Automated Playwright E2E test repair powered by a self-improving, governed MCP server that runs failing tests, collects failure artifacts, reasons about root causes, validates and applies fixes, and re-runs to verify.
Lets coding agents open, inspect, play, measure, optimize, and debug three.js, React Three Fiber, and WebGL pages in headless Chrome on a paused seeded clock, with screenshots, scene state, inputs, performance checks, and geometry tools.
Enables an AI agent to inspect live browser scene graphs, materials, shaders, lights, textures, animation, performance and memory, preview changes without touching project code, and convert the approved ones into vanilla or React Three Fiber source. It also provides website audits, smooth video frame capture, and Playwright/Puppeteer helpers.
Enables AI agents to inspect Three.js and React Three Fiber scenes in a live browser and experiment with changes to objects, materials, shaders, textures, lighting, animation and performance without touching project code. Previewed adjustments can be converted into ready-to-paste vanilla Three.js or R3F source code, and the server also offers website performance audits, frame capture for video, and Playwright/Puppeteer helpers.
Enables AI agents to inspect and live-edit 3D browser scenes — objects, materials, shaders, lights, textures, animation, performance and memory — and to turn previewed tweaks into ready-to-paste React Three Fiber or vanilla code. It also adds website audits, virtualized 60 fps frame capture for video, and Playwright/Puppeteer helpers, with no changes required to the user's project.
Enables AI agents to inspect and edit Three.js scenes, materials, shaders, lights, textures, animation, performance, and memory in real time, with live previews convertible into vanilla Three.js or React Three Fiber code. Also supports website audits, video frame capture, and Playwright/Puppeteer workflows.
Enables AI agents to inspect and live-edit running Three.js or React Three Fiber scenes in the browser, covering objects, materials, shaders, textures, lights, animation, performance and memory without modifying the project. Previewed changes can be converted into ready-to-paste vanilla Three.js or React Three Fiber code, and it also supports website audits, video frame capture and Playwright helpers.
Enables AI agents to inspect live Three.js and React Three Fiber scenes, try material, shader, light and camera changes in the browser without touching project files, and then write the approved changes back into source code. It also covers performance and memory analysis, website audits, video frame capture, and Playwright/Puppeteer test helpers through 69 tools.
Enables AI agents to inspect, debug, and live-edit Three.js scenes — objects, materials, shaders, lights, animation, performance — in the browser, then convert those changes into ready-to-paste vanilla Three.js or React Three Fiber code without modifying the project. Also supports website audits, smooth video frame capture, and Playwright/Puppeteer integration.
Enables AI agents to inspect, debug and edit Three.js scenes in real time from a live browser, covering objects, materials, shaders, textures, lights, animation, and performance. Live preview changes can be audited, reverted, or turned into ready-to-paste vanilla Three.js and React Three Fiber code without modifying the project.
Enables AI agents to inspect a running Three.js or React Three Fiber scene in the browser, preview material, shader, light and camera edits live, and turn approved changes into ready-to-paste source code. Also supports website performance audits, video frame capture, and Playwright/Puppeteer test hooks.
Enables AI agents to inspect Three.js scenes in real time in the browser, preview material, shader, light, camera and animation changes live without touching project files, then convert the approved edits into ready-to-paste vanilla Three.js or React Three Fiber code. It also supports website performance audits, frame capture for video clips, and Playwright/Puppeteer test integration.
Enables AI agents to inspect and live-edit Three.js scenes, materials, shaders, lights and animation in the browser through 69 tools, then turn any previewed change into ready-to-paste Three.js or React Three Fiber code. Also supports website performance audits, video frame capture, and Playwright/Puppeteer test integration.
Enables AI agents to inspect Three.js scenes in real time, experiment with live previews of changes to materials, shaders, lights and cameras, and convert those changes into ready-to-paste vanilla Three.js or React Three Fiber code. Also supports website performance audits, video frame capture, and Playwright helpers with zero project changes.
Enables AI agents to inspect Three.js scenes in real time and try changes live in the browser — objects, materials, shaders, textures, lights, animation, performance and memory — then turn those previews into ready-to-paste vanilla Three.js or React Three Fiber code without altering the project. It also supports website audits, video frame capture and Playwright helpers.
Enables AI agents to inspect live Three.js and React Three Fiber scenes in the browser, preview material, light, camera, and shader changes in real time, and convert the ones they keep into ready-to-paste source code. It also covers performance and memory auditing, website checks, animation debugging, and frame capture for video, with no changes required to the existing project.
Enables AI agents to inspect and edit live Three.js scenes in the browser—objects, materials, shaders, lights, textures, animation, performance and memory—without modifying the project. Live tweaks can be previewed, captured as before/after code for vanilla Three.js or React Three Fiber, and applied back to source, alongside website audits and smooth video frame capture.
Enables AI agents to inspect and edit live Three.js scenes in the browser — objects, materials, shaders, textures, lights, animation, performance and memory — with 69 tools covering scene trees, screenshots, website audits and video frame capture. Changes can be previewed live with zero project modifications, then converted into ready-to-paste vanilla Three.js or React Three Fiber code.
Provides deterministic, offline, sourced resolutions for 44 mobile game development problems spanning performance, memory, rendering, store policies, IAP billing, crash vitals, live-ops emergencies, and store-policy deadlines, along with pre-launch checklists and launch-day runbooks. It also statically audits project directories for Google Play and App Store compliance, including target SDK, 16 KB ELF alignment, privacy manifests, and secret-file exposure, without any network calls or shell execution.
Enables AI agents to inspect, debug, and modify Three.js and React Three Fiber scenes live in the browser — objects, materials, shaders, lights, camera, animation, performance and memory — then turn those live-preview edits into ready-to-paste code without touching the project. Also supports website audits, video frame capture, and Playwright/Puppeteer test integration.