Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
An MCP-based trivia game server where AI creates rounds with two true statements and one false 'twist' about various topics, letting players guess which statement is false.
Enables AI agents to interact with the Final Realms: Legacy MUD through tools for reading, writing, and executing commands, allowing file transfers and code modifications directly from the game's creator shell.
Enables D&D Beyond integrations through MCP by reading character sheets, monster statblocks, and campaign rosters, plus streaming live game-log dice rolls with optional write tools for HP and conditions.
Enables AI agents to edit Quake-format .map files and see their changes appear live in TrenchBroom, with tools for reading, editing, previewing, compiling, and launching maps.
MCP server for reading and exporting GameMaker data files via UndertaleModCli. Enables entity listing, decompilation, and export through clean JSON output.
MCP server for writing World of Warcraft addons, providing in-game Lua API references, Blizzard's UI source code, and game asset data to AI assistants.
Enables comprehensive audio file analysis and metadata extraction with specialized game audio development features, supporting batch processing of multiple formats and providing platform-specific optimization recommendations.
An MCP server that gives AI assistants full control over the Godot game engine, enabling scene building, script writing, game running, and more through natural language.
Enables programmatic control of the mGBA emulator for Game Boy, Game Boy Color, and Game Boy Advance games, including screenshot capture, memory reading, sprite data dumping, and custom Lua script execution for automated testing and game analysis.