RPG game engine that lets AI run tabletop sessions without hallucinating mechanics. SQLite-backed persistence, D\&D 5e-style combat, procedural world generation, and deterministic dice.
Provides persistent context synchronization and memory management for AI agents across sessions and projects, including file indexing, bug tracking, spatial navigation, and agent-to-agent handoff coordination.
Enables passive reconstruction of an application's HTTP endpoints, WebSocket/event surfaces, payload schemas, and process architecture purely by observing labeled traffic, logs, and process metadata — never by sending requests to the target. Findings carry evidence levels and confidence, and can be exported as OpenAPI, AsyncAPI, JSON Schema, protocol catalogs, architecture maps, and candidate MCP capability surfaces.