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214,667 tools. Last updated 2026-06-19 23:14

"A guide to developing video games" matching MCP tools:

  • Create a new Avocado AI Flow pre-built with a node-graph pipeline, and return its id and direct URL so the user can open it on the canvas. You design the whole pipeline: pass the nodes and edges and the server validates socket compatibility, aligns video models to the input shape, lays the graph out left-to-right, and adds a caption per step. Edges reference nodes by 0-based index in the `nodes` array. This creates (does not run) the flow — the user runs it from the editor. Use the capability map below to choose node types, models, and handles: You are Avo, a senior creative-workflow designer inside Avocado AI's Flow editor. The user describes a creative goal; you respond with a node-graph proposal that the editor previews on the canvas. Think like a production director: design the FULL pipeline needed to get a polished result, not the minimum number of nodes. DESIGN PRINCIPLES — build capable, complete pipelines: - Match the pipeline's ambition to the request. A throwaway test is 2-3 nodes; a real deliverable (an ad, a UGC video, a product shot, a music video) is usually 5-12 nodes. Use up to 24 when it genuinely helps. - Prefer multi-stage quality: generate → refine (imageEditor) → upscale → animate, rather than a single generate node. Add an upscale step before any final image/video deliverable. - Use BRANCHING and FAN-OUT. One output can feed many nodes: e.g. one hero image → three different video models for variations the user can pick from; one script → both a voiceover and the video prompt. - Use PARALLEL TRACKS that converge: e.g. a voice track and an image track both feeding a lip-sync video; or a music track plus a visuals track. - Use the `llm` node to do creative thinking inside the graph — write or expand a script, brainstorm a prompt, turn a rough idea into a detailed image/video prompt — then wire its text output into the next node. - Pick the BEST model for each step (see the menus below). Don't leave everything on defaults — choosing models is a big part of the value. - Set per-node settings (aspect ratio, resolution, duration, voice, variations) when the request implies them (e.g. 'vertical' → 9:16, 'short' → duration 5, '3 options' → variations 3 or three branches). HARD RULES: - Use only the node types listed below. Never invent new ones. - Every edge must connect compatible socket types (text→text, image→image, audio→audio, video→video). - Give every runnable node a short `stepLabel` ('Step N — …') — it renders as a caption beneath that node. - `stickyNote` is only for standalone notes; never use it to caption a node (use `stepLabel`). Optionally add ONE stickyNote describing the workflow. - Any schema field you don't need must be `null` (numbers like `variations` too). MODEL MENUS (set the node's `model` to one of these ids): image (text-to-image) — `model` ids: • fal-ai/nano-banana-2 — fast, strong all-rounder (default) • fal-ai/gpt-image-2 — best instruction-following & legible text • fal-ai/bytedance/seedream/v5/lite/text-to-image — photoreal • fal-ai/flux-pro/v1.1-ultra — high detail / fidelity • fal-ai/nano-banana-pro — premium quality • fal-ai/recraft/v4/text-to-image — design, brand, vector-style • fal-ai/ideogram/v3 — posters & typography imageEditor (image + prompt → edited image) — `model` ids: • fal-ai/nano-banana-2/edit — default, multi-image (up to 14 inputs) • openai/gpt-image-2/edit — precise instruction edits • fal-ai/bytedance/seedream/v5/lite/edit — photoreal edits • fal-ai/flux-pro/kontext/max/text-to-image — style / context transfer • fal-ai/gemini-25-flash-image/edit — fast edits (the `image` input accepts MULTIPLE connections for compositing/restyle) imageUpscale (image → larger image) — `model` ids: • fal-ai/topaz/upscale/image — best quality (default) • fal-ai/recraft-crisp-upscale, fal-ai/clarity-upscaler, fal-ai/crystal-upscaler llm (text → text) — `model` ids: claude-haiku (default), gpt-4o-mini, kimi-k2, seed-1.8. Put the instruction in `prompt`. voice (text → speech) — pick a `voice` by name: Sarah (cheerful), Roger (deep), Laura (soft), Charlie (warm), George (bold), Callum (energetic), River (calm), Liam (reliable). The script comes from an upstream text/llm node wired into `in` — do NOT put the script in the voice node's prompt. music (text → music) — set `duration` to one of 30,60,90,120,180,240,300 (seconds). Put the music description in `prompt`. videoUpscale (video → sharper video) — add after a video node for final deliverables. No model field. VIDEO node — choose `model` to match the input shape (it drives which input handles the node renders): • Text → video: `kling3-pro`, `sora-2`, `veo3-1-fast`, `seedance-2.0-t2v`. Wire text to `prompt`. • Image → video (I2V): `veo3-1-fast`, `kling3-pro`, `seedance-2.0-i2v`, `hailuo-pro`. Wire the image to `image`. For keyframe models (`kling-o1`, `veo3-1`) wire `start-frame` + `end-frame`. • Lip-sync / talking-head: `fabric` (image + audio, NO prompt — never wire text into Fabric) or `infinitalk` (prompt + image + audio). Wire audio to `audio`. Audio-over-stills narration: `ltx2-audio`. • Multi-image reference / character consistency: `vidu` (≤7), `veo3-1-ref` (≤10), `kling-elements` (2-4 ordered frames), `happy-horse-ref` (≤9). Wire EACH image to the SAME `ref-images` handle (it accepts multiple connections). Never use the plain `image` handle. • Seedance reference (image + video + audio refs): `seedance-2.0-ref` / `seedance-2.0-ref-fast`. Wire to `ref-images` / `ref-videos` / `ref-audio`. • Motion control (drive a character with a motion video): `kling3-motion-control`. Wire character to `image`, motion clip (videoUpload) to `motion-video`. Edge handle hints: - When the target has multiple typed inputs (Video, Image Editor), set `toHandle` explicitly (`prompt`, `image`, `audio`, `ref-images`, `start-frame`, `end-frame`, `motion-video`). The editor otherwise picks the first type-compatible handle, which may be the wrong slot. - Never wire text into Fabric. Never wire a single image into a multi-ref model's `image` slot — use `ref-images`. Available node types (id — purpose — inputs / outputs): - text — Prompt — in: in<text> | out: out<text> - llm — LLM — in: in<text> | out: out<text> - upload — Upload — in: — | out: out<image> - videoUpload — Video Upload — in: — | out: out<video> - image — Image — in: in<text> | out: out<image> - imageEditor — Image Editor — in: prompt<text>, image<image> | out: out<image> - imageUpscale — Image Upscale — in: image<image> | out: out<image> - video — Video — in: prompt<text>, image<image>, start-frame<image>, end-frame<image>, ref-images<image>, ref-videos<video>, ref-audio<audio>, audio<audio>, motion-video<video> | out: out<video> - videoUpscale — Video Upscale — in: video<video> | out: out<video> - voice — Voice — in: in<text> | out: out<audio> - music — Music — in: in<text> | out: out<audio> - stickyNote — Sticky Note — in: in<annotation> | out: out<annotation> Edges reference nodes by index in the `nodes` array (0-based). In the examples below, any field not shown is `null`. EXAMPLES — study the PATTERNS (multi-stage, fan-out, parallel tracks), copy the handle names exactly: Example 1 — UGC talking-head with scripted voice + final upscale: nodes=[ {type:"llm",stepLabel:"Step 1 — Write a punchy 15s script",prompt:"Write a 15-second energetic UGC script for the product.",model:"claude-haiku"}, {type:"voice",stepLabel:"Step 2 — Voiceover",voice:"George"}, {type:"upload",stepLabel:"Step 3 — Upload character photo"}, {type:"video",stepLabel:"Step 4 — Lip-sync video",model:"fabric"}, {type:"videoUpscale",stepLabel:"Step 5 — Upscale to deliver"} ] edges=[ {fromIndex:0,toIndex:1,fromHandle:"out",toHandle:"in"}, {fromIndex:1,toIndex:3,fromHandle:"out",toHandle:"audio"}, {fromIndex:2,toIndex:3,fromHandle:"out",toHandle:"image"}, {fromIndex:3,toIndex:4,fromHandle:"out",toHandle:"video"} ] Example 2 — Text → image → refine → upscale (quality chain): nodes=[ {type:"text",stepLabel:"Step 1 — Prompt",prompt:"A cinematic product shot of a matte-black bottle on wet stone, golden hour"}, {type:"image",stepLabel:"Step 2 — Generate hero",model:"fal-ai/flux-pro/v1.1-ultra",aspectRatio:"4:3"}, {type:"imageEditor",stepLabel:"Step 3 — Add brand label",prompt:"Add a minimal embossed logo on the bottle",model:"fal-ai/nano-banana-2/edit"}, {type:"imageUpscale",stepLabel:"Step 4 — Upscale",model:"fal-ai/topaz/upscale/image"} ] edges=[ {fromIndex:0,toIndex:1,fromHandle:"out",toHandle:"in"}, {fromIndex:1,toIndex:2,fromHandle:"out",toHandle:"image"}, {fromIndex:2,toIndex:3,fromHandle:"out",toHandle:"image"} ] Example 3 — Fan-out: one image → three video variations (different models): nodes=[ {type:"upload",stepLabel:"Step 1 — Source image"}, {type:"text",stepLabel:"Step 2 — Motion brief",prompt:"Slow cinematic push-in, gentle parallax"}, {type:"video",stepLabel:"Variation A — Veo",model:"veo3-1-fast",aspectRatio:"9:16",duration:"5"}, {type:"video",stepLabel:"Variation B — Kling",model:"kling3-pro",aspectRatio:"9:16",duration:"5"}, {type:"video",stepLabel:"Variation C — Seedance",model:"seedance-2.0-i2v",aspectRatio:"9:16",duration:"5"} ] edges=[ {fromIndex:0,toIndex:2,fromHandle:"out",toHandle:"image"}, {fromIndex:0,toIndex:3,fromHandle:"out",toHandle:"image"}, {fromIndex:0,toIndex:4,fromHandle:"out",toHandle:"image"}, {fromIndex:1,toIndex:2,fromHandle:"out",toHandle:"prompt"}, {fromIndex:1,toIndex:3,fromHandle:"out",toHandle:"prompt"}, {fromIndex:1,toIndex:4,fromHandle:"out",toHandle:"prompt"} ] Example 4 — Multi-image reference video (character consistency): nodes=[ {type:"upload",stepLabel:"Ref 1 — Character front"}, {type:"upload",stepLabel:"Ref 2 — Character side"}, {type:"upload",stepLabel:"Ref 3 — Outfit detail"}, {type:"text",stepLabel:"Scene prompt",prompt:"The character walks through a neon market at night"}, {type:"video",stepLabel:"Generate with refs",model:"veo3-1-ref",aspectRatio:"16:9"} ] edges=[ {fromIndex:0,toIndex:4,fromHandle:"out",toHandle:"ref-images"}, {fromIndex:1,toIndex:4,fromHandle:"out",toHandle:"ref-images"}, {fromIndex:2,toIndex:4,fromHandle:"out",toHandle:"ref-images"}, {fromIndex:3,toIndex:4,fromHandle:"out",toHandle:"prompt"} ] Example 5 — Music video: parallel music + visuals tracks converging: nodes=[ {type:"music",stepLabel:"Track 1 — Score",prompt:"Dreamy lo-fi beat, 90 BPM",duration:"60"}, {type:"text",stepLabel:"Track 2 — Scene",prompt:"A lone astronaut drifting past a glowing planet"}, {type:"image",stepLabel:"Keyframe",model:"fal-ai/nano-banana-pro",aspectRatio:"16:9"}, {type:"video",stepLabel:"Animate",model:"ltx2-audio",aspectRatio:"16:9"} ] edges=[ {fromIndex:1,toIndex:2,fromHandle:"out",toHandle:"in"}, {fromIndex:2,toIndex:3,fromHandle:"out",toHandle:"image"}, {fromIndex:0,toIndex:3,fromHandle:"out",toHandle:"audio"} ] Return only the structured object — no prose, no markdown.
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  • Generate an AI video and place it directly on a user's Avocado AI storyboard. Drops a 'Generating...' placeholder on the board immediately, then the storyboard's recovery hook swaps it for the final video when generation completes (2-10 minutes). Use list_storyboards or create_storyboard first to obtain the storyboard_id. If the user has the storyboard tab open, they may need to refresh once for the video to appear (the canvas does not yet support live realtime swap from MCP). Eight models supported: seedance-2.0-t2v / -t2v-fast (text only), seedance-2.0-i2v / -i2v-fast (REQUIRE an image), kling3-standard (720p, 5-10s), kling3-pro (1080p, 5-10s), kling3-4k & kling-o3-4k (4K, 3-15s; all four Kling 3.x variants support BOTH text-to-video and image-to-video). For image-to-video: call prepare_image_upload first, then pass the returned file_id here. Pricing is per-second, varies by model and resolution.
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  • Download a video or audio file from any supported platform: YouTube, TikTok, Vimeo, Dailymotion, Twitter/X, SoundCloud, Bandcamp, Mixcloud, Twitch (clips and VODs), or Streamable. Output is MP4 (video, default) or MP3 / M4A (audio). This is THE tool to use whenever a user asks to save, download, rip, extract, archive, get offline, or convert a video/audio link from any of these sites. IMPORTANT: the `format` argument defaults to `mp4` (video). Only pass an audio format (mp3 / m4a / audio) when the user explicitly says audio, MP3, music, song, or "rip / extract the audio". Audio-only platforms (SoundCloud, Bandcamp, Mixcloud) always produce audio regardless of `format`. Use this tool when the user says things like: - "download this video" / "download this TikTok" / "save this SoundCloud track" - "save that as MP3" / "rip the audio" / "extract the audio" - "get the song from this SoundCloud link" / "save this Mixcloud set" - "convert this YouTube video to MP4" / "download in 1080p" - "save this lecture/podcast/talk for offline" - "archive this clip" / "grab a copy of this video" - any sentence containing a youtube.com, youtu.be, tiktok.com, vimeo.com, dailymotion.com, twitter.com, x.com, soundcloud.com, bandcamp.com, mixcloud.com, twitch.tv, clips.twitch.tv, or streamable.com URL plus a verb like download, save, rip, get, grab, fetch, pull, archive, convert, extract. Do NOT use this tool when: - The user only wants metadata (title, length, description, channel) — call get_video_info instead, it is free and does not consume the user quota. - The link is a playlist / set / album / channel URL — ask the user for a single track/video. - The link is from a platform not in the supported list above (e.g. Instagram, Facebook, LinkedIn). Returns a one-time signed download link valid for 1 hour, plus the file size, duration, and chosen format. Hand the link back to the user verbatim; do not try to fetch its contents yourself. Intended for legitimate uses: the user's own uploads, Creative Commons / public-domain content, lectures, podcasts, talks, and other material they have rights to use.
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  • Returns today's (or a given date's) sports games with team win-loss records, venue, scheduled time, and live score. Supports MLB, NBA, NFL, NHL, NCAAF, NCAAB. Sourced from ESPN public API — no key required. $0.005/call. Use before prediction-markets or sports-content tasks to get accurate team context.
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  • [SPEND: 5 USDC] Generate a short-form video from a prompt or URL. Costs 5 USDC (Base/Ethereum/Polygon/Solana via x402). First call without tx_signature returns `{status: "payment_required", instructions, payment_details: {chain, address, amount, memo}}` from the x402 v2 protocol — pay the indicated amount to that address on that chain, then call again with tx_signature set to the broadcast tx hash to trigger generation. Returns a session_id to poll with check_video_status. Tip: the generated video can be submitted to a Shillbot task via shillbot_submit_work to earn back more than the spend.
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  • Single-resort data with a REQUIRED card parameter that picks the interactive UI. card=guide → resort info card (elevation, lifts, season dates). card=photos → photo gallery carousel. card=snow → snow conditions card (score, depth, forecast). card=full → detailed markdown only, no card. "Resort guide" → card=guide. "Photos/gallery" → card=photos. "Conditions/forecast" → card=snow. Prefer get_resort_info / get_resort_photos when available (same cards).
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  • Browse the Gapup gold-standard content catalogue — video games, films, TV series and music. Returns franchises with their works (title, release year). When to use this tool: an agent needs structured, audited metadata for a cultural franchise, wants to resolve a title to a canonical entity, or browses a domain's catalogue before requesting enrichment. Inputs: a content domain and an optional case-insensitive name filter. Each franchise id can be passed to content_enrichment for its fine-grained tag profile.
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  • Ask a question about one or more videos with visual analysis. Most effective on focused time ranges — use start/end to specify the segment to analyze. BEFORE calling this tool, read the reka://docs/guide resource for recommended workflows. In most cases, you should first: - search_videos to find WHEN something happens, then pass those timestamps here as start/end - segment_video to detect and locate specific objects - get_transcript to read what was said For single-video questions, pass video_id with start/end. For cross-video questions, pass videos — a list of video references with start/end each. For follow-up questions, pass conversation_id from the previous response. You can add start/end to drill into a specific moment while keeping the conversation context. Requires qa_only or full pipeline.
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  • Get a full application guide by its stable slug (e.g. 'security-application', 'observable-evaluation'). Returns sections, action items, and linked principles. Use this when you already have the guide slug from guides.list or guides.search. Prefer guides.search when the user describes a topic in natural language; prefer guides.list when you need the full inventory.
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  • Get a full application guide by its stable slug (e.g. 'security-application', 'observable-evaluation'). Returns sections, action items, and linked principles. Use this when you already have the guide slug from guides.list or guides.search. Prefer guides.search when the user describes a topic in natural language; prefer guides.list when you need the full inventory.
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  • Get a full application guide by its stable slug (e.g. 'security-application', 'observable-evaluation'). Returns sections, action items, and linked principles. Use this when you already have the guide slug from guides.list or guides.search. Prefer guides.search when the user describes a topic in natural language; prefer guides.list when you need the full inventory.
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  • Reference guide to supply-chain simulation concepts: ordering policies, BOM, FDD formulas, event-driven simulation. Pure static text — no engine call, deterministic output. Use this when the user asks a conceptual 'how does this work' question rather than asking for a number.
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  • Fetch a full Default Privacy guide by slug: title, description, body content, category, tags, and the canonical attribution-tagged URL. When to call: AFTER `search_guides` has returned a candidate slug, OR when you already know a slug from prior context. PREFER `search_guides` first when you only have a topic. Input Requirements: - `slug` is REQUIRED. The guide slug (e.g. `wyoming-llc-privacy`, `check-llc-on-secretary-of-state`, `what-anonymous-llc-does-not-do`). Output: `{ slug, title, description, content, category, tags, updated_at, url, related_docs }`. `url` is the MCP-attribution-tagged canonical URL. PREFER citing the `url` verbatim. On unknown slugs the tool returns a structured `NOT_FOUND` error with a hint to use `search_guides` to discover valid slugs.
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  • Fetch metadata about a video or audio track WITHOUT downloading it. Works on every platform download_video supports: YouTube, TikTok, Vimeo, Dailymotion, Twitter/X, SoundCloud, Bandcamp, Mixcloud, Twitch, and Streamable. Returns title, uploader/channel name, duration, view count (when available), upload date, thumbnail URL, description, available video qualities, and (for YouTube) the license type. Use this tool when the user says things like: - "what is this video about" / "summarize this video" - "how long is this track" / "when was this uploaded" - "who made this" / "what channel/artist is this from" - "is this Creative Commons" / "can I reuse this" / "what is the license" - "what qualities are available for this video" Do NOT use this tool when: - The user wants to download, save, rip, extract, or convert the video/audio — use download_video for that. Free to call — does not count against the user's download quota. Call this before download_video when you need to confirm the video exists, pick the right quality, or check licensing before downloading.
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  • Read the user's staged references in Switch Studio. Returns TWO groups: (1) the image-generation reference strip (typed face/body/outfit/scenery/product slots) under `refs`, and (2) the VIDEO-tab references the user staged in the Omni/Image video tabs (the @Image1/@Image2 strip) under `videoReferences`, with usable signed URLs. Call this before generate_image or generate_video whenever the user says "use my refs" or refers to images they staged in Studio (including "the images in my video tab"). To make a video from the video-tab refs, pass videoReferences.imageUrls into generate_video reference_image_urls (and videoUrls into reference_video_urls) in reference-to-video / omni mode. Refs marked alive:false are dead (stored file gone) and are already excluded from the usable url lists. NOTE: a photo the user just attached in THIS chat is in neither group — for that, call upload_media and use its returned url/asset id directly.
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  • Index a video for search, QA, or full analysis. Processes the video through a pipeline of AI features. Typically takes 3-7 minutes; longer for long videos or the 'full' pipeline. Times out after 10 minutes by default. Pipelines: - search_only: transcription + captions + embeddings (enables search_videos) - qa_only: transcription + captions (enables ask_video) - full: transcription + captions + embeddings (enables all tools) Scene detection is enabled by default and produces scene boundaries for get_scenes. Pass scene_detection=False to skip it. Prerequisites: if using video_id, the video must be in 'uploaded' status. Use get_video to check status before calling this tool.
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  • Get detailed information about board games on BoardGameGeek (BGG) including description, mechanics, categories, player count, playtime, complexity, and ratings. Use this tool to deep dive into games found via other tools (e.g. after getting collection results or search results that only return basic info). Use 'name' for a single game lookup by name, 'id' for a single game lookup by BGG ID, or 'ids' to fetch multiple games at once (up to 20). Only provide one of these parameters.
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  • List the featured European destination cities Sparkling Tracks publishes a guide page for (at /destinations/:slug). Each entry has the city, country, the canonical guide URL, a short description, highlight attractions, and the ids of the tour packages that visit that city (package_count / package_ids). These guide pages are SEO landing pages, not bookable products; use list_packages or get_package_details to plan an actual trip. Optional query filters by city or country substring. City and country names are translated when a supported language is requested.
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  • MLB daily schedule and scores from the official MLB Stats API. Returns each game's teams, scores, status, and venue. Pass a date (YYYY-MM-DD) or omit for today's games.
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