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  • A
    license
    A
    quality
    B
    maintenance
    Enables MCP clients like Claude Code, Claude Desktop and Cursor to search a StarCraft II knowledge base, upload replays, and get AI Coach reports on games. Users can also ask follow-up questions about a coached replay, with mineral costs gated behind explicit confirmation.
    10
    MIT
  • F
    license
    A
    quality
    C
    maintenance
    Enables AI assistants such as Trae or Claude to control StarCraft 1.16.1 matches through BWAPI, providing tools to read game state, train units, build, move, attack, gather, and chat.
    9
    -
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables AI assistants to simulate Stardew Valley maps and inspect or edit pixel-art sprites through two compact MCP tools. It supports collision, warps, pathfinding, NPC movement, map consistency checks, and sprite drawing/reading workflows.
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables MCP-capable agents to observe and control an AI town simulation with 25 tools for spawning citizens, assigning jobs, moving people, setting policies, building structures, and triggering events.
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Lets a coding agent drive a live GTA San Andreas 1.0 US process to read and write game state, spawn vehicles and peds, set up scenarios, capture screenshots, poke memory, and invoke any SCM opcode. It also hot-reloads ASI plugins under development without restarting the game, turning minute-long test cycles into seconds.
    MIT