A local-first MCP adapter for Vicon Shogun Post that provides read-only inspection of motion-capture scenes, including subject markers and trajectory queries via the official SDK.
Typed DCC-MCP control for Marmoset Toolbag 4.03+ and 5.x, enabling shell-capable agents to interact with Toolbag scenes via a shared CLI and MCP gateway.
Enables automated graphics capture and replay with RenderDoc, allowing agents to launch executables, inspect captures, and export thumbnails or timeline JSON for regression triage.
Enables typed, native control of OBS Studio—scene/source discovery and recording start/stop/pause/resume with status readbacks—through a secure loopback WebSocket interface.
Adapter that runs an MCP server inside Substance 3D Designer, enabling tools to inspect and interact with the active designer session and its packages through natural language.
Enables typed, transactional automation of LiquiGen node graphs, fixed host commands for one LiquiGen process, and validation of LiquiGen-to-Unreal export bundles.
Unity Editor adapter for the DCC MCP ecosystem, providing tools to inspect and modify Unity projects, scenes, builds, and diagnostics through a WebSocket bridge.
Enables interaction with Audiokinetic Wwise Authoring through WAAPI, allowing project inspection, sound and music imports, event management, and audible previews.