A
licenseNot graded
qualityB
maintenanceEnables an agent to see and drive an open Godot 4 editor and the game it is running: finding controls by the words on them, clicking and typing, and reading back what the engine holds, what the console printed, and which line broke. Writes answer with the engine's resulting state, so the agent works from the actual screen rather than guesses.
5,723 npm
16
MIT