MCP server for BizHawk, the multi-system emulator. Drive NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn and more through one Lua bridge — memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state.
A Model Context Protocol (MCP) server providing accurate LSL (Linden Scripting Language) reference data to AI coding assistants, grounded in the official Second Life wiki with a curated database of AI-specific pitfalls.
An MCP server that empowers AI coding agents to work effectively with Minecraft mod development, providing static analysis of decompiled source code and runtime interaction with a running Minecraft instance.
A Model Context Protocol server that exposes the Scryfall Magic: The Gathering API as tools for LLM clients, enabling card search, images, prices, sets, rulings, symbology, catalogs, and bulk data access.
A Pokemon TCG MCP server that looks up graded cards, manages a local SQLite collection, queries pricing providers, tracks a watchlist with target prices, and snapshots PSA pop counts for trend analysis.
A comprehensive Model Context Protocol (MCP) server for EVE Online traffic, navigation, and system information using both the official ESI API and SDE data.
Enables Large Language Models to play chess agentically with real-time HTML board visualization and a hybrid AI engine featuring ten difficulty levels. It supports interactive games between users and agents, including a web dashboard to monitor active matches.
A Model Context Protocol server that enables LLMs to interact with a GameBoy emulator, providing tools for controlling the GameBoy, loading ROMs, and retrieving screen frames.
This MCP server enables AI agents to control kOS computers in Kerbal Space Program, providing tools for scripting, telemetry, and simulation management via telnet and file system integration.
A Minecraft MCP Server powered by Mineflayer API. It allows to control a Minecraft character in real-time, allowing AI assistants to build structures, explore the world, and interact with the game environment through natural language instruction
Create, spin, and manage shareable decision wheels on wheelfor.com. Supports creating wheels from any list of options, spinning for a random result, and getting a permanent shareable URL — no account required.
Enables AI models to play the game Peggle by capturing the primary monitor's screen and simulating mouse clicks. It provides tools for visual analysis and coordinate-based interaction to automate gameplay.
Provides comprehensive access to Dungeons & Dragons 5th Edition content through the Open5e API. It enables users to search for game mechanics, generate character builds, and create balanced encounters via natural language.