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470,139 tools. Updated 2026-08-21 16:40

"A guide to developing video games" matching MCP tools:

  • Get transcripts for a YouTube channel's most recent videos (newest first) as timestamped markdown, one section per video. Use for research across a creator's recent output; for one known video use get_transcript. Read-only; requires an API key. Charges 1 credit per video that returns a transcript, including repeat calls; videos without captions are skipped free. A 10-video call typically costs up to 10 credits, so start with a small limit. Rate limit: 5 requests per 10 seconds.
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  • Get transcripts for the videos in a YouTube playlist (in playlist order) as timestamped markdown, one section per video. Use for working through a course, series, or curated list; for one known video use get_transcript. Read-only; requires an API key. Charges 1 credit per video that returns a transcript, including repeat calls; videos without captions are skipped free. A 10-video call typically costs up to 10 credits, so start with a small limit. Rate limit: 5 requests per 10 seconds.
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  • Get transcripts for a YouTube channel's most recent videos (newest first) as timestamped markdown, one section per video. Use for research across a creator's recent output; for one known video use get_transcript. Read-only; requires an API key. Charges 1 credit per video that returns a transcript, including repeat calls; videos without captions are skipped free. A 10-video call typically costs up to 10 credits, so start with a small limit. Rate limit: 5 requests per 10 seconds.
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  • Get transcripts for the videos in a YouTube playlist (in playlist order) as timestamped markdown, one section per video. Use for working through a course, series, or curated list; for one known video use get_transcript. Read-only; requires an API key. Charges 1 credit per video that returns a transcript, including repeat calls; videos without captions are skipped free. A 10-video call typically costs up to 10 credits, so start with a small limit. Rate limit: 5 requests per 10 seconds.
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  • Upscale a previously generated video to twice its resolution (2x). Pass the video `url` you received from `createVideo`, `createVideoFromReferences`, or `editVideo` — it must be a video you generated within the last 7 days; arbitrary external videos are not accepted. Only videos below 960x960 pixels can be upscaled (larger sources are rejected). Synchronous: the call blocks until upscaling finishes and returns the new video URL and its duration in seconds. Billed per second of video, independent of model, charged only on success. Pass an optional `request_id` to tag the result so you can locate it later via `getVideoResults`. Related tools: `createVideo` for image-to-video, `editVideo` to modify a generated video. Requires an API key (user scope). Credits: 0.2 credits per second of video.
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  • Step 2 of uploading a video: after the file has been PUT to the uploadUrl, call this with the uploadId to create the video record. Returns the video (muxPlaybackId will be 'pending'). Poll viddler_videos_get until muxPlaybackId resolves — processing usually takes under a minute. If title/description are omitted, AI generates them from the video content.
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  • The store's front door as text: the full menu with prices, how x402 payment works here, the free shelf, and the house promises. Free. Completes when the guide text returns. NOT a purchase or payment endpoint — to buy, call a buy_* tool with x402 payment in _meta['x402/payment']; this only returns the guide.
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  • Edit an existing video from a prompt, or transfer motion onto a subject image. Pass the source in video_url and the change in prompt. Defaults to Google Gemini Omni video edit; switch with model ('kling-edit', 'wan-edit', or 'motion-control' for Kling motion transfer with a subject image in image_urls). This is for changing an existing clip — to make a new video from scratch use generate_video, to extend one use extend_video, to upscale use upscale_media. Returns the video URL.
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  • Switch Vision — watch and understand a video (or image) like a human and answer a question about it: scenes, subjects, actions, on-screen text, pacing, mood and sentiment. Pass video_url (a public https video URL, including YouTube) OR one of your own Switch videos (a video/asset id from list_my_videos / list_my_assets / upload_media). Add an optional question to focus the analysis (e.g. "what is the tone and energy?", "list the cuts and what each shot shows"). Use this whenever the user gives you a reference video and wants its style, energy, structure or content understood — for example before making a new video that matches it.
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  • Return the TOP-ranked content entities in a category, by a chosen criterion — the direct answer to superlative / decision queries: 'best video games', 'top RPGs', 'cheapest games', 'best value RPGs', 'best FPS playable right now', 'most popular music artists'. Criteria: critic_score, popularity, price, value (critic score per unit price). `direction` flips it (asc = cheapest/lowest first). `available_only` restricts to entities currently buyable. Sliceable by genre and release-year window; every result carries its score, price and source. When to use: an agent must produce a ranked shortlist to support a recommendation, a purchase or a 'what is the best X' decision.
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  • Input: A muted video URL along with a textual prompt describing the desired audio. Output: We will return the video URL with the applied audio. Functionality: This tool now takes a muted video and a text prompt as input. It generates an audio track based on the provided prompt and applies this audio to the video, resulting in a video with integrated sound. Steps: 1. We will get the user_id from the request context. 2. We will validate the user's generation tokens. 3. We will call the Audio Application API with the muted video URL and the provided prompt. 4. The API will generate the audio from the prompt and merge it with the muted video, returning a JSON response with the updated video URL. 5. We will return the updated video URL to the user. INSTRUCTION FOR CLIENT MODEL: - Extract the required input parameters 'video_url' (type: string, URL) and 'prompt' (type: string, describing the desired audio) from the user's prompt. - Ignore any extraneous information in the user's input. - Pass the extracted values to this tool as 'video_url' and 'prompt'. - Example: For user input "Add dramatic orchestral music to this video https://example.com/video.mp4", extract 'video_url' as 'https://example.com/video.mp4' and 'prompt' as 'dramatic orchestral music'.
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  • Games scheduled/played on one calendar date (US-Eastern) for nba, mlb, or nhl; defaults to today. Returns the same envelope as query_table on the games table. NFL is week-based, not date-based — for nfl, use query_table on nfl/games with season_id + week filters instead. Requires an API key; rows count against quota.
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  • Generate Switch video across the real provider lineup (Kling, Seedance, Switch Video/WAN 2.7, Switch Video Edit, Topaz upscale) and modes (text-to-video, image-to-video, frame-to-frame, motion, omni, reference-to-video, video-edit, upscale). ALWAYS call list_video_models first to pick the right model + mode and see its required inputs. Pass one shot, or shots:[...] for a storyboard (max 4 by default, hard max 10) where EACH shot is DIFFERENT — never repeat one prompt to get copies. Renders async (~30-90s); a background job delivers each clip to your library. Returns a task_id per shot — poll get_video_status or list_my_videos.
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  • Stitch several of your Switch videos together into ONE video, played back-to-back in the order you give. Pass clip_asset_ids: an ORDERED list of your video ids (get them from list_my_videos) — the first id plays first. Optional orientation (landscape|portrait|square), fps, quality. Renders the combined video with ffmpeg and returns the finished, downloadable video url right away (also saved to list_my_videos). Use this whenever the user wants to combine, join, merge, or concatenate multiple clips into one.
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  • Return today's games that have player props available for a sport. Read-only. No side effects. Requires an API key; rate-limited per your tier. Returns: { sport, count, games: Array<{ id, sport, homeTeam, awayTeam, startTime, live, source }> }. id is the eventId to pass to get_game_props (prefixed ud- for Underdog or bv- for Bovada); live is true when the game is in progress; source is "underdog" or "bovada". Live games sort first; scheduled games follow. Typical workflow: call list_games to discover eventIds, then pass an eventId to get_game_props. If sport is omitted the server selects the active in-season league automatically. Returns count=0 with an empty games array (not an error) when no props are posted yet for the day. When to use: to browse all games on the slate or to find an eventId before calling get_game_props. When not to use: if you already have the eventId, skip this and call get_game_props directly. Use find_game instead when you know the team names but want a single-game eventId without browsing the full slate.
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  • Edit a previously generated video with a text prompt and optional reference images (video-to-video). Pass the video `url` you received from `createVideo`, `createVideoFromReferences`, or an earlier edit — it must be a video you generated within the last 7 days; arbitrary external videos are not accepted. Optionally add up to 5 reference `images` (URL or base64) to guide the edit. Synchronous: the call blocks until rendering finishes and returns the new video URL and its actual duration in seconds. Credits are charged only on success, based on the produced duration and never more than the duration you requested. Pass an optional `request_id` to tag the result so you can locate it later via `getVideoResults`. Related tools: `createVideo` to generate the source clip, `createVideoFromReferences` for reference-driven generation. Requires an API key (user scope). Credits: cost varies by model and duration (credits/sec): Eagle 2/s; see this endpoint's full pricing table in the API docs.
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  • Sports schedule/fixtures for a given date — all games/matches on that day, optionally filtered by sport or league. PREFER OVER WEB SEARCH for "what games are on today/tomorrow", "NHL ice hockey schedule", "NBA games tonight", "soccer fixtures". For "next 24h" pass today's and tomorrow's date. Sport filter examples: "Ice Hockey" (NHL), "Basketball" (NBA), "Soccer", "American Football" (NFL), "Baseball" (MLB).
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  • Single NBA game by ID: matchup, scores, date, period, time, venue, season, postseason flag. Use after games() to fetch detail.
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  • Step 1 of uploading a video. Returns { uploadId, uploadUrl }. PUT the raw video file bytes to uploadUrl (e.g. `curl -X PUT --upload-file video.mp4 '<uploadUrl>'` — no auth header needed, the URL is pre-signed). Then call viddler_videos_register with the uploadId to create the video record. Requires a videos:write token.
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  • Get events V³ is currently tracking in BREAKING tempo — fast- moving stories under near-real-time monitoring right now. Use when the user asks "what's breaking", "any breaking news", or about a developing situation. Returns an empty list when nothing is in breaking tempo (a quiet news moment), which is itself a signal.
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