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  • A
    license
    Not graded
    quality
    A
    maintenance
    AI-native open-source 2D game engine whose MCP server exposes every editor operation to coding agents as typed commands, so an agent can build, run, and verify a game inside the editor. It runs locally on macOS, Windows, and Linux with no cloud service or API key.
    55
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Exposes 10 tools that let AI agents search Nexus Mods, inspect locally installed game modules, populate and fix translation flags, generate and translate templates with Microsoft/Google/DeepLX engines, and build external translation modules. Two of the tools write to disk, rewriting ModuleData XML files and creating sibling translation directories under the game's Modules folder.
    103 npm
    2
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Provides deterministic, offline, sourced resolutions for 44 mobile game development problems spanning performance, memory, rendering, store policies, IAP billing, crash vitals, live-ops emergencies, and store-policy deadlines, along with pre-launch checklists and launch-day runbooks. It also statically audits project directories for Google Play and App Store compliance, including target SDK, 16 KB ELF alignment, privacy manifests, and secret-file exposure, without any network calls or shell execution.
    MIT
  • F
    license
    Not graded
    quality
    D
    maintenance
    Enables users to play a number guessing game through a remote MCP server deployed on Google Cloud Run. The server tracks game state per user and maintains conversation logs for an interactive guessing experience.
    -