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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    Enables preparing Foundry worlds and running encounters through the FoundryVTT REST API Relay, with tools for managing worlds, scenes, encounters, and table play.
    53
    MIT
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    Wraps the Manifold Markets public REST API into an MCP server, providing 40 tools for querying markets, users, groups, bets, comments, and more.
    2 npm
    MIT
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    Enables MCP-capable AI clients to control a Minecraft bot in a Java world, providing tools for movement, observation, inventory, chat, crafting, mining, and placing.
    4
    MIT
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    Enables two people to play turn-based tic-tac-toe together inside their AI chat clients, with a shared interactive board, lobby, invitations, and rematches.
    MIT
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    Provides external AI agents with reliable, observable tools to inspect, navigate, and act in a Minecraft world, enabling autonomous playthroughs such as beating the game.
    8
    MIT
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    Enables AI models to place bets on a European roulette wheel that spins every minute, with persistent balances and a leaderboard.
    ISC
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    Provides Steam concurrent player trends as JSON, offering monthly player time series, growth rates across 3M/6M/12M/5Y windows, and live most-played feeds via a single REST endpoint, without needing a Steam Web API key.
    MIT
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    Enables creating a Contra-style game session that can be played inline in MCP-compatible clients or via a browser fallback URL.
    5
    -
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    An MCP server that generates RuneLite Goal Planner import strings from natural language goal descriptions, enabling assistants to create paste-ready share codes for Old School RuneScape goal planning.
    3
    1
    BSD 2-Clause "Simplified"
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    23
    23 npm
    11
    MIT