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  • A
    license
    A
    quality
    A
    maintenance
    Enables Claude and other MCP clients to create and edit vector artwork inside a running Graphite editor, turning SVG into fully editable native layers and supporting export, styling, transforms, selection and layer management. Every operation is delivered as a regular editor message, so undo, selection and the Layers panel behave exactly as with manual edits.
    2
    13
    241 npm
    MIT
  • F
    license
    B
    quality
    B
    maintenance
    Enables any MCP client to turn layered PSD artwork into game-ready Spine packages by inspecting and classifying layers, rigging with meshes, bones, weights, IK, physics and animation, applying procedural or After Effects-driven FX, and running runtime and mobile-budget validation with preview output. It finishes by exporting the final .spine, JSON and atlas assets so a model can drive a full art pipeline without hand-authoring rig data.
    49
    -
  • A
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to drive a desktop video editor through MCP, providing the same editing operations as the user — placing, trimming, rippling, grading, captioning, and exporting — on the actual project with local rendering.
    7
    GPL 3.0
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables AI coding agents to create, draw, and refine Aseprite documents through deterministic canvas, layer, frame, tag, and palette tools, with pixel analyzers, style validation, and preview/diff visual feedback. It also supports spritesheet and animated GIF export, producing multi-layer game-ready assets.
    1
    MIT