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    Windows-local MCP for Steam Balatro: tool-calling AI reads player-visible state, chooses and executes native actions, confirms results, and saves local experience. Glama's Linux sandbox can introspect MCP and run game-independent tools such as calculate, but cannot connect to Balatro on the user's Windows machine. Without the local game, health reports disconnected.
    4
    12
    1
    MIT
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    quality
    D
    maintenance
    Enables AI assistants to browse, search, and manage a Lutris Linux gaming library. It provides tools for modifying game details, organizing categories, and accessing collection statistics directly from the Lutris SQLite database.
    11
    5 npm
    MIT
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    quality
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    Gives LLMs a genuine in-game seat in Civilization V, letting them scout, settle, negotiate, fight, and manage a civilization through tool calls with the same fog-of-war information a human player sees.
    144
    MIT
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    Enables ChatGPT, Dots, and other MCP clients to operate SillyTavern/TauriTavern battle panels from a player perspective, including listing sessions, observing UI state, clicking, filling forms, sending keys, uploading JSON, retrieving battle help, and preparing battles. It bridges a Linux VPS-hosted service to mobile or desktop game clients over HTTPS with bearer authentication.
    GPL 3.0
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    C
    maintenance
    Enables AI clients to observe and control the game Amazing Cultivation Simulator through an in-game mod bridge, exposing world/NPC/map state, FairyGUI control and map input, native commands, work and schedule settings, plus time control so agents can run an observe-decide-act loop.
    MIT
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    maintenance
    AI-native open-source 2D game engine whose MCP server exposes every editor operation to coding agents as typed commands, so an agent can build, run, and verify a game inside the editor. It runs locally on macOS, Windows, and Linux with no cloud service or API key.
    55
    MIT
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    C
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    Enables Claude to query Sleeper's public fantasy football API over Streamable HTTP, covering leagues, rosters, drafts, matchups, player stats, trends, and player search. Roster data keeps IR (reserve) and taxi players distinct and enriched with player names, positions, teams, and statuses.
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    Enables LLM agents to play full games of Civilization VI by connecting to running game instances via the FireTuner debug interface, with 76 tools for units, cities, diplomacy, research, and turn management, plus narration of game state through rule-enforcing APIs without requiring vision models.
    80
    MIT