attaching to the process and before enumerating classes.
    MIT
  • Browse and search pre-built C# code templates for Civil 3D automation. Retrieve full skills to adapt and execute for design tasks.
    MIT
  • Cross-checks Unity C# code against Wwise events to identify missing or unused events, ensuring consistency between code and Wwise project.
    MIT
  • Search past Claude Code conversations to recall decisions, plans, code discussions, and debugging sessions using full-text search across all sessions.
    MIT
  • Execute C# code in Unity Editor instantly via Roslyn, bypassing recompilation. Restricts access to file, network, and process APIs, and auto-wraps bare statements for quick iteration.
    MIT
  • Expands TypeScript macros and @derive decorators to show generated code with diagnostics for debugging and understanding transformations.
    MIT
  • Evaluate C/C++ expressions during debugging to inspect variables, call functions, and analyze program state within the LLDB debugger context.
    Apache 2.0
  • Update or create C# script files in Unity with automatic AssetDatabase.Refresh and compilation error reporting. Read existing scripts first using the script-read tool to avoid overwrites.
    Apache 2.0