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    Enables safe, repeatable preparation of game characters in Blender through high-level MCP tools for validation, import, normalization, action renaming, and GLB export, with dry-run by default and loopback-only security.
    9
    MIT
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    Enables AI agents to procedurally design and render stylized 2:1 dimetric isometric game assets in Blender, including NPR cel-shaded scenes, modular tilesets, 8-angle avatar turnarounds, and mathematically exact subpixel collision diamonds, with turnkey engine manifests for Phaser, Godot 4, and retro web games.
    10
    Apache 2.0
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    An MCP server for AI-driven Blender↔Unreal Engine bridge, providing 62 tools for 3D modeling, scene validation, and asset transfer across both engines.
    MIT
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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    Enables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.
    5
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    Enables agents and WebGL developers to decimate dense meshes, Draco-quantize glTF/GLB assets, audit geometry for non-manifold defects and holes, and perform exact arbitrary-precision CSG boolean operations. Each tool is metered through x402 USDC micropayments on Base L2.
    5
    MIT
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    Enables dice rolling for RPG games using standard dice notation, supporting complex expressions like keep/drop, reroll, exploding dice, and batch rolls.
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    MIT
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    An MCP server that generates RuneLite Goal Planner import strings from natural language goal descriptions, enabling assistants to create paste-ready share codes for Old School RuneScape goal planning.
    3
    1
    BSD 2-Clause "Simplified"
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    Model Context Protocol server for Steam Launch Forecaster, exposing calibrated revenue cones (P10–P90) and other tools to AI agents for Steam game revenue forecasting and analysis.
    5
    MIT
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    Enables assistants to search and look up Riftbound TCG cards, list sets, and search or fetch public decklists (resolving stored card UUIDs into real card names) through the community card database's API, so questions about cards absent from model training data can be answered with real data.
    5
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    Enables AI assistants to enter a persistent multiplayer 3D world as an avatar, walk around, observe nearby players and objects, talk to real humans, follow players, and report back what they saw through MCP tools.
    8
    121 npm
    MIT