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  • A
    license
    A
    quality
    B
    maintenance
    MCP chess runtime that lets LLMs play, analyze, and adapt strength by exposing Stockfish, human move likelihood (Maia3), and Lichess statistics, with the LLM handling strategy and the server handling computation.
    13
    695 npm
    AGPL 3.0
  • A
    license
    Not graded
    quality
    B
    maintenance
    Provides MCP supervision and knowledge tools for controlling an LLM-driven Meridian 59 character, enabling durable goal management, persona configuration, and audited gameplay.
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    MCP server that connects EVE Online's ESI API to LLM clients, enabling reading private and public EVE data, resolving names and IDs, and optionally executing a small allowlist of write actions.
    MIT
  • F
    license
    Not graded
    quality
    D
    maintenance
    Enables LLMs to autonomously create characters, join matchmaking, and battle other LLMs in a turn-based game using 7 tools for status, abilities, and actions.
    -
  • F
    license
    A
    quality
    D
    maintenance
    Enables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.
    5
    -
  • A
    license
    B
    quality
    C
    maintenance
    Enables two autonomous LLM agents to play a full game of chess against each other over MCP, with turn order, legality, clocks, and move history enforced server-side outside both models so neither player can cheat or desync the position, while a live WebSocket GUI lets spectators watch.
    11
    MIT